Hello everyone this is my Team Please comment, rate rip apart and do what ever you like to make if better thank you for the help!
NN: ZerO
Gyarados @ Life Orb | Intimidate
Jolly: 252 ATK / 252 SPD / 4 HP
Waterfall | Taunt | Stone Edge | Earthquake
Starting off and one of the most feared Leads in the game G-Dos. More than likely im not looking for anything in particular for opponents leads because unless it’s a starmie I can taunt them force switch out and than more than likely switch to my Flygon. (Since more than likely people switch for an electric type of move to truly destroy my g-dos). Intimidate is such an amazing ability on the lead, giving me the advantage even when Gyarados is forced to switch out. Waterfall does good job dealing a lot of general damage what ever. The leads that this "loses" too are very few. When playing gyarados in a sandstream, I try not to get too caught up with trying to save every ounce of its life. Life Orb Gyara is meant to scout and set the pace of the game, dealing out as much damage as possible. ____
NN: SharR
Latias @ Leftovers | Levitate
Timid: 252Hp / 4SpA / 252Spe
Surf | Calm Mind | Dragon Pulse | Wish
The Psychic Dragon without a brother in the OU stage now gets its shine. Latias provides very useful resistances to both water and electric. Latias also gives this team a very needed wish support for all the damage my pokes will be receiving. (Tar for Ex.) Its immunity to ground moves such as earthquakes allow Latias to make a safe way into the field without being touched. The calm mind saved me and this team so much just from people underestimating the wrong moves so often allowing me to sweep them so easily. I have fully supplied ev’s so when I stack up on my CM’s I can be faster than a majority of the pokes im facing. This is my main special wall once a couple of CM’s have been taking place. If I ever seem to get trapped by a T-Tar or a Scizor an easy switch to Machamp or my Scizor.
NN: iLLZoTiC
Tyranitar @ Leftovers | Sandstream
Modest: 252HP / 180 SA / 76 SPD
Substitute | Dark Pulse | Flamethrower | Ice Beam
My favorite poke since the original gold/silver days Ttar is that beast I use the most. Yes this move spread looks quite off the wall but hey its surprisingly useful. It has more speed than Boah Tar and more special attack to. It’s just so stable on this team and throws of 99% of the opponents I face. More than likely when I switch in Tar while he has a sub going, people just throw gliscor, forry, skarmory, scizor, and hippo at me. This is why the Ttar breaks down there walls easily. If you can predict the moves from a blissy its even good to switch in on to it, because more than likely that blissey will think its physical monster and switch out to some thing else. And even without a sub going on it can still beat pokemon like skymin, celebi, starmie, hippowdow and glisor who think they can win because they have the all mighty super effective damage. It's a good idea to treat this as a special sponge of all sorts. Also having a poke that can turn porygon 2 into a set up fodder is big for any offensive team. Ice Beam it for the eventual freeze hax, or just keep attacking because you have more PP. If by chance they do have enough special attack to 2 hit your sub or they have seismic toss, just keep subbing/attacking for the freeze hax.
NN: JaX
Machamp @ Leftovers | No Guard
Adamant: 252 HP / 252 Atk / 4 Spe
DynamicPunch | Payback | Rest | Sleep Talk
The Macho Man of any pokemon ever created Machamp is the one of the best fits to my team in my opinion. With its outstanding high Attack power and thanks to Machamps unique ability No Guard I will never miss a DynamicPunch and it will induce confusion 100% of the time. It is also useful against usual switch in Opponents such as Salamence and Gyarados and because of the confusion its makes its harder from them to set up. Payback is over Ice Beam just because of the simple fact that I already cover a majority of the pokes that is weak to ice thanks to my T-Tar. Payback is also the best choice since it can take out those annoying bulky Ghost types such as The Rotoms forms The ev’s put about is to ensure the maximum durability for my machamp from living if the rest and my Latias Wish making isn’t enough.
