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They Should have a new gameplay mode called racing mode.

ShadowMarioStar

Smash Rookie
Joined
Jan 10, 2014
Messages
3
Every Character should have their own equine Stages and race a Darker version of them selfs. Its like Mario Kart except you have to go through obstacles and more of platforming.

Example:

Marios Racing Mode:

Dopple Ganger:



Course: World 1 From SM3DW
 

Niko Mar

Smash Lord
Joined
Oct 20, 2013
Messages
1,347
That'd be a lot better suited for a platformer IMO. Smash tried to do platforming before and everyone disliked it, so I don't see why they'd like it now (especially when they have to race someone). Plus the dev team would have to put all that extra time into making platforming stages so....
 

ShadowMarioStar

Smash Rookie
Joined
Jan 10, 2014
Messages
3
That'd be a lot better suited for a platformer IMO. Smash tried to do platforming before and everyone disliked it, so I don't see why they'd like it now (especially when they have to race someone). Plus the dev team would have to put all that extra time into making platforming stages so....
Well Ok Then
 

GreenReaperGod

Smash Lord
Joined
Aug 13, 2013
Messages
1,323
Location
Earth
It would be a bit like racing through Subspace Emmisary? That might be cool, but like Niko Mar said, it would take some time to make the maps.
 

Morbi

Scavenger
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Jun 21, 2013
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17,168
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Speculation God, GOML
I would honestly hope that they commit development time elsewhere. It doesn't pertain to my interests. I would rather just play Mario Kart Wii U if I was in the mood for racing. Perhaps a different mini-game relevant to fighting games would be more suitable.
 

Arteen

Smash Lord
Joined
Oct 2, 2005
Messages
1,627
Location
Vault
I'd love to see the return of Race to the Finish mode from 64/Melee, or something like the F-Zero stage from Melee's adventure mode. Both of those were fun racing events.
 

Spire

III
BRoomer
Joined
Apr 13, 2008
Messages
15,079
Location
Texas
A competitive race to the finish would be great! I've long-since wanted a racing mode in Smash, but I've only ever imagining merging Mario Kart INTO Smash. This could be equally enjoyable but for different reasons. Fighting each other while racing to the finish—I mean, some characters would have obvious advantages but there'd be ways to slow 'em down (projectiles).
 

Venus of the Desert Bloom

Cosmic God
Super Moderator
Premium
BRoomer
Writing Team
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Jul 30, 2007
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15,494
NNID
VenusBloom
3DS FC
0318-9184-0547
Jiggz got nothing on ol'Ganon.


Joking aside, I'd be down for a competitive race to the finish. It's obvious which characters would win so maybe make it like split?

Fast Class
Average Class
Slow Class
 

Miles Pierre

Smash Journeyman
Joined
Oct 25, 2005
Messages
301
Meant to post this here and not in the rumors thread:

Why don't we try to come up with new modes? I've been a bit underwhelmed with that last game's modes so I thought this could be an interesting exercise.

King of the Hill: A timed game of 3 or 4 minutes. The hill moves around the stage (more hectic on moving stages) and whoever has the most time accumulated in the Hill wins.

Capture the flag (only playable on big stages): A team game. Flags spawn on either side of the stages. You have to run over to your opponents side and walk over their flag to grab it and bring it back to your base/flag. If an opponent hits you, the flag automatically drops and resets after 10 seconds. You can only score a point if your flag is at your base.

Tag: The game randomly chooses one player to be it at the start. That person has a sticky bomb on them. They need to tag and transfer the bomb to another player before it explodes. Everyone is invincible to player attacks. Only the bomb will kill you - and you can die from another player exploding near you. Everyone has one stock. Whoever the bomb explodes on is K.O.'ed and out. If there are players left after the first explosion another player is randomly chosen to be "it". Game continues like this until there is a winner.

Soccer
: There are two big goals on either side of the stage that kind of stretch up vertically. One soccer ball. Again a team game. You must hit the ball into the opposing team's goal. You can block a shot by jumping into (and getting hit by) the flame soccer ball. The stage is separated into two zones, much like the classic dodge-ball games for SNES, meaning you cannot go past the middle section of the stage. This can be played on a unique stage (like home-run contest) or something like Pokemon stadium without the platforms.
 
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