O D I N said:
For one, you're wearing a name tag. That gives away Zelda's teleport; They can see where you're going.
Not much else I can comment on. You seemed TOO defensive. Never really went in for an attack (only watch the one vs. Samus). I'm sure the real Zelda players can help you out more than I could. Good luck though! You're off to a great start.
Yeah, the name tag, it's always remembered, but I usually use it because I'm expert to lose myself...
I've never played offensive excpect with Falcon and Ganon... and some times Mario...
I'm watching this as I comment, so I don't forget anything.
Match 1:
-Nice pulsewalking, although you do it a little too much. It makes your opponent confident that you are hesitant about coming close to him, and justifies spamming missiles.
-You gotta use jump cancelled Nayru's Love to do the move right out of your run. When you're running at Samus, and she fires a Super Missile, if you're close enough, and JC Nayru's Love, the lag time from the move will result in her getting hit. Be careful, you know that the move is easily punishable if they dodge.
-JC Nayru's Love is also good for beating off an opponent close to you. If you're shielding and they come close to you, or are close to you, JC Nayru's Love.
-JC your shield into a lightning kick when spaced properly. Some arials (I think Samus's dair does) make you slide in your shield enough to JC and land a sweetspotted fair or bair.
-It looks like you know that dsmash is Zelda's quickest grounded move, and you use it appropriately.
-Use Din's Fire when possible to mess with Samus's bomb recovery.
-Rememer, against characters like Samus (or anyone who can spam projectiles), pressure is key. Always be on top of them, because sitting back and avoiding approach can gain you nothing.
-Nice powershield BTW.
-Yup, I pulsewalk too much gotta admit after watched my matches again, little decrease should fix the problem.
-Hmm... Never really used JC nayru's before... Maybe it might do the trick. Atleast gonna give it a try.
-Usually I don't 'spam' moves especially zelda's fair/bair and I use rarely JC shield fair/bair
-Gotta find fast moves or die more quickier
-Din's Fire, yes, I rarely remember to use it.... only use when doing 'combo cancel' whit it.
-Pressure? Well I'm not really offensive player and as you might have seen I try to find a hole from my opponents attack and stab there...
-Thanks, I've trained powershielding a lot.
Match 2:
-Yeah, be careful. Zelda cannot recover on FD if you do Farore's wind below the edge, unless you use your DJ to shift it a little over.
-You got the right idea for the Nayru's Love edgeguard. Works wonders against Sheik.
Most of time try to change the place where to start recovery if jump has gone which usually ends up me falling short after teleport... Yeah, should watch that out.
That Nayru's Love trick just don't to seems work well when I'm executing it though training makes wonders...
Match 3:
-The fsmash sometimes yields nice results in close combat. Close combat usually prompts the quickest attacks, which usually have little range. Zelda's fsmash pulls her hitboxes back, which allows her (possibly) to dodge the petty attack and then she comes back with a powerfull (and hopefully sweetspotted) attack.
-Haha, that made me laugh out loud. Yeah, don't ever make assumptions about Luigi's recovery. I always wait and make sure it's not misfire, before I counter. Always prepare for a misfire.
-I like how careful you are with your grab. You use it frugally and only when safe.
The problem with Zelda fsmash has is that it can be DI'd out in some cases(atleast in PAL version) which leaves Zelda vulnerable to powerful hits and combos, though 'smash dodge' is great benefit.
Luigi is always Luigi, yet I really didn't expect luigi to misfire since that was his fisrt misfire in a month and he played reqularly Luigi at that time, which is quite opposite to our Luigi mainer who can pull off from three to six or more misfire in a row.
Zelda's grap is way too slow and laggy even if you use JC grap which makes it usable only when the grap is guaranteed.
Match 4:
-When you knock an opponent across the stage and need to chase for the edgeguard, don't run. First use Farore's wind completely horizontal to cover the majority of the distance. Then make it there (if there's any distance left to go) by running and WDing repeatedly in that direction. It is a faster way to move than dashing for Zelda, because her opening dash animation moves her faster than her continued dashing.
-You shouldn't use ftilt at a defensive strat or an approach. Zelda's jab is quicker and has more range, even if the results aren't as satisfying. I'm surprised by how much you use this move. I only use in mid combo or to start a combo against a post-lag suffering foe.
-You need to DI more when you know you're in trouble. If you miss a fsmash or something, and you see you're going to get punished, determine what direction is going to be best to counter whatever is coming, and time it.
Yeah, I always forgot teleport after flying opponent, it's a pain, really, to tey move fast with sluggish character like Zelda.
Reason why I use ftilt so much is that I try, in small percentages, get opponents above me so I can try to combo him/her upwards whit utilt or usmash witch can be followed with fair/bair or just improvising or in other cases I'm just doing them as a reaction...
Ah, yes, I'm rather poor at DI'ing and mostly end up doing so called huge european DI or 'Matti DI', which, here in Finland means you end up DI little downwards from ground level...
That's it. A lot of what I've said in one Match goes for the other too. Remember, I was just watching, noticing, pausing and jotting. Good Zelda overall. No, I don't say that to everyone. Make sure you read other critiques too though. What I've told you is just how I would solve your mistakes. The others are sure to have more to say and even contradictions to make. So read everyone's critiques. GG's.
Edit: What ODIN said. ^^^ Ergh. I can't stress that enough.
Thanks you've been a great help among other people, I'll post more vids. when I get some...