ThunderSageNun
Nugatory
- Joined
- Jun 16, 2014
- Messages
- 2,440
Eh, I've decided I'll get Birthright and maybe Invisible Kingdom when Fates is released, no Nohr for me.
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Nunchuck, is that you?Eh, I've decided I'll get Birthright and maybe Invisible Kingdom when Fates is released, no Nohr for me.
your avatar looks like a number of characters from different things10 dollars
Can confirm, Shadow Dragon clearly states you need the spheres to get Starlight. That said, you need to go the village yourself. Gotoh WILL scold you if you fail to bring him the orbs. But, he magically changes game mechanics so you can hurt Gharnef without them. Also, if Tiki and Falcion are both out of your grasp, you get a Gaiden chapter... And you can exploit things to get two Falcions. :3Yup, for example FE1 as I recall it gives no indication that you need to find the Star and Light spheres and have Marth bring them both to a specific village in some chapter to get the Starlight (which is required to get Falchion) - unless I missed a village or something. Gaiden chapters are usually fairly well-hidden in the games that have them - Awakening and Fates having them literally be presented to you on the world map are the exceptions. The objectives to get them aren't outright stated, but you might get vague hints such as "we need to beat the enemy before they escape with <powerful item>", which would mean beating the chapter within 15 turns or so to get the gaiden chapter/powerful item.
I don't remember if Shadow Dragon did, but New Mystery definitely fixed it, with base conversations that provided hints similar to those in PoR/RD.
Toby Fox's music is making me want to buy Undertale, and I'm poor!
Send help!
Ah, alright then. Good to know they managed to fix that. That vagueness in unlocking stuff in the older FEs is one of the things that has put me off from playing them in the past. I do plan on playing the GBA games at some point, though.
On a side note, Ike's face on your avatar puts a grin on my face for some reason. Almost looks like he has a grim expression.
10 dollars for a bucket of feels and, as a LoL player and smash commentator would say "Gambino's new mixtape" BECAUSE THIS SOUND TRACK IS FIRE10 dollars
are we going to post undertale music?10 dollars for a bucket of feels and, as a LoL player and smash commentator would say "Gambino's new mixtape" BECAUSE THIS SOUND TRACK IS FIRE
LIKE SERIOUSLY
it sure is, greetings.Nunchuck, is that you?
Hiiiiii.
All thanks to your master seal <3
I just finished chapter 15 (after Walling Gharnef with Wrys)Yup, for example FE1 as I recall it gives no indication that you need to find the Star and Light spheres and have Marth bring them both to a specific village in some chapter to get the Starlight (which is required to get Falchion) - unless I missed a village or something. Gaiden chapters are usually fairly well-hidden in the games that have them - Awakening and Fates having them literally be presented to you on the world map are the exceptions. The objectives to get them aren't outright stated, but you might get vague hints such as "we need to beat the enemy before they escape with <powerful item>", which would mean beating the chapter within 15 turns or so to get the gaiden chapter/powerful item.
I don't remember if Shadow Dragon did, but New Mystery definitely fixed it, with base conversations that provided hints similar to those in PoR/RD.
Who said I believed in the Queen?
Go on and continue to believe in the lies of that Queen. Your ignorance shall be your downfall.
hehehe
You do not understand the glory of Nohr! To face us is certain death! But it does not need to be so, for ours is a kind and forgiving king! He accepts all into his kingdom without hatred our prejudice, no matter who they are, what they believe, or where they come from! Saint Garon welcomes all with open arms! Only those who refuse reason, and seek only chaos, war, and evil are permitted no mercy! Yet even they are given one last chance to repent, offered personally by our great king! We trust our king as he trusts us, and that is why our bonds of friendship and camaraderie are unbreakable! YOU WILL FIND NO LIES HERE!
FOREVER NOHR
You do not understand the glory of Nohr! To face us is certain death! But it does not need to be so, for ours is a kind and forgiving king! He accepts all into his kingdom without hatred our prejudice, no matter who they are, what they believe, or where they come from! Saint Garon welcomes all with open arms! Only those who refuse reason, and seek only chaos, war, and evil are permitted no mercy! Yet even they are given one last chance to repent, offered personally by our great king! We trust our king as he trusts us, and that is why our bonds of friendship and camaraderie are unbreakable! YOU WILL FIND NO LIES HERE!
