• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

The super cool hero of his own game: Pac-Man... from Pac-Man 2!

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
11,619
Location
NASB 2 is the worse one
Filthy cheaters CAN'T skateboard

Neckless marsupials CAN'T hang-glide

Grumpy old lawyers CAN'T whistle

Fowl-mouthed trigger-happy rats CAN'T become superheroes

Splinter-inducing puppets CAN'T think for themselves

PAC-MAN CAN... and he's already in this game.... huh.

Well, there's a Mario and a Dr. Mario, a Link and a Toon Link, a Marth and an insert your least favourite FE rep here, so why not a Pac-Man and a Pac-Man 2?

looky them shiny metal cartoon eyelids

Pac-Man 2: The New Adventures, released in Japan as "Hello! Pac-Man", is one of the more popular non-maze games in the Pac-Man dynasty - the player is tasked with guiding Pac-Man through daily life, helping him overcome tasks as basic and milking a cow and as complex as fighting a monster made of pre-chewed gum. It's a bizarre game with some charming cartoon animations and a variety of different scenarios. The game's marketing materials referred to it as an "interactive cartoon" but a more accurate title would perhaps be a real time point and click as you interact with background elements to influence Pac-Man

So wait... where does Smash come into this?
Pac-Man 2's Pac-Man, who I will refer to as simply Pac-Man 2, is a completely unique character in his own regards. Outside of a few animations for things like knockback there wouldn't be much shared between Pac-Man 2 and the original arcade Pac - wheras Pac-Man is a loving if snarky family man, Pac-Man 2 suffers from ridiculous mood swings and dare I say is a bit of a narcissist. This emotion mechanic could lend itself well to Smash - for example, you could do a more elaborate version of Sephiroth's wing mechanic by having Pac-Man 2's emotions change depending on his status in battle - going from angry (very slow and very powerful) when in disadvantage to sad (slow and powerful) to neutral (all-rounder) to hyperactive (fast and weak) to smug (very fast and very weak) when he has a leg up.


What moveset could Pac-Man 2 provide?
Pac-Man 2 (the game) was promoted as an "interactive cartoon" and as such Pac-Man 2 finds himself in a lot of strange situations - he'd be very similar to Villager or Mr. Game and Watch in a sense, just with a slapstick twist. Slipping off a skateboard, walking into a rake, hang gliding while screaming his eyes out, getting chased by a big dog, so on. Doesn't really have to be from the game either, any mundane-but-comical-hijinx could probably work. Additionally, Pac-Man 2 has a Super Pac-Man form, which could also be incorporated into his moveset somehow.

Isn't Pac-Man 2 too aesthetically similar to Pac-Man?
Not really - if anything he's more distant from Pac-Man than Pac-Man's actual alts are with his smooth eyebrows, visible sclera, Converse(?) shoes, realistic textures, and brown gloves. Further efforts could be taken to make him more distinguishable - for example giving him fully blue shoes to match his socks, or even having him be rendered with 16 bit graphics - there's probably enough sprites here to make most of his Smash animations!
 
Last edited:

Oracle Link

Smash Master
Joined
Oct 9, 2020
Messages
3,494
Location
Germany
:4pacman:: Im not pleased! I will call bamco so they can shove you into the vault where you belong!

:4pacman:2: Not if i run away (slips) Dadadadamdamdam!
 
Top Bottom