Captain Sa10
Smash Journeyman
- Joined
- Sep 23, 2007
- Messages
- 390
Feel free to ask questions, and input idea's about wolf strategy and matchups. The four types of wolf players is simply a theory and an observation of the many tendencies in current wolf players, that may cause a problem in their future play thus this thread is to inform them of these tendencies, so that we all can become well rounded wolf players. Besides, we're all wolf player's here, we dont bite...much...
from my research of not only watching videos, put partaking in some of the many wolf discussions so far, I have come up with the idea of wolf's multiple types of metagame. In this sense, I came to this conclusion after realizing the great many abilities that wolf has( good speed, great strength, a very good approaching game, and an extremely versatile recovery game. As well as aerial superiority in many situations). With that said, I'll list what I believe to be the four types of Wolf players out in the smash community now:
Aerial Wolf- The aerial wolf player focuses on wolf's juggling u-air, and the almighty back air and f-air. many of their combo's consist of aerials, and usually have the best aerial game with wolf. Like all wolf's, they still kill with the signature d-smash or f-smash. They dont usualy have the best blaster aproaches, but make up for it with the SHFF and lag-canceled bairs, and fairs.
Usually see a good number of these types of players
Battle Wolf- prefers to use a well-balanced combination of aerial and ground attacks. With this combination, wolf can not only be a threat in air but an even bigger threat while grounded. These type of players generally are the toughest, and versatile in many ways by combining his best aerials, with his best smashes, AA/AAA combo's, tilts, and a little bit of blaster.
Probably the most common of all wolf players
Shine Wolf- These players generally either use a mixture of aerial and battle wolf, or focuses on one more then the other depending on their preference of attack. By using wolf's shine to the fullest potential, shine wolf players generally are the most unpredictable and best approachers by using similar drillshing and shinespiking abilities as the melee fox player would. Some shine wolf's are range wolf's as well, making their game even more versatile.
I've seen very few, and I happen to be one of them which I am not counting myself
Range Wolf- Probably the most defensive of the four types of wolf players, considering they are staying the "safe" distance of their choice before they advance towards the enemy. the Range wolf can generally follow up with combo's after forcing the opponent to go in the right path that they wish for them to go. Range wolf's generally use their blaster, and knockback from specific moves in order to keep that safe distance, racking up damage and such. This player can generally out due any other wolf player in skill when it comes to approaching with the blaster since its one of their main sources of combat. In a sense, the Range Wolf player is generally the SHL Falco from melee, just alot cooler.
So far, I've really only seen one of these types of players
Now like I said, this is generally just my idea of how most wolf players would play. With that said, which wolf player are you? Do you prefer the heat of battle, or the security of distance? Or do you like to shine your opponents to death? Dont be shy, besides, you play wolf for christ sakes, what should you care? He pwns anyway lol. BTW, this is all so a matchup thread that will allow us to further develop the metagame of wolf, thus allowing us to get around some of the problems wolf may have with other characters.
This thread will also be a substitute for the wolf video thread since, well, that thing hasnt been updated in days.
WOLF MATCHUP VIDS
WOLF DITTOS
Magnawolf vs. Red-Alert
Magnawolf vs. Red-Alert
Mangwolf vs. Red-Alert
INFORMATIVE WOLF VIDS
Bock's Advanced Wolf Techniques Video(want to get good with wolf? watch this vid!!)
from my research of not only watching videos, put partaking in some of the many wolf discussions so far, I have come up with the idea of wolf's multiple types of metagame. In this sense, I came to this conclusion after realizing the great many abilities that wolf has( good speed, great strength, a very good approaching game, and an extremely versatile recovery game. As well as aerial superiority in many situations). With that said, I'll list what I believe to be the four types of Wolf players out in the smash community now:
Aerial Wolf- The aerial wolf player focuses on wolf's juggling u-air, and the almighty back air and f-air. many of their combo's consist of aerials, and usually have the best aerial game with wolf. Like all wolf's, they still kill with the signature d-smash or f-smash. They dont usualy have the best blaster aproaches, but make up for it with the SHFF and lag-canceled bairs, and fairs.
Usually see a good number of these types of players
Battle Wolf- prefers to use a well-balanced combination of aerial and ground attacks. With this combination, wolf can not only be a threat in air but an even bigger threat while grounded. These type of players generally are the toughest, and versatile in many ways by combining his best aerials, with his best smashes, AA/AAA combo's, tilts, and a little bit of blaster.
Probably the most common of all wolf players
Shine Wolf- These players generally either use a mixture of aerial and battle wolf, or focuses on one more then the other depending on their preference of attack. By using wolf's shine to the fullest potential, shine wolf players generally are the most unpredictable and best approachers by using similar drillshing and shinespiking abilities as the melee fox player would. Some shine wolf's are range wolf's as well, making their game even more versatile.
I've seen very few, and I happen to be one of them which I am not counting myself
Range Wolf- Probably the most defensive of the four types of wolf players, considering they are staying the "safe" distance of their choice before they advance towards the enemy. the Range wolf can generally follow up with combo's after forcing the opponent to go in the right path that they wish for them to go. Range wolf's generally use their blaster, and knockback from specific moves in order to keep that safe distance, racking up damage and such. This player can generally out due any other wolf player in skill when it comes to approaching with the blaster since its one of their main sources of combat. In a sense, the Range Wolf player is generally the SHL Falco from melee, just alot cooler.
So far, I've really only seen one of these types of players
Now like I said, this is generally just my idea of how most wolf players would play. With that said, which wolf player are you? Do you prefer the heat of battle, or the security of distance? Or do you like to shine your opponents to death? Dont be shy, besides, you play wolf for christ sakes, what should you care? He pwns anyway lol. BTW, this is all so a matchup thread that will allow us to further develop the metagame of wolf, thus allowing us to get around some of the problems wolf may have with other characters.
This thread will also be a substitute for the wolf video thread since, well, that thing hasnt been updated in days.
WOLF MATCHUP VIDS
WOLF DITTOS
Magnawolf vs. Red-Alert
Magnawolf vs. Red-Alert
Mangwolf vs. Red-Alert
INFORMATIVE WOLF VIDS
Bock's Advanced Wolf Techniques Video(want to get good with wolf? watch this vid!!)