NN: Assassin
Scizor @ Choice Band | Technician
Careful: 200 HP / 56 ATK / 200 Sp.DEF/52 SPD
U-Turn | Bullet Punch | Pursuit | Superpower
He ***** U and you ***** with him, the one and only Smooth Assassin Scizor. The Careful CB was made due upon the arrival of the Latias coming into the OU playing grounds. This set provides so much more of a reliable way of facing Starmies, Gengars and even Celebi’s who sometimes fill their move slot with the HP Fire. (Laughing at the fact that Scizor can survive this providing they have the min. sp.atk evs). This Scizor takes a whole new view of things against things that resist it, but now he can take down all of the special attackers with more comfort. Scizor’s has no reason to ever worry while its U-Turn is there along with my Dragons to pick up its weaknesses, and Latias Wishin his health back to normal. To show Scizors defensive abilities, LO Focus Blast from Gengar is a 3hko.
NN: TwiXx
Flygon @ Choice Scarf | Levitate
Adamant: 80 HP / 252 Atk / 172 SPD
U-Turn | Earthquake | Outrage | Fire Blast
The Pokemon really flying away with the show now sine has to be Flygon most defiantly.
Using this poke is how I deal will all of the early game thunderwaves, t-bolts, tricks and all that other problems. Flygon is such a remarkable switch into Aerodactyle, Gengar, Zapdos and Meta. Especially for the pokemon who try to counter my g-dos. This is a vital and important help against celebi as well who you can smother them with a 60-70% hit from Scarf U-Turn and for Starmie as well. It messes up Rotom-a plans to t-wave, trick or t-bolt as Tar set up fodder. You can even switch this into a Cressila and bring in Scizor to a well-disserved tickling ice beam. Scarf U-Turn from ground/electric immunity + rock resistance is simply remarkable in the early stages of the game. This Flygon wants to be bulkiest as possible and need to be able to take on bullet punches, quick attacks and fire blast. I made sure this flygon would outrun all heatran.
NN: ZerO
Gyarados @ Life Orb | Intimidate
Jolly: 252 ATK / 252 SPD / 4 HP
Waterfall | Taunt | Stone Edge | Earthquake
Starting off and one of the most feared Leads in the game G-Dos. More than likely im not looking for anything in particular for opponents leads because unless it’s a starmie I can taunt them force switch out and than more than likely switch to my Flygon. (Since more than likely people switch for an electric type of move to truly destroy my g-dos). Intimidate is such an amazing ability on the lead, giving me the advantage even when Gyarados is forced to switch out. Waterfall does good job dealing a lot of general damage what ever. The leads that this "loses" too are very few. When playing gyarados in a sandstream, I try not to get too caught up with trying to save every ounce of its life. Life Orb Gyara is meant to scout and set the pace of the game, dealing out as much damage as possible. ____
NN: SharR
Latias @ Leftovers | Levitate
Timid: 252Hp / 4SpA / 252Spe
Surf | Calm Mind | Dragon Pulse | Wish
The Psychic Dragon without a brother in the OU stage now gets its shine. Latias provides very useful resistances to both water and electric. Latias also gives this team a very needed wish support for all the damage my pokes will be receiving. (Tar for Ex.) Its immunity to ground moves such as earthquakes allow Latias to make a safe way into the field without being touched. The calm mind saved me and this team so much just from people underestimating the wrong moves so often allowing me to sweep them so easily. I have fully supplied ev’s so when I stack up on my CM’s I can be faster than a majority of the pokes im facing. This is my main special wall once a couple of CM’s have been taking place. If I ever seem to get trapped by a T-Tar or a Scizor an easy switch to Machamp or my Scizor.
