DerfMidWest
Fresh ******
I don't have a video yet, but here's a simple explanation:
When you connect the upB and quickly cancel it into jump and then an aerial (uair is the easiest, most consistent way to preform the glitch), you will be rocketed upwards (similar to the boomerang glitch in melee)
I don't have an exact count, but on training stage I faired 20 times, and then did some other moves before reappearing on the screen.
using fair and slightly hitting a direction seems to prolong the amount of time you are airborn.
the glitch works with roy too, but he doesn't stay airborn nearly as long (presumably due to his fall speed because roy is still a punk).
I'm not sure if it works with any other characters, as I've only tested it with marth and roy.
Oh yeah, you can practice it on the sandbag in training stage if you want.
you can also do it off of DDD's waddledee/doos and I think pikmin and sheiks needles and like anything else you can smack
When you connect the upB and quickly cancel it into jump and then an aerial (uair is the easiest, most consistent way to preform the glitch), you will be rocketed upwards (similar to the boomerang glitch in melee)
I don't have an exact count, but on training stage I faired 20 times, and then did some other moves before reappearing on the screen.
using fair and slightly hitting a direction seems to prolong the amount of time you are airborn.
the glitch works with roy too, but he doesn't stay airborn nearly as long (presumably due to his fall speed because roy is still a punk).
I'm not sure if it works with any other characters, as I've only tested it with marth and roy.
Oh yeah, you can practice it on the sandbag in training stage if you want.
you can also do it off of DDD's waddledee/doos and I think pikmin and sheiks needles and like anything else you can smack