Also, @
TheReflexWonder
I tried to base my Puff play out of your style. Anything I should take account for?
I would tell you to hang right outside of people's immediate space with lingering aerials more often. You used F-Air a decent bit, but N-Air works well, too, due to its longer active frames, as well as D-Air. Just having them out there can scare people into not swinging at you, which can let you use your offense a little more freely. Don't go nuts with it, but enough to shut down jumpy players.
Also, I'd recommend using something other than B-Air for out-of-shield stuff outside of punishing laggy Smashes; it's just too slow to work reliably as an out-of-shield tool. N-Air, F-Air, D-Air, Dash Attack, or even dropping shield -> dash grab are usually more reliable even if they aren't as strong. Better to get a smaller punish than no punish at all.
Don't forget that Dash Attack is a great burst range tool to use every now and again. It's Frame 5, which is the same speed as Jab1. Keeps people on their toes and has solid power.