KirbyForAll
Smash Apprentice
- Joined
- Aug 22, 2007
- Messages
- 161
i think the new charactera are a great idea. they all have unique attacks and there are infinate possiblities
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Yeah there's bullet bills and hammer bros. and stuff
but with all the subspace army enemies and stuff, I'm just worried that 60% of all enemies will be those made-up subspace emo guys
I'd rather it be like 20-35% of the enemies being subspace guys, and the rest being you going to Kirby worlds and Mario worlds, fighting Waddle Dees and all kinds of enemies funly, instead of like 40 made up brawl subspace enemies
but yeah =3
umm how does it fail like the game isnt coming out for 2 more months who knows what the new updates are gonna holdSeriously Sakurai originality DOESNT work!! give us the same enemies we have faced multiple times and nothing new! gosh... [/sarcasm]
this thread fails...
.......... do you even KNOW what a THREAD IS?!umm how does it fail like the game isnt coming out for 2 more months who knows what the new updates are gonna hold
No problem, I try. I'm glad someone agrees with me.Oh. My. Gawd. Thank you, that's exactly what I've been trying to say but I fail at explaining.
What's your point? The only enemies there that weren't made for brawl are the Hammer Bros. and Bullet Bill.The_Smash_Champ said:UM nuff said?
Yo, burrito, you do realize that we haven't seen even 10% of Subspace, right? Sakurai didn't say that the Primid would exclude classic enemies, and IMO, it would be silly to not combine the two.I realize that originality is an important part of it. It's kind of cool, it makes Super Smash Bros. its own game. At the same time, though, Smash Bros. is a franchise that is based on fan service. Super Smash Bros. Melee was just a glimpse into what could have been the most epic crazy fantastic Nintendo single player crossover ever. The subspace emissary seems to tap into that potential, but the Nintendo crossover part is a bit lacking. It needs a balance between originality and fanservice, and so far it doesn't seem to be reaching that balance.
Goombas aren't the only enemies I would like to see. What about fighting knights and soldiers from Fire Emblem, or starmen and hippies from mother, pokemon, or kremlings? There are tons of enemies to choose from. It's not just the enemies, either. It's the levels and the cinema scenes. On that side of things Kid Icarus is the only franchise that seems to get representation in Subspace Emissary so far. What about a Mushroom Kingdom level? A level based off of Mother would be pretty awesome, a wacky Wario Ware level maybe, or a Metal Gear level. Most of the levels so far seem to be pretty generic, don't get me wrong, they look nice but they're generic.
Anyhow, I hope there is still a lot more to see and there probably is. It's just not going in the right direction so far.
Well, I said so far. I just don't like the direction that it's going in. It can change, of course, it just gives me a bad feeling. There's no way of knowing if what we've seen so far makes up 10% or 50% of the game. If that world map only makes up half of the game, for example, than it looks like hardly any of the levels I would like to see would be showing up. I am simply conveying my worries.Yo, burrito, you do realize that we haven't seen even 10% of Subspace, right? Sakurai didn't say that the Primid would exclude classic enemies, and IMO, it would be silly to not combine the two.
Also, where is your level argument from? Of course we're going to see all those places! Did you really think that the Dojo is going to tell you everything you want to know so soon? Just be patient, it will come.
Actually all those enemies are from games. I thought they were original at first too then my friend said he recognized them. I wish I remember the exact games he listed, he's a Nintendo fan and plays tons of games so I tend to tune out when he goes into a monologue.What's your point? The only enemies there that weren't made for brawl are the Hammer Bros. and Bullet Bill.
I've played a ton of Nintendo games, too. Those characters do look a lot like characters from other games, so it's understandable that your friend recognizes them, but they aren't from any other Nintendo games. Unless, I am mistaken, but I don't think I am.Actually all those enemies are from games. I thought they were original at first too then my friend said he recognized them. I wish I remember the exact games he listed, he's a Nintendo fan and plays tons of games so I tend to tune out when he goes into a monologue.
Maybe so, but in general, the bigger enemies/mini-bosses from established worlds would rather be seen as playable characters/ATs than as random enemies in Subspace.I luv how people keep posting huge subspace enemies or mini-bosses saying they'd rather fight those than a lvl1 newb Goomba
there's tons of big enemies and mini-bosses in all the Nintendo franchises too, you know. There's like over 1,000 enemies from all the franchises combined that are more fierce than a newb Goomba everyone keeps bringing up over and over again like it's the only enemy/mini-boss ever, but yeah :3
You are wrong, all those enemies are from games lol.First of all, I would appreciate if some of you read my earlier post.
Second of all, I find it funny that people keep saying that taking stuff from other games would be boring and unoriginal. Smash Bros. is a crossover game, it is made up of things from other games. Why don't they just make all the multiplayer levels and characters completely original, too? Are you bored of seeing those over and over again? How many times have you played as Mario before? If it weren't for the fanservice, Smash bros. wouldn't be Smash Bros.
Third of all, to those people who keep mentioning how boring Goombas are. Goombas are a bad example, there are plenty of other dynamic Nintendo characters that could be in Brawl.
No problem, I try. I'm glad someone agrees with me.
What's your point? The only enemies there that weren't made for brawl are the Hammer Bros. and Bullet Bill.
Man, don't say that. This is a forum, it's here so we can pick apart the game and speculate or else I wouldn't be here.Any way, it's still way too early to be complaining about stuff. You don't have any idea how much we've seen, so you can't really say anything about "too much/not enough". You'll just have to wait and see like the rest of us.
ummm... right.... thanks for that.....You are wrong, all those enemies are from games lol.