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They have a miiverse group foot that game? Didn't know that..We could also try to contact the MGS3D group people!
You can try my boy...I can top that:
Zanzibar breeze and tears from mg2. MG2 had a pretty good sound track.Hey guys, just curious. What's your favorite Metal Gear track? I'm seriously torn here. Heaven's Divide, Way to Fall... Oh jeez, Calling to the Night...
I'll make a post on miiverse as well. Great idea, guys. These MGS5 gifs are amazing. Holy crap. x]
My favorite track singular? That's a hard hitting question. A few top contenders:Hey guys, just curious. What's your favorite Metal Gear track? I'm seriously torn here. Heaven's Divide, Way to Fall... Oh jeez, Calling to the Night...
You know, I do love the MGS2 theme as well. Snake Eater is really great too. Only Thing I Know For Real is pretty sweet, but I think my favorite is Calling to the Night. Did learn Way To Fall on guitar, though.My favorite track singular? That's a hard hitting question. A few top contenders:
-Theme Of Solid Snake
-Metal Gear Solid 2: Main Theme
-The Best Is Yet To Come
-Heaven's Divide
-Love Deterrence
-The Only Thing I Know For Real
-Old Snake
This isn't counting songs licensed to the games, like Way To Fall and Nuclear.
Gun to my head, I'd probably say the MGS2 theme, as it's my favorite version of what was once the main tune of the franchise.
Ah geez, somehow Snake Eater totally slipped my mind. Though, it's also reached a point where I've heard it so much it's become kind of oversaturated, since y'know, memes. Still great, though.Snake Eater is really great too.
Not the buttrock! noooo aaaaa its taking me awayyyyThe entirety of Revengeance's buttrock.
Yes there are. Time, money, actor availability. We're seeing it now with the lack of Guidance DLC.I dunno about that. No such thing as DLC limitations
David Hayter/Kiefer Sutherland.and Roy's japanese VA being gone is about all I can think of as a conflict.
I bet they'll re-use hayter's clips from brawl and cut the codecs.Ah, now that the David Hayter and Kiefer Sutherland aspect has been mentioned:
Do you think they'll re-use the Hayter voice clips from Brawl for Snake himself, or will he have new lines from Sutherland, similar to how Sonic has new voice clips in Smash 4 with his current VA? I hadn't considered this possibility until now tbh.
Those are time, money, and actor availability limitations. DLC itself has no limitations. If they want to, and are willing to use the resources needed, they can do anything they want to with the DLC. Lack of Palutena's guidance is just them not putting in the extra work for it.Yes there are. Time, money, actor availability. We're seeing it now with the lack of Guidance DLC.
David Hayter/Kiefer Sutherland.
It would be a pretty costly endeavor to write out 15+ codecs and hire actors for both English and Japanese versions to perform them. Not to mention the fact that even the same actors will sound pretty different after 8 years between recordings, and that this would accompany a stage as an easter egg that has to sell on its own merits. Casting would also probably go through Konami who are unlikely to approve of Hayter (especially after his public blasting of Konami on Twitter). There's way too many issues for them to bother with it at this stage in the game.Those are time, money, and actor availability limitations. DLC itself has no limitations. If they want to, and are willing to use the resources needed, they can do anything they want to with the DLC. Lack of Palutena's guidance is just them not putting in the extra work for it.
Hayter vs Sutherland also isn't a big deal. It's not like Hayter is now banned from doing anything related to MGS. Sutherland was an artistic decision for MGS5. That doesn't mean all of Hayter's Snake needs to be erased. It'd be pretty weird for MGS1 codecs to have Hayter replaced with all other the voices intact too. The fact that they literally cannot record new Campbell lines in japanese without a completely different actor mixed in with what's already recorded is the only blatant limitation.
Agreed bro. But notice how this game is E10+ instead of T. That was my big confirmation that Snake wouldn't be back in this game.. They can't just change the rating for DLC.Woah, bros, don't give up yet. This is like that level of Elite Beat Agents where everyones in prison, we just gotta wait a bit for him to come out of the ocean to dance. We gotta keep fighting, and by fighting I mean sitting at our computers and hoping that Sakurai did put Snake in.
Thread theme:
https://www.youtube.com/watch?v=-xoDlWEWrEg
Seriously though, why would Sakurai cut Snake? Sakurai is always against cutting characters, and the only thing Snake has going against him is the fact that MGSV isn't coming to Wii U, but Nintendo said they don't care about the other consoles. As long as theirs succeeds, they don't care. It's not like MGSV would even save the Wii U, since it would end up being one of the inferior versions.
I've regained my hope through the fact that Snake has no reason to be cut (other than the one listed above) There are too many reasons for him to stay.