NN: iLLZoTiC
Tyranitar @ Leftovers | Sandstream
Modest: 252HP / 180 SA / 76 SPD
Substitute | Dark Pulse | Flamethrower | Ice Beam
My favorite poke since the original gold/silver days Ttar is that beast I use the most. Yes this move spread looks quite off the wall but hey its surprisingly useful. It has more speed than Boah Tar and more special attack to. It’s just so stable on this team and throws of 99% of the opponents I face. More than likely when I switch in Tar while he has a sub going, people just throw gliscor, forry, skarmory, scizor, and hippo at me. This is why the Ttar breaks down there walls easily. If you can predict the moves from a blissy its even good to switch in on to it, because more than likely that blissey will think its physical monster and switch out to some thing else. And even without a sub going on it can still beat pokemon like skymin, celebi, starmie, hippowdow and glisor who think they can win because they have the all mighty super effective damage. It's a good idea to treat this as a special sponge of all sorts. Also having a poke that can turn porygon 2 into a set up fodder is big for any offensive team. Ice Beam it for the eventual freeze hax, or just keep attacking because you have more PP. If by chance they do have enough special attack to 2 hit your sub or they have seismic toss, just keep subbing/attacking for the freeze hax.
NN: JaX
Machamp @ Leftovers | No Guard
Adamant: 252 HP / 252 Atk / 4 Spe
DynamicPunch | Payback | Rest | Sleep Talk
The Macho Man of any pokemon ever created Machamp is the one of the best fits to my team in my opinion. With its outstanding high Attack power and thanks to Machamps unique ability No Guard I will never miss a DynamicPunch and it will induce confusion 100% of the time. It is also useful against usual switch in Opponents such as Salamence and Gyarados and because of the confusion its makes its harder from them to set up. Payback is over Ice Beam just because of the simple fact that I already cover a majority of the pokes that is weak to ice thanks to my T-Tar. Payback is also the best choice since it can take out those annoying bulky Ghost types such as The Rotoms forms The ev’s put about is to ensure the maximum durability for my machamp from living if the rest and my Latias Wish making isn’t enough.
NN: Assassin
Scizor @ Choice Band | Technician
Careful: 200 HP / 56 ATK / 200 Sp.DEF/52 SPD
U-Turn | Bullet Punch | Pursuit | Superpower
He ***** U and you ***** with him, the one and only Smooth Assassin Scizor. The Careful CB was made due upon the arrival of the Latias coming into the OU playing grounds. This set provides so much more of a reliable way of facing Starmies, Gengars and even Celebi’s who sometimes fill their move slot with the HP Fire. (Laughing at the fact that Scizor can survive this providing they have the min. sp.atk evs). This Scizor takes a whole new view of things against things that resist it, but now he can take down all of the special attackers with more comfort. Scizor’s has no reason to ever worry while its U-Turn is there along with my Dragons to pick up its weaknesses, and Latias Wishin his health back to normal. To show Scizors defensive abilities, LO Focus Blast from Gengar is a 3hko.
NN: TwiXx
Flygon @ Choice Scarf | Levitate
Adamant: 80 HP / 252 Atk / 172 SPD
U-Turn | Earthquake | Outrage | Fire Blast
The Pokemon really flying away with the show now sine has to be Flygon most defiantly.
Using this poke is how I deal will all of the early game thunderwaves, t-bolts, tricks and all that other problems. Flygon is such a remarkable switch into Aerodactyle, Gengar, Zapdos and Meta. Especially for the pokemon who try to counter my g-dos. This is a vital and important help against celebi as well who you can smother them with a 60-70% hit from Scarf U-Turn and for Starmie as well. It messes up Rotom-a plans to t-wave, trick or t-bolt as Tar set up fodder. You can even switch this into a Cressila and bring in Scizor to a well-disserved tickling ice beam. Scarf U-Turn from ground/electric immunity + rock resistance is simply remarkable in the early stages of the game. This Flygon wants to be bulkiest as possible and need to be able to take on bullet punches, quick attacks and fire blast. I made sure this flygon would outrun all heatran.