Mistle
Smash Apprentice
So I've seen some threads concerning demos pop recently. I even saw a "petition" get put up. Honestly, putting up a petition to get a playable demo of Brawl(or any other game for that matter) is like putting up a petition to release a White Tiger back into the ocean... Think about that for a second; it won't work. And here's why:
You guys clearly don't know the storage capacity of the Wii. It's said that the Wii's storage capacity is 512 megabytes. That's ridiculously small, especially for a Demo. And the worst part is, you can only use 400 out of that 512mbs.
I've seen you guys compare N64 Virtual consoles games with possible Wii demos and somehow reached the conclusion that both will take up an equal amount of space. We're talking two generations of gaming back here; of course N64 Virtual Console game will fit into the Wii's storage space! You think technology hasn't progressed long enough to surpassed such an obstacle?!
http://en.wikipedia.org/wiki/Super_Mario_64
The size of an N64 cartridge is 8 Megabytes. 16 for the later ones. Do you guys know much 8 megabytes is? That's the size of 2 mp3s files. But do you think a Wii Game Demo is going to be worth that little? Wake up! You're dreaming. For the PS3 and Xbox360, the average size of trailers and other videos that you can download on the their respective hard drives is about 200 megabytes. That's half the usable Wii's storage capability. Again, these are TRAILERS. And demos for the PS3 and Xbox360 average at about 500 megabytes. If Nintendo ever does release any demos, they'd probably be half their size, but it's still ridiculously large amount of space taken up. Imagine the Hard drive for your computer. Now imagine 75% of that hard drive occupied by a single computer game. That's absolutely absurd... Want that on your Wii? You shouldn't.
Now let's move on to Gamecube and Wii discs:
http://en.wikipedia.org/wiki/Nintendo_GameCube_Game_Disc
Gamecube Discs: 1.5 gigabytes(2.5 times the size of the Wii's flashdrive[including the space you can't use])
Wii Discs: 4.7 gigabytes(Nearly 8 times the size of the Wii's flashdrive[including the space you can't use])
You want a demo of the of a Wii game? Do the math yourself. Keep in mind that it'll be a fraction of the actual game. And that even 1/8 the size of a Wii game will exceed the Wii's storage capacity. 1/16th of a Wii game will take up half the total usable storage capacity of the Wii assuming they aren't already filled with stuff like channels, settings, etc. But like I said: even that's unforgivable.
The best and most logical approach to satisfy demands for demos is by simply producing them on discs.
/Rant
Edit: Oh, and before you guys make other comparisons, like WiiWare games with Demos, bare in mind that some WiiWare games are $10; the same price as N64 Virtual Console games. And I just went through N64 Virtual Console games and their size so I'd rather not repeat myself. Oh and look at these screenshots of an upcoming Pokemon WiiWare game and decide for yourself whether or they're truly impressive:
You guys clearly don't know the storage capacity of the Wii. It's said that the Wii's storage capacity is 512 megabytes. That's ridiculously small, especially for a Demo. And the worst part is, you can only use 400 out of that 512mbs.
I've seen you guys compare N64 Virtual consoles games with possible Wii demos and somehow reached the conclusion that both will take up an equal amount of space. We're talking two generations of gaming back here; of course N64 Virtual Console game will fit into the Wii's storage space! You think technology hasn't progressed long enough to surpassed such an obstacle?!
http://en.wikipedia.org/wiki/Super_Mario_64
The size of an N64 cartridge is 8 Megabytes. 16 for the later ones. Do you guys know much 8 megabytes is? That's the size of 2 mp3s files. But do you think a Wii Game Demo is going to be worth that little? Wake up! You're dreaming. For the PS3 and Xbox360, the average size of trailers and other videos that you can download on the their respective hard drives is about 200 megabytes. That's half the usable Wii's storage capability. Again, these are TRAILERS. And demos for the PS3 and Xbox360 average at about 500 megabytes. If Nintendo ever does release any demos, they'd probably be half their size, but it's still ridiculously large amount of space taken up. Imagine the Hard drive for your computer. Now imagine 75% of that hard drive occupied by a single computer game. That's absolutely absurd... Want that on your Wii? You shouldn't.
Now let's move on to Gamecube and Wii discs:
http://en.wikipedia.org/wiki/Nintendo_GameCube_Game_Disc
Gamecube Discs: 1.5 gigabytes(2.5 times the size of the Wii's flashdrive[including the space you can't use])
Wii Discs: 4.7 gigabytes(Nearly 8 times the size of the Wii's flashdrive[including the space you can't use])
You want a demo of the of a Wii game? Do the math yourself. Keep in mind that it'll be a fraction of the actual game. And that even 1/8 the size of a Wii game will exceed the Wii's storage capacity. 1/16th of a Wii game will take up half the total usable storage capacity of the Wii assuming they aren't already filled with stuff like channels, settings, etc. But like I said: even that's unforgivable.
The best and most logical approach to satisfy demands for demos is by simply producing them on discs.
/Rant
Edit: Oh, and before you guys make other comparisons, like WiiWare games with Demos, bare in mind that some WiiWare games are $10; the same price as N64 Virtual Console games. And I just went through N64 Virtual Console games and their size so I'd rather not repeat myself. Oh and look at these screenshots of an upcoming Pokemon WiiWare game and decide for yourself whether or they're truly impressive: