• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

The Priestess of Dawn, Micaiah 4 Smash DLC !! Sakurai let us #DownloadTheDawn !!

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
I would have adamantly supported Micaiah for Brawl; she was my favorite Fire Emblem character. For Smash 4, no one can deny the prominence of Awakening, so I have difficulty imagining her as a likely candidate. It would be beyond awesome though.
 
Last edited:

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
I would have adamantly supported Micaiah for Brawl; she was my favorite Fire Emblem character. For Smash 4, no one can deny the prominence of Awakening, so I have difficulty imagining her as a likely candidate. It would be beyond awesome though.
Yeah I understand. Path of Radiance came out right before Brawls roster was finalized. So there was no possible way for her to have been in the game, which really sucked. With Gen 3 Pokemon they, were too new for Melee too old for Brawl. In her case she's too old for SSB4 and too new for Brawl.

I'm just hoping, that Sakurai didn't do what he did with Roy in melee. He picked Roy whose game hadn't come out when Melee was in development over Leaf who was considered since he was the newest when Melee was announced. I'm hoping he does the opposite, since they knew Micaiah's popularity at that point, and not a single Awakening characters, plus I think Chrom would take very little dev time, since he'd be Ike + Marth most likely. They could possibly add Chrom last second and still have Micaiah, who maybe was the first selection.
 
Last edited:

Altais

Smash Champion
Joined
Nov 14, 2007
Messages
2,083
Location
Starbase, where no turtle has gone before.
Here is the moveset I mentioned earlier. It is still in its rough draft phase, though, so things in it are definitely subject to change. With the exception of ONE move, Micaiah's playstyle in this moveset is completely different from Zelda's. Anyhow, hopefully some of you lot will find it interesting. Any constructive criticism is welcome.

[collapse="Micaiah moveset"]
Index
1). Jab & Dash Attacks
2). Tilt Attacks
3). Smash Attacks
4). Aerial Attacks
5). Special Attacks
6). Grab Attacks
*7). Taunts, poses, etc.
8). Final Smash

Summary

Micaiah's main weapon is her light magick. With the exception of one move, Micaiah never actually touches her opponents, instead relying on her indirect magick. When using Micaiah, you ALWAYS want to keep your opponent in front of you and out of arm's reach. Like Zelda, Micaiah is fairly lightweight, but not nearly as floaty. She also has a quicker running speed, and is generally more agile. Overall, from a distance, Micaiah is a terror, but up close, she is a duck.​



1). Jab & Dash Attacks:

Jab: Micaiah thrusts her free hand forward, generating a weak burst of light energy that damages the opponent once. Similar to Mewtwo, Micaiah's jab immediately transfers to her rapid jab (see below).

Rapid Jab: Micaiah gracefully waves her hand in front of her, repeatedly damaging the opponent with weak ring-shaped bursts of light magick. When the rapid jab is terminated, Micaiah ends the combo with a final burst of light magick that pushes the opponent away.

Dash Attack: With her free hand thrust forward, Micaiah conjures a ball of light magick and charges at the opponent, damaging the opponent several times before finally sending them flying with a burst of light energy.



2). Tilt Attacks:

Forward Tilt (Shove): Micaiah rams her shoulder into the opponent with all her strength, pushing the opponent away whilst disorienting them. This briefly leaves them open for a follow-up attack. Very slightly slow startup. Can be jab-cancelled into. (Author's Note: This is a common skill in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, useable by all foot units.)

Upward Tilt: Micaiah thrusts her free hand above her at a 45 degree angle, conjuring a burst of light energy that damages the opponent twice before sending them flying a short distance with a third and final hit. Instant startup. Can be jab-cancelled into.

Downward Tilt: Micaiah thrusts her free hand toward the ground, conjuring a ring-shaped burst of light energy that pushes the opponent well out of arm's reach. Instant Startup. Can be jab-cancelled into.



