Salmon
Smash Cadet
A competitive Smash game doesn't necessarily need AT's to foster a competitive community. The game just needs to let one person be better than the other person they are sitting across from.
There's my prefix, but before I continue I want to state that I, as a relatively new Smash 4 player and an old melee player. Love both of these games, I feel the need to state this because immediately I want to address that I am not going to; or even try to compare Smash 4 to Melee.
Melee is a more competitive game. Hands down. It's faster, its harder to play and there are more things to think about and attempt to do while playing.
BUT
Smash 4 is, and can be a competitive game too, in it's own right. It's different enough that Melee is not just an "outright better" version of it. I feel that there is this hivemind-esque idea floating around where "one game is the only game." Which I personally believe needs to stop. It's a toxic idea and it drives people away from joining the community of Smash games in general. I want to leave that there, I feel like the #oneunit debate has been beaten dead so I want to now turn to my main point that people keep forgetting.
In BOTH Sm4sh and Melee, you can body somebody with Ganondorf like a complete baller and walk away enjoying the win.
You: "Salmon? What the hell does that have to do with anything you said before? Ganon? What are you on about m8?"
Me: "Well Audience! In case anyone hasn't noticed or they have forgotten, both games allow you to pick a character then try to deplete the lives of the other guy in the game by crushing their beliefs, dreams, values and ideologies with sick, maximum disrespect Ganon up-tilts."
What I mean by that is, Smash 4 allows you to 1v1 another person on competitive stages and because Smash 4 is slower, has less AT's and I dare say generally easier. People believe that "nup nope not competitive move over Zero I wanna see Melee." Thats SO wrong! Smash 4 is a fighting game where hitting the other opponent, dodging their attacks, punishing their mistakes and hopefully knocking them off the stage gets you a big fat W. Not being able to Wavedash and DACUS doesn't kill the game, it just makes it different from Melee and...
At the end of the day, you can still be better than the other person you are siting across from.
Thoughts? Idea's? Disagree? Agree?
I'm not looking to get people salty just finally tipping my 2 cents into the discussion.
There's my prefix, but before I continue I want to state that I, as a relatively new Smash 4 player and an old melee player. Love both of these games, I feel the need to state this because immediately I want to address that I am not going to; or even try to compare Smash 4 to Melee.
Melee is a more competitive game. Hands down. It's faster, its harder to play and there are more things to think about and attempt to do while playing.
BUT
Smash 4 is, and can be a competitive game too, in it's own right. It's different enough that Melee is not just an "outright better" version of it. I feel that there is this hivemind-esque idea floating around where "one game is the only game." Which I personally believe needs to stop. It's a toxic idea and it drives people away from joining the community of Smash games in general. I want to leave that there, I feel like the #oneunit debate has been beaten dead so I want to now turn to my main point that people keep forgetting.
In BOTH Sm4sh and Melee, you can body somebody with Ganondorf like a complete baller and walk away enjoying the win.
You: "Salmon? What the hell does that have to do with anything you said before? Ganon? What are you on about m8?"
Me: "Well Audience! In case anyone hasn't noticed or they have forgotten, both games allow you to pick a character then try to deplete the lives of the other guy in the game by crushing their beliefs, dreams, values and ideologies with sick, maximum disrespect Ganon up-tilts."
What I mean by that is, Smash 4 allows you to 1v1 another person on competitive stages and because Smash 4 is slower, has less AT's and I dare say generally easier. People believe that "nup nope not competitive move over Zero I wanna see Melee." Thats SO wrong! Smash 4 is a fighting game where hitting the other opponent, dodging their attacks, punishing their mistakes and hopefully knocking them off the stage gets you a big fat W. Not being able to Wavedash and DACUS doesn't kill the game, it just makes it different from Melee and...
At the end of the day, you can still be better than the other person you are siting across from.
Thoughts? Idea's? Disagree? Agree?
I'm not looking to get people salty just finally tipping my 2 cents into the discussion.
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