I once spent half a boss battle like that. I was actually pretty impressed with myself for that. But yeah, I'm having fun with the game too.So I've recently found out something about Tales of Zestiria that's REALLY annoying...
Unlike other Tales of games, where when you go into battle, you're dumped on a specific battle stage, in Zestiria, you engage on the game map itself and there's a small arena partitioned for your use. Most times this isn't a problem, except when it is in narrow corridors and the camera has a tendency to get shoved up against the wall and then look down at the floor right beneath it.Like the dungeon I'm going through right? I spend half the fights looking at the legs of my target and the floor. And it's so far only this one dungeon that is particularly egregious in this regard... Everything else has had some decently wide open spaces to fight in.
It's still pretty much a really fun game otherwise.
To Grandmaster and Thunder Sage, respectively.Promoted?
To what?
That's exactly why we need to Hoshinohr!Because I haven't seen the middle road yet
If you like JRPGs, I find that Tales tend to be pretty safe investments even if they aren't masterpieces. So yeah, I recommend it.I haven't gotten Zestria yet, but I wanna.
To Grandmaster and Thunder Sage, respectively.
That's exactly why we need to Hoshinohr!
Uh......To Grandmaster and Thunder Sage, respectively.
That's exactly why we need to Hoshinohr!
I heard Hoshindo version. I like it better. Nohr version not bad though.Have you heard Aqua's Nohr version of her song? That **** alone makes them better(BOOBS are a bonus)
I've only played Vesperia and the Xillia duology, are any of the characters as fun to play as Yuri?If you like JRPGs, I find that Tales tend to be pretty safe investments even if they aren't masterpieces. So yeah, I recommend it.
I promoted from Waifu to Waifu Lordi promoted from Villager to Curate
I class changed from Effeminate Dude to Boat.I promoted from Waifu to Waifu Lord
Light Aircraft Carrier to be exactI class changed from Effeminate Dude to Boat.
Unfortunately I never got to play Vesperia since I don't own a Xbox360 but from what i have seen, Yuri and Sorey both fit into your typical Tales swordsman archetype though Yuri seems more focused on mutli-hits and, uh, trying to look flashy while Sorey focuses more on elemental variety. Zestiria is also pretty friendly to the mages and they're pretty fun to play. It's very easy to play them as battle mages and they're not helpless up close.I've only played Vesperia and the Xillia duology, are any of the characters as fun to play as Yuri?
Then watch the final boss on youtube you munothing little oneI was going to play PoR to put Hong senpai's strats to good use, and Oscar even did a cool thing, but the game crashed right as I defeated the boss.
I just thought "You know what, if this is how it'll go, then I'll try again when you shape up..."
Okay, thanks!Unfortunately I never got to play Vesperia since I don't own a Xbox360 but from what i have seen, Yuri and Sorey both fit into your typical Tales swordsman archetype though Yuri seems more focused on mutli-hits and, uh, trying to look flashy while Sorey focuses more on elemental variety. Zestiria is also pretty friendly to the mages and they're pretty fun to play. It's very easy to play them as battle mages and they're not helpless up close.
Zestiria is most similar to Graces F which you didn't list. Although, Xillia 2 is actually a fusion of Xillia and Graces F in terms of gameplay (the Graces F elements being sidestepping/quick evading, holding guard to increase art effectiveness, emphasis on a weakness combo system, and something similar to CC).
But but but but that would be spoilers!Then watch the final boss on youtube you munothing little one
Must be farther than I am. Every boss I've had so far (that I can recall) has always been in a decently wide open area. Granted, I don't think I'm all that far. I feel like I am, but then I remember that this is a Tales of game and then I remember that these games are LOOOOOOOOOOOOONG.I once spent half a boss battle like that. I was actually pretty impressed with myself for that. But yeah, I'm having fun with the game too.