3). Smash Attacks:

Forward Smash (Shine): Micaiah steps back, pulling her free arm close to her body, then swings her arm in a horizontal angle, unleashing multiple simultaneous ring-shaped explosions of light magick. Very powerful, covers a wide radius, and can kill at medium-high percentages, but slightly slow startup. (Author's Note: This is a recurring light spell in the Fire Emblem series.)

Upward Smash (Aura):
Micaiah clutches her tome with both hands, her head bowed and her eyes closed. At the same time, a large, bright magick circle bearing mysterious runes appears beneath her. Micaiah then spreads her arms downward, and the circle unleashes a powerful surge of light energy that sends any nearby opponent flying upward. Great vertical range, medium horizontal range. Very powerful, and can kill at medium-high percentages, but slow startup. (Author's Note: This is a spell from the very first Fire Emblem game, which was usable only by one particular character.)

Downward Smash (Lightning): Micaiah clutches her tome, then thrusts her free hand downward, summoning multiple beams of light that simultaneously strike a single spot on the ground in front of her, sending the opponent flying a medium distance. Quick startup. Can kill at very high percentages. (Author's Note: This is a recurring light spell in the Fire Emblem series. In earlier games, it is called Lightning; in more recent games, it is called Light.)



4). Aerial Attacks:

Neutral Aerial: Micaiah surrounds herself in a spherical field of light magick, damaging nearby opponents multiple times before finally knocking them out of arm's reach.

Forward Aerial: Micaiah conjures a ball of light energy and thrusts it into the opponent, sending him/her flying a medium distance. Very slightly slow startup.

Backward Aerial: In a quick motion, Micaiah conjures a ball of light energy in her free hand and thrusts it out behind her, knocking the opponent away a short distance. Like Ike's backward aerial, Micaiah will continue to face forward after using this move. Instant startup.

Upward Aerial: In a quick and graceful motion, Micaiah swings her free hand above her in an arc, creating multiple weak bursts of light energy that knock the opponent(s) upward. Quick startup.

Downward Aerial: With her free hand encroached in light magick, Micaiah slaps down on the opponent, spiking him/her. Quick Startup.



5). Special Attacks:

Standard Special (Thani): A chargeable move. Micaiah clutches her tome and raises her free hand high in the air. At the same time, a circular, glowing portal appears above her, shining a ray of light on the ground in front of her. The ray then focuses until it is a thin beam of light, then a ring of light surges through the beam and explodes upon hitting the ground. How thin the beam becomes and how powerful the explosion is depends on how long the move is charged--if used immediately, it is a thick beam of light that does little damage and knockback; when fully charged, it is a needle-thin beam of light that can kill at almost any percentage. Though this move is extremely powerful when fully charged, it is slow and only covers a small area. (Author's Note: Thani is a light spell in Fire Emblem: Radiant Dawn, usable only by Micaiah. Despite this move being named after Micaiah's signature spell, however, the effects of this move were partially inspired by the Aureola spell in Fire Emblem: Rekka no Ken/Blazing Sword.)

Side Special (Purge): Micaiah conjures a ring of light energy that travels forward. How far the ball of light travels depends on how long the player holds the special button. The player can also control where the ball of light goes. When the player lets go of the special button, the ball explodes into a myriad of ring-shaped blasts of light. The further away ball travels, the bigger and stronger the explosion. This move is very similar to Zelda's Din's Fire attack, except (1) it is faster and (2) it is weaker. Also, like Zelda, Micaiah will enter helpless frames if she uses this in the air. Quick startup. Can kill at high percentages. (Author's Note: This move derives from the long-range Purge spell, which appears in multiple Fire Emblem games.)

Up Special (Warp Staff): Micaiah conjures a peculiar staff and raises it in the air. Micaiah then transforms into a ball of light whilst unleashing a weak surge of light magick, damaging any nearby opponent. In this form, Micaiah is invulnerable to enemy attacks, and she can move through the air freely. After a while, though, Micaiah will revert to her original form and enter helpless frames, so be sure to land on a platform! When Micaiah reverts, she unleashes another weak surge of light energy that damages any nearby opponent. Lastly, though this recovery is very useful, it is also predictable, since the opponent can see where you are going. Quick startup. (Author's Note: The Warp Staff is a recurring item that has appeared since the very first Fire Emblem. I originally planned for this move to function more similarly to Zelda's recovery, but I wanted to make it different.)