1. Sakurai wants the game to be the #1 character game in the world
2. Snake has a unique moveset that couldn't be used by anyone else
3. Cutting Snake would mean that a whole franchise is cut
4. Snake brings other unique qualities (such as codecs with characters from his game. Sure, characters like Pit could have codec like easter eggs, but Snake's bring whole other characters to the table)
5. Snake is from and represents a rated M series, which no Nintendo character could replace. This kind of falls under #1 character game in the world
6. As far as we know, Kojima and Sakurai are friends.
The only two reasons I can think of causing Snake not to appear are
1. Nintendo though he was too violent
This is unlikely, as he was allowed in Brawl, which was intended for younger players then this game is. He also only uses explosives, all of which 99.9% of children cannot obtain, unlike a gun. I remember reading an interview right after E3 2006, where Sakurai stated that he was likely going to make Snake use only explosives, because he didn't want him to use guns, since those are in reach of some children (Interview is here http://www.n-sider.com/contentview.php?contentid=2576)
2. Kojima doesn't want Snake in because of Snake's VA and MGSV.
This is even more unlikely, as Kojima has stated he wants Snake in the new game. But, if Solid Snake is in MGSV, and David Hayter is voicing him, that means that this whole incident with David Hayter and MGSV was a lie to surprise the player when they play MGSV. For those of you who don't know, DH has always voiced Snake (Both Naked and Solid), but in MGSV, Naked Snake/Big Boss is voiced by Keifer Sutherland. This caused controversy, since DH has always been the iconic voice, and DH kind of made a big deal about it online, saying how he felt betrayed that they got KS to voice Snake instead.
However, people think that Solid Snake will be in MGSV as a surprise, since it also fits within the MGS timeline. People speculate that DH will be voicing SS, and Keifer will voice Big Boss/Naked Snake. Kojima has been known to pull these types of pranks on gamers, and may have told DH to make a big deal about it online to surprise people when they played the game. Kojima might not want Snake in yet because he doesn't want DH to voice Snake in Smash, as it might soften the surprise when people hear him in MGSV. I don't know why KS wouldn't voice Snake, but that might be because Snake would then have to be MGSV Snake, and the voice isn't as iconic as DH's.
Again, this is more unlikely, since Kojima himself asked Sakurai on stream to put Snake in, but maybe they both planned to add him in after MGSV is released, after the surprise, and after people realized DH was never actually angry about it.
But then again, maybe it was something as stupid as "He didn't fit." But I think Sakurai is smarter than that, and if it was "He didn't fit." it was probably from the higher ups at Nintendo. But even then, the higher ups at Nintendo don't give a **** about whether or not Snake is in. If anything, they would want him in to attract the MGS fans, which are some of the most dedicated fans of any fanbase. You can argue "Well, Snake being in is free advertising for MGSV, which isn't on Nintendo" but Nintendo doesn't care as long as they get their money. If someone buys Smash, then buys MGSV as a result of Smash, why would they care? They got their money, whatever happens afterwards is not their problem. If anything, it'll just strengthen their relationship with Konami.
But yeah, fight the powa.
I don't think Snake would affect the rating.Agreed bro. But notice how this game is E10+ instead of T. That was my big confirmation that Snake wouldn't be back in this game.. They can't just change the rating for DLC.
Then again, they could change his moveset but at that point I just find no potention in the character itself.
Nah, Brawl wasn't rated T due of Snake. Actually, by reading trought ERSB rating, looks like that what made Brawl T was its more realistic look and 's farts.Agreed bro. But notice how this game is E10+ instead of T. That was my big confirmation that Snake wouldn't be back in this game.. They can't just change the rating for DLC.
Then again, they could change his moveset but at that point I just find no potention in the character itself.
I'd prefer Jumpin' Jack Flash as the thread theme.
This is song is spoilery, but screw it.
The perfect ending...
Here is my post from a few pages back:Agreed bro. But notice how this game is E10+ instead of T. That was my big confirmation that Snake wouldn't be back in this game.. They can't just change the rating for DLC.
Then again, they could change his moveset but at that point I just find no potention in the character itself.
Judging by that, I doubt snake would really bring up the rating. There were some other things in brawl, like blood on master hand or the fact you can look up skirts.Here is the ratings for brawl, smash 4,and dreammix tv if anyone wants to compare them:
Super Smash Bros. Brawl
ESRB: Teen
PEGI: 12
CERO: A
OFLC: PG
Super Smash Bros. for Wii U & 3ds
ESRB: E10+
PEGI: 12
CERO: A
OFLC: PG
Dreammix Tv world fighters:
CERO: A
The rating only went down for ESRB. Don't know if snake's removel/addition really truly had an effect on the rating.
Wasn't it in both endings?Snake's first name was first revealed in MGS1, in the Otacon ending.
Snake himself would probably require some hoops to jump through, but codec calls would just bring in more trouble. @ StormCThose are time, money, and actor availability limitations. DLC itself has no limitations. If they want to, and are willing to use the resources needed, they can do anything they want to with the DLC. Lack of Palutena's guidance is just them not putting in the extra work for it.
Hayter vs Sutherland also isn't a big deal. It's not like Hayter is now banned from doing anything related to MGS. Sutherland was an artistic decision for MGS5. That doesn't mean all of Hayter's Snake needs to be erased. It'd be pretty weird for MGS1 codecs to have Hayter replaced with all other the voices intact too. The fact that they literally cannot record new Campbell lines in japanese without a completely different actor mixed in with what's already recorded is the only blatant limitation.
Ah, you're right. My mistake. I misremembered it only being in the Otacon ending due to the Dave/Hal joke.Wasn't it in both endings?