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The smoke trails are just too much. See this screenshot.

staindgrey

I have a YouTube channel.
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staindgrey
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In a screenshot they seem like too much.

In action, I barely notice them.
 

gramkracka22

Smash Cadet
Joined
Feb 21, 2014
Messages
31
I have the game and yes, they are annoying as hell. I think they are just ugly in general tbh.
 

MalanoMan

Smash Journeyman
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Watched someone playing Ultimate IRL for the first time yesterday. Smoke trails are definitely a bit distracting.
 

GhostYB

Smash Apprentice
Joined
Nov 27, 2018
Messages
101
wow, thats a little unfitting to hear. i hope theyre not too distracting
they should turn it down in a patch or something
 

SmashBro99

Smash Champion
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Dec 21, 2007
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CT.
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Imagine being bothered by this.

Unless you focus on it HARD it's barely noticeable.
 

MalanoMan

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I'm sorry! Dont mean to give the wrong impression! Im not saying its game-breaking, but it distracted me.
 
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CaptainAmerica

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Aug 21, 2014
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3,089
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New York
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TomOfHyrule
Gotta say, I'm not a huge fan of how cartoony the graphics are. I'll get over it, sure, but I don't like all of the effects being so opaque.

Pity there isn't an option to turn down the opacity. At least we have the option to get rid of the radar minimap.
 

Peachach

Smash Cadet
Joined
Feb 25, 2015
Messages
62
I don't get why some people insist the trails are barely noticable. They are thick and constant a hell.. and peoppe made videos about it...because people do notice them in the first place.

I wanne be able to see char poses and know where hitboxes are at all times. And at high level play it's annoying to have thick smoke obscure things. It's also clearly jot only a probpem when you are launched. Many other moves produce this smoke and I've seen xlose fights where a sequence of moves is like a smoke machine...a the videos show. I also don't feel all this smoke adds anything significant aesthetically.

It should absolutely be toned down.
 

Octorockandroll

Smash Journeyman
Writing Team
Joined
Feb 18, 2017
Messages
221
I'm not terribly worried because with how much smash lets you customize your gameplay I'm confident they'll let you turn off the smoke trails.
 

Mogisthelioma

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Aug 24, 2018
Messages
3,596
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Ravnica
I don't get why some people insist the trails are barely noticable. They are thick and constant a hell.. and peoppe made videos about it...because people do notice them in the first place.

I wanne be able to see char poses and know where hitboxes are at all times. And at high level play it's annoying to have thick smoke obscure things. It's also clearly jot only a probpem when you are launched. Many other moves produce this smoke and I've seen xlose fights where a sequence of moves is like a smoke machine...a the videos show. I also don't feel all this smoke adds anything significant aesthetically.

It should absolutely be toned down.
Because the smoke trails last for less than a second, and in Smash you're going to be focusing 100% on the fighters, items, and stage, and smoke trails will be nothing compared.
 

lucasla

Smash Journeyman
Joined
Jul 24, 2018
Messages
481
Because the smoke trails last for less than a second, and in Smash you're going to be focusing 100% on the fighters, items, and stage, and smoke trails will be nothing compared.
It lasts just for a second, but happens all the time, cause all the time you are punching each other. In matches with 4 or more players I can see it being inconvenient and distracting. I hope it will not be a problem (it is distracting less on the videos of the game), or if it is, they will update the game adding a opacity and size bar for the smoke trails on the options menu.
 
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TheMarioMaster128

Smash Rookie
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Nov 12, 2016
Messages
17
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911 6th ave NE Austin MN 55912
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I personally I don't mind it, it's more flashy but there is a bit much, but i don't care, it's such a small thing to complain about, like Smash 4s menu

I don't get why some people insist the trails are barely noticable. They are thick and constant a hell.. and peoppe made videos about it...because people do notice them in the first place.

I wanne be able to see char poses and know where hitboxes are at all times. And at high level play it's annoying to have thick smoke obscure things. It's also clearly jot only a probpem when you are launched. Many other moves produce this smoke and I've seen xlose fights where a sequence of moves is like a smoke machine...a the videos show. I also don't feel all this smoke adds anything significant aesthetically.

It should absolutely be toned down.
The smoke isn't like the smoke ball, they are in front of the smoke rather than behind, for the most part
 
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