Down Special (Nosferatu): A counter move. Micaiah strikes a defensive pose. If the opponent strikes her whilst she is in this pose, be it with a direct attack or a projectile, Micaiah will nullify the attack, then respond with a spell that hits the opponent, then subtracts Micaiah's damage percentage by the amount of damage the spell dealt. How much damage is dealt and healed depends on the power of the opponent's attack. (Author's Note: This is a recurring spell in the Fire Emblem series. In some games, it is a dark spell, in others, it is a light spell. I originally planned for this move to be a generic counter attack, in which Micaiah simply knocks the opponent away with a burst of magick, but I thought this would be more interesting.)



6). Grab Attacks:

Grab: With her free hand, Micaiah seizes the opponent with telekinetic force.

Pummel: Micaiah shocks the opponent with a surge of light energy.

Forward Throw: With telekinetic force, Micaiah tosses the opponent in the air, then sends him/her flying away with multiple beams of light magick that strike simultaneously.

Backward Throw: Micaiah gracefully whirls around and hurls the opponent away with telekinetic force.

Upward Throw: In a graceful motion, Micaiah swings her free hand above her, hurling the opponent upward.

Downward Throw (Sleep Staff): Micaiah pacifies the opponent with a magickal staff. The opponent lies on the ground asleep, open for attack. (Author's Note: The Sleep Staff is a recurring item in the Fire Emblem series. I fancy its effect is self-explanatory. I originally planned for her down-throw to be an offensive magick attack, but I thought this would be a more interesting and useful addition. Good way to finish someone? Put them to sleep, then use Aura!)



7). Taunts, poses, etc (incomplete):

Victory Pose 1: Without a word, Micaiah clutches her tome with both arms and bows her head.

Victory Pose 2: Micaiah's bird, Yune, lands on her outstretched hand. Micaiah then draws her hand close to her face, looking at Yune affectionately.

On-stage appearance: Similar to Marth and Ike, Micaiah appears on the stage via warp magick.



8). Final Smash:

Final Smash (Corona & Rexaura): Micaiah opens her tome with both hands, creating a gigantic glowing magick circle on a ground that binds any opponent whom steps on it. A small ball of light then emerges from the tome, then a gigantic sphere of light energy falls from the sky and comes crashing down in a straight line on Micaiah's position, setting off a huge explosion of light that instantly KO's any opponent trapped in the circle or otherwise caught in the blast. Opponents whom were hit by the sphere whilst it was falling will also be KO'ed. (Author's Note: Corona is a special ability Micaiah can use in Fire Emblem: Radiant Dawn that nullifies the enemy's magickal defence. Rexaura is a high-tier light spell that has appeared in multiple Fire Emblem titles.)
[/collapse]

Oh, and to show mine support, I added Micaiah to mine signature.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
Here is the moveset I mentioned earlier. It is still in its rough draft phase, though, so things in it are definitely subject to change. With the exception of ONE move, Micaiah's playstyle in this moveset is completely different from Zelda's. Anyhow, hopefully some of you lot will find it interesting. Any constructive criticism is welcome.

[collapse="Micaiah moveset"]
Index
1). Jab & Dash Attacks
2). Tilt Attacks
3). Smash Attacks
4). Aerial Attacks
5). Special Attacks
6). Grab Attacks
*7). Taunts, poses, etc.
8). Final Smash

Summary

Micaiah's main weapon is her light magick. With the exception of one move, Micaiah never actually touches her opponents, instead relying on her indirect magick. When using Micaiah, you ALWAYS want to keep your opponent in front of you and out of arm's reach. Like Zelda, Micaiah is fairly lightweight, but not nearly as floaty. She also has a quicker running speed, and is generally more agile. Overall, from a distance, Micaiah is a terror, but up close, she is a duck.​



1). Jab & Dash Attacks:

Jab: Micaiah thrusts her free hand forward, generating a weak burst of light energy that damages the opponent once. Similar to Mewtwo, Micaiah's jab immediately transfers to her rapid jab (see below).

