Been thinking about Tom Nook's moveset, if you aren't interested in moveset ideas you should stop here lmao
I think Nook has some interesting things he can work with, moreso than any other AC character, so I came up with some ideas.
Special Abilities:
Running Glide: From a running start, if you hold the jump button Nook will steadily rise up for a duration of 3 seconds. He can cancel it by attacking or double humping out of it.
Glide: Nook can also slow his fall by holding his double jump after the jump animation is completed.
Bell Bribery: Nook has multiple attacks that make use of his game's currency. If a coin hits his opponent, their next attack's damage and knockback will be halved. This effect only lasts for a limited amount of time (normally 3 seconds)
Specials:
Neutral Special: Exchange
Nook grabs whatever projectile is thrown at him, pockets it, and exchanges it it for bells. The stronger the projectile, the more bells get thrown back. The bells will skip along the ground until falling offstage or hitting the opponent.
If the opponent is hit, their attacks power will be halved. The more bells that hit them will determine how long the effect lasts.
Side Special: Market Crash
Tom Nook will sit down, and read the paper; as he does, a large black arrow will appear in front of him and slowly ascends diagonally the longer you hold the attack. The arrow does not have a hitbox when it is black. When let go, the arrow turns red, and quickly descends diagonally.
The attack has incredible range, and hits hard, but is hard to control, and has slow start up. It also doesn't work in the air
Down Special: Tanooki Statue
Nook turns into a golden statue, and plummets straight down. The physical statue works similarly to Kirby's down special when used in the air, only it cannot be cancelled until hitting the ground. If done on the ground, the statue can slowly hop forward, and tank attacks.
An additional effect this attack will have is coins will pop out as he plummets or every time he hops around. Each coin that hits will once again "bribe" the opponent to hit half as hard for the next 3 seconds.
Up Special: Tanooki Spin
This attack is simpler than the others, Nook will spin around, and get a small boost. He can do this up to 5 times. This attack can reflect projectiles.
Other attack ideas:
Debt (forward Smash): Nook holds out a piece of paper in front of him, if the paper makes contact with the opponent, a house will drop on top of them crushing them in debt.
This attack works a little differently than other Smash attacks. The paper comes out almost immediately, and the longer the attack is charged the longer Nook holds it out. It can be held out indefinitely, but the attack never becomes more powerful (tbf it's already really strong). The downside is it takes a bit for Nook to put it away.
Sale (up smash): Nook tosses up a leaf in the air, once the leaf makes contact with the ground, it turns into a piece of furniture. The longer the attack is held, the higher the leaf is thrown up, and the larger the furniture that comes out.
The leaf falls to the ground slowly, and Nook can move immediately after it's thrown.
The leaf is technically a projectile, but can't do any harm to Nook if reflected in his direction.