axemangx
Smash Champion
First off, there are no threads on one of the manliest guys around, so dont be complainin'.
The Knee of Death
This thread is to talk about possible moveset changes, technique loss and the aftermath, the manliness of Falcon, and more! And even possibly, how he could compare to other characters in Brawl. Perhaps, even graphical changes.
Shall we discuss?
To get this started, I'm going to post a little changes to his moveset.
B= The Falcon Punch. Ahhh, the most epic punch ever created. I could see a possible lag loss here and there and a bit faster.
B->= Raptah Bewst. Simple changes, such as a bit faster getting up when he crashes into the ground or such.
B-V= Falcon Kick. Another sort of epic move for Falcon. He slides his foot on the ground while on fire. Possibly, I could see this move actually being removed. Not saying it shouldnt be in, but it does seem a bit too much like Raptor Boost. That or Raptor Boost being removed. Nothing really to change for this.
B-^= That Jump Move (Yeah. Called it that.). Dunno why, but I REALLY despised this move in Melee and 64, because of the wide-open'ness of the thing. Its like a jumping target really. Even though techniques can kinda bypass that, still. I want it nerfed or changed. Perhaps faster, and after he flips, you can do another attack, but NOT the Up-B.
Possible FS: F Zero Car OR Fire-based Madness move.
Now. I'll post a pros/cons list from Melee so you can possibly discuss them about how they could change/leave/be better.
Pros
Fastest dashing character in the game
Fast falling lends speed to his air game.
His running speed and high lateral air speed give him the game's longest and fastest long jump, allowing him to close great distances with short hop aerials and edge-guard faraway enemies.
The trajectory of his aerials complements his speed, allowing him effectively combo all characters.
Aerials easily chain into one another on about every character. (Low percent fast fallers an exception)
Low lag aerials
Most resistant character to vertical KOs with his combination of weight and falling speed.
His fair (the knee) is a powerful, low-trajectory finisher
The best dashdancer in the game
One of the best out-of-grab games available.
The game's best moonwalker
Has one of the fastest backwards rolls in the game and a good forward roll
Cons
Due to Falcon's fast falling speed, enemies can combo him very easily.
His up-B cannot attack people hanging on the edge, making him extremely vulnerable to edge-guarders
Low range
Slow and poor ground attacks
No projectile
Reliant on his knee to gain early kills.
Slow techrolls.
Well. As Falcons famous catchphrase said... (And Youkos podcast name, as well as many other puns...)
"SHOW ME YA MOVES!"
The Knee of Death
This thread is to talk about possible moveset changes, technique loss and the aftermath, the manliness of Falcon, and more! And even possibly, how he could compare to other characters in Brawl. Perhaps, even graphical changes.
Shall we discuss?
To get this started, I'm going to post a little changes to his moveset.
B= The Falcon Punch. Ahhh, the most epic punch ever created. I could see a possible lag loss here and there and a bit faster.
B->= Raptah Bewst. Simple changes, such as a bit faster getting up when he crashes into the ground or such.
B-V= Falcon Kick. Another sort of epic move for Falcon. He slides his foot on the ground while on fire. Possibly, I could see this move actually being removed. Not saying it shouldnt be in, but it does seem a bit too much like Raptor Boost. That or Raptor Boost being removed. Nothing really to change for this.
B-^= That Jump Move (Yeah. Called it that.). Dunno why, but I REALLY despised this move in Melee and 64, because of the wide-open'ness of the thing. Its like a jumping target really. Even though techniques can kinda bypass that, still. I want it nerfed or changed. Perhaps faster, and after he flips, you can do another attack, but NOT the Up-B.
Possible FS: F Zero Car OR Fire-based Madness move.
Now. I'll post a pros/cons list from Melee so you can possibly discuss them about how they could change/leave/be better.
Pros
Fastest dashing character in the game
Fast falling lends speed to his air game.
His running speed and high lateral air speed give him the game's longest and fastest long jump, allowing him to close great distances with short hop aerials and edge-guard faraway enemies.
The trajectory of his aerials complements his speed, allowing him effectively combo all characters.
Aerials easily chain into one another on about every character. (Low percent fast fallers an exception)
Low lag aerials
Most resistant character to vertical KOs with his combination of weight and falling speed.
His fair (the knee) is a powerful, low-trajectory finisher
The best dashdancer in the game
One of the best out-of-grab games available.
The game's best moonwalker
Has one of the fastest backwards rolls in the game and a good forward roll
Cons
Due to Falcon's fast falling speed, enemies can combo him very easily.
His up-B cannot attack people hanging on the edge, making him extremely vulnerable to edge-guarders
Low range
Slow and poor ground attacks
No projectile
Reliant on his knee to gain early kills.
Slow techrolls.
Well. As Falcons famous catchphrase said... (And Youkos podcast name, as well as many other puns...)
"SHOW ME YA MOVES!"