Rapid Jab: Micaiah gracefully waves her hand in front of her, repeatedly damaging the opponent with weak ring-shaped bursts of light magick. When the rapid jab is terminated, Micaiah ends the combo with a final burst of light magick that pushes the opponent away.

Dash Attack: With her free hand thrust forward, Micaiah conjures a ball of light magick and charges at the opponent, damaging the opponent several times before finally sending them flying with a burst of light energy.



2). Tilt Attacks:

Forward Tilt (Shove): Micaiah rams her shoulder into the opponent with all her strength, pushing the opponent away whilst disorienting them. This briefly leaves them open for a follow-up attack. Very slightly slow startup. Can be jab-cancelled into. (Author's Note: This is a common skill in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, useable by all foot units.)

Upward Tilt: Micaiah thrusts her free hand above her at a 45 degree angle, conjuring a burst of light energy that damages the opponent twice before sending them flying a short distance with a third and final hit. Instant startup. Can be jab-cancelled into.

Downward Tilt: Micaiah thrusts her free hand toward the ground, conjuring a ring-shaped burst of light energy that pushes the opponent well out of arm's reach. Instant Startup. Can be jab-cancelled into.


3). Smash Attacks:

Forward Smash (Shine): Micaiah steps back, pulling her free arm close to her body, then swings her arm in a horizontal angle, unleashing multiple simultaneous ring-shaped explosions of light magick. Very powerful, covers a wide radius, and can kill at medium-high percentages, but slightly slow startup. (Author's Note: This is a recurring light spell in the Fire Emblem series.)
Upward Smash (Aura): Micaiah clutches her tome with both hands, her head bowed and her eyes closed. At the same time, a large, bright magick circle bearing mysterious runes appears beneath her. Micaiah then spreads her arms downward, and the circle unleashes a powerful surge of light energy that sends any nearby opponent flying upward. Great vertical range, medium horizontal range. Very powerful, and can kill at medium-high percentages, but slow startup. (Author's Note: This is a spell from the very first Fire Emblem game, which was usable only by one particular character.)

Downward Smash (Lightning): Micaiah clutches her tome, then thrusts her free hand downward, summoning multiple beams of light that simultaneously strike a single spot on the ground in front of her, sending the opponent flying a medium distance. Quick startup. Can kill at very high percentages. (Author's Note: This is a recurring light spell in the Fire Emblem series. In earlier games, it is called Lightning; in more recent games, it is called Light.)



4). Aerial Attacks:

Neutral Aerial: Micaiah surrounds herself in a spherical field of light magick, damaging nearby opponents multiple times before finally knocking them out of arm's reach.

Forward Aerial: Micaiah conjures a ball of light energy and thrusts it into the opponent, sending him/her flying a medium distance. Very slightly slow startup.

Backward Aerial: In a quick motion, Micaiah conjures a ball of light energy in her free hand and thrusts it out behind her, knocking the opponent away a short distance. Like Ike's backward aerial, Micaiah will continue to face forward after using this move. Instant startup.

Upward Aerial: In a quick and graceful motion, Micaiah swings her free hand above her in an arc, creating multiple weak bursts of light energy that knock the opponent(s) upward. Quick startup.

Downward Aerial: With her free hand encroached in light magick, Micaiah slaps down on the opponent, spiking him/her. Quick Startup.



5). Special Attacks:

Standard Special (Thani): A chargeable move. Micaiah clutches her tome and raises her free hand high in the air. At the same time, a circular, glowing portal appears above her, shining a ray of light on the ground in front of her. The ray then focuses until it is a thin beam of light, then a ring of light surges through the beam and explodes upon hitting the ground. How thin the beam becomes and how powerful the explosion is depends on how long the move is charged--if used immediately, it is a thick beam of light that does little damage and knockback; when fully charged, it is a needle-thin beam of light that can kill at almost any percentage. Though this move is extremely powerful when fully charged, it is slow and only covers a small area. (Author's Note: Thani is a light spell in Fire Emblem: Radiant Dawn, usable only by Micaiah. Despite this move being named after Micaiah's signature spell, however, the effects of this move were partially inspired by the Aureola spell in Fire Emblem: Rekka no Ken/Blazing Sword.)

Side Special (Purge): Micaiah conjures a ring of light energy that travels forward. How far the ball of light travels depends on how long the player holds the special button. The player can also control where the ball of light goes. When the player lets go of the special button, the ball explodes into a myriad of ring-shaped blasts of light. The further away ball travels, the bigger and stronger the explosion. This move is very similar to Zelda's Din's Fire attack, except (1) it is faster and (2) it is weaker. Also, like Zelda, Micaiah will enter helpless frames if she uses this in the air. Quick startup. Can kill at high percentages. (Author's Note: This move derives from the long-range Purge spell, which appears in multiple Fire Emblem games.)

Up Special (Warp Staff): Micaiah conjures a peculiar staff and raises it in the air. Micaiah then transforms into a ball of light whilst unleashing a weak surge of light magick, damaging any nearby opponent. In this form, Micaiah is invulnerable to enemy attacks, and she can move through the air freely. After a while, though, Micaiah will revert to her original form and enter helpless frames, so be sure to land on a platform! When Micaiah reverts, she unleashes another weak surge of light energy that damages any nearby opponent. Lastly, though this recovery is very useful, it is also predictable, since the opponent can see where you are going. Quick startup. (Author's Note: The Warp Staff is a recurring item that has appeared since the very first Fire Emblem. I originally planned for this move to function more similarly to Zelda's recovery, but I wanted to make it different.)

Down Special (Nosferatu): A counter move. Micaiah strikes a defensive pose. If the opponent strikes her whilst she is in this pose, be it with a direct attack or a projectile, Micaiah will nullify the attack, then respond with a spell that hits the opponent, then subtracts Micaiah's damage percentage by the amount of damage the spell dealt. How much damage is dealt and healed depends on the power of the opponent's attack. (Author's Note: This is a recurring spell in the Fire Emblem series. In some games, it is a dark spell, in others, it is a light spell. I originally planned for this move to be a generic counter attack, in which Micaiah simply knocks the opponent away with a burst of magick, but I thought this would be more interesting.)



6). Grab Attacks:

Grab: With her free hand, Micaiah seizes the opponent with telekinetic force.

Pummel: Micaiah shocks the opponent with a surge of light energy.

Forward Throw: With telekinetic force, Micaiah tosses the opponent in the air, then sends him/her flying away with multiple beams of light magick that strike simultaneously.

Backward Throw: Micaiah gracefully whirls around and hurls the opponent away with telekinetic force.

Upward Throw: In a graceful motion, Micaiah swings her free hand above her, hurling the opponent upward.

Downward Throw (Sleep Staff): Micaiah pacifies the opponent with a magickal staff. The opponent lies on the ground asleep, open for attack. (Author's Note: The Sleep Staff is a recurring item in the Fire Emblem series. I fancy its effect is self-explanatory. I originally planned for her down-throw to be an offensive magick attack, but I thought this would be a more interesting and useful addition. Good way to finish someone? Put them to sleep, then use Aura!)



7). Taunts, poses, etc (incomplete):

Victory Pose 1: Without a word, Micaiah clutches her tome with both arms and bows her head.

Victory Pose 2: Micaiah's bird, Yune, lands on her outstretched hand. Micaiah then draws her hand close to her face, looking at Yune affectionately.

