demodemo
Smash Ace
I really find Sheiks Dair to be not as bad as you all say it is..
sure it is punishable, but only punishable if you spam it and be really predictable with it.
one of sheik's major problems is her priority, and although Dair's priority is still pretty bad, i believe there is a property some of you are overlooking.
It comes from the top, and many move's hitboxes do not extend that high, and if they do the priority is usually weakened. I find it the only way to actually approach some characters, usually as a surprise.
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I suggest using dair as an approach, after a normal hop (don;t go too high). it seems to be the only solution against some attacks.
LEts say you are approaching a Cfalcon who is spamming his AAA.
we all know the priority on this attack is surprisingly high and out ranges sheiks attacks. it is possible to dash>sheild but that is too perdictable. it is possible to throw a needle, but there is too much lag time afterwards, and you cannot really follow up.
just dashing, maybe a little dash dance, then doing a full hop and using dair actually hits your oppoenet, especially if it is a move like falcon's AAA where it takes some time for the move to end. you end the spam, and you cannot be punished because your opponent just got hit. (not at low percentages)
A lot of criticism to her Dair is the landing lag, but i find that is negated if you hit with the Dair. The hitstun/distance your opponent suffers is enough to recover from the Dair.
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So is Dair being overlooked? or am I just playing bad smashers who do not know how to sheild a Dair well enough?
sure it is punishable, but only punishable if you spam it and be really predictable with it.
one of sheik's major problems is her priority, and although Dair's priority is still pretty bad, i believe there is a property some of you are overlooking.
It comes from the top, and many move's hitboxes do not extend that high, and if they do the priority is usually weakened. I find it the only way to actually approach some characters, usually as a surprise.
_______
I suggest using dair as an approach, after a normal hop (don;t go too high). it seems to be the only solution against some attacks.
LEts say you are approaching a Cfalcon who is spamming his AAA.
we all know the priority on this attack is surprisingly high and out ranges sheiks attacks. it is possible to dash>sheild but that is too perdictable. it is possible to throw a needle, but there is too much lag time afterwards, and you cannot really follow up.
just dashing, maybe a little dash dance, then doing a full hop and using dair actually hits your oppoenet, especially if it is a move like falcon's AAA where it takes some time for the move to end. you end the spam, and you cannot be punished because your opponent just got hit. (not at low percentages)
A lot of criticism to her Dair is the landing lag, but i find that is negated if you hit with the Dair. The hitstun/distance your opponent suffers is enough to recover from the Dair.
______
So is Dair being overlooked? or am I just playing bad smashers who do not know how to sheild a Dair well enough?