On-stage appearance: Similar to Marth and Ike, Micaiah appears on the stage via warp magick.



8). Final Smash:

Final Smash (Corona & Rexaura): Micaiah opens her tome with both hands, creating a gigantic glowing magick circle on a ground that binds any opponent whom steps on it. A small ball of light then emerges from the tome, then a gigantic sphere of light energy falls from the sky and comes crashing down in a straight line on Micaiah's position, setting off a huge explosion of light that instantly KO's any opponent trapped in the circle or otherwise caught in the blast. Opponents whom were hit by the sphere whilst it was falling will also be KO'ed. (Author's Note: Corona is a special ability Micaiah can use in Fire Emblem: Radiant Dawn that nullifies the enemy's magickal defence. Rexaura is a high-tier light spell that has appeared in multiple Fire Emblem titles.)
[/collapse]

Oh, and to show mine support, I added Micaiah to mine signature.
I really like this! Is it ok if I put it on the OP? I especially like the counter idea, since it would be different than the other FE characters. Also, I like how the foward tilt is shove. That's really original.
 

Altais

Smash Champion
Joined
Nov 14, 2007
Messages
2,083
Location
Starbase, where no turtle has gone before.
I really like this! Is it ok if I put it on the OP? I especially like the counter idea, since it would be different than the other FE characters. Also, I like how the foward tilt is shove. That's really original.
I do not mind.

Yeah, after browsing the Fire Emblem wiki's, I remembered the Shove skill and thought, "This has definitely got to be in her moveset". This is definitely one of the most difficult movesets I have written thus far. I was trying to think of a way to incorporate her Sacrifice skill in the moveset, but I just could not think of a way it could be used to her advantage.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
I wouldn't mind if Nintendo remastered and fine-tuned the Tellius games.

Radiant Dawn was rushed. I would love to see how it could have been if they had more time with the product, which says a lot because it was still an epic game.
 

OddCrow

Smash Ace
Joined
Sep 20, 2007
Messages
628
3DS FC
1676-3709-1310
I do not mind.

Yeah, after browsing the Fire Emblem wiki's, I remembered the Shove skill and thought, "This has definitely got to be in her moveset". This is definitely one of the most difficult movesets I have written thus far. I was trying to think of a way to incorporate her Sacrifice skill in the moveset, but I just could not think of a way it could be used to her advantage.
Sacrifice as a down-b could hurt you and anyone near you for around 10% and then heal double that over 10 seconds. Would be interesting.
 

praline

the white witch
Joined
Feb 16, 2014
Messages
50,853
Location
the underworld
Switch FC
6178 82674988
Yeah. I started thinking that the choices were Marth, Ike, and Micaiah, and when they realized that Awakening was so popular they put Chrom in last min.
That's what I always though. I'm pretty sure Awakening came out fairly late in the Smash Bros development.
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,152
NNID
Arcadenik
That's what I always though. I'm pretty sure Awakening came out fairly late in the Smash Bros development.
No, it didn't. Awakening came out right when SSB4 development was just starting.
 

Vann Accessible

Smash Ace
Joined
Jan 28, 2013
Messages
630
3DS FC
2208-6640-6360
If Greninja made it in SSB4, there is no reason Chrom couldn't make it in from a time constraint standpoint, as Pokemon XY came out after Awakening.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
Yeah. I started thinking that the choices were Marth, Ike, and Micaiah, and when they realized that Awakening was so popular they put Chrom in last min.
I would really think that Greninja's presence in the game (as a fully unique fighter, no less) would debunk this argument. Awakening was in a far better position for Smash development than X and Y were, anyway, so I see no reason to think that an Awakening character would be a last minute semi-clone.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
I would really think that Greninja's presence in the game (as a fully unique fighter, no less) would debunk this argument. Awakening was in a far better position for Smash development than X and Y were, anyway, so I see no reason to think that an Awakening character would be a last minute semi-clone.
Yeah but everyone us aware of the popularity of Pokemon. They weren't sure if Fire Emblem would even exist in the next few years. Now that we know Awakening was a hit they can add it later. They already knew Micaiah was popular, so it'd make sense. I don't think that they would take that risk with Fire Emblem like they did with Pokemon.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
Yeah but everyone us aware of the popularity of Pokemon. They weren't sure if Fire Emblem would even exist in the next few years. Now that we know Awakening was a hit they can add it later. They already knew Micaiah was popular, so it'd make sense. I don't think that they would take that risk with Fire Emblem like they did with Pokemon.
It really wouldn't have been much of a risk, I think. Remember that Fire Emblem Awakening came out quite some time ago. They would have had plenty of time to se how well the game did before adding in a new character. In fact, if I recall correctly, during the development of Brawl, they just had a spot reserved for a "Fire Emblem newcomer," which ended up being Ike. I could easily see a similar situation happening again, with a Fire Emblem newcomer being decided just sometime after Awakening came out. In that case, seeing as how Awakening was such a big hit, it makes sense to add in a representative for it. Heck, even if Awakening didn't do as well, they still could have added in an Awakening character to promote the game and get people more interested.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
It really wouldn't have been much of a risk, I think. Remember that Fire Emblem Awakening came out quite some time ago. They would have had plenty of time to se how well the game did before adding in a new character. In fact, if I recall correctly, during the development of Brawl, they just had a spot reserved for a "Fire Emblem newcomer," which ended up being Ike. I could easily see a similar situation happening again, with a Fire Emblem newcomer being decided just sometime after Awakening came out. In that case, seeing as how Awakening was such a big hit, it makes sense to add in a representative for it. Heck, even if Awakening didn't do as well, they still could have added in an Awakening character to promote the game and get people more interested.

Eh, I still don't know, I'm banking on it being Micaiah and Chrom but I don't know.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
Eh, I still don't know, I'm banking on it being Micaiah and Chrom but I don't know.
I think it will more than likely be Chrom, but I think it may end up being Robin, actually.

But in the (what I consider to be unlikely) event that Micaiah is our newcomer, I'd be alright with it, I suppose.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
I think it will more than likely be Chrom, but I think it may end up being Robin, actually.

But in the (what I consider to be unlikely) event that Micaiah is our newcomer, I'd be alright with it, I suppose.
See I think the other interesting thing is the fact that IS put Marth, Roy and Micaiah in the first DLC pack showing that they either know that she is a more popular character, that IS likes her a lot, or they want more people to know her. I think that they chose Marth, Ike, and Micaiah, and chose Chrom after Awakening took off in America.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
See I think the other interesting thing is the fact that IS put Marth, Roy and Micaiah in the first DLC pack showing that they either know that she is a more popular character, that IS likes her a lot, or they want more people to know her. I think that they chose Marth, Ike, and Micaiah, and chose Chrom after Awakening took off in America.
My question would be why add in Micaiah at this point? Radiant Dawn isn't the most recent game, it's not the most successful, and Micaiah isn't a particularly popular character request. Why would they use time making her playable when they could be making whatever Awakening newcomer they eventually decided on into their own unique character? I don't think they have much to gain from making Micaiah playable, really.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
My question would be why add in Micaiah at this point? Radiant Dawn isn't the most recent game, it's not the most successful, and Micaiah isn't a particularly popular character request. Why would they use time making her playable when they could be making whatever Awakening newcomer they eventually decided on into their own unique character? I don't think they have much to gain from making Micaiah playable, really.
First let's look at the characters we've gotten from Fire Emblem:
Ike
Marth
Roy

All of these characters are not only the main characters, but they are the characters you make decisions as in there games. You play as them.
By that logic that would rule out the character Chrom because you do not make choices as him, you make them as the avatar. That would leave Micaiah and the Avatar as possible choices.

Next, let's see why she should be chosen over Avatar. Avatar actually isn't visible anywhere on the box art for the game, so unless you actually play the game you would have no idea. Micaiah is on the box art of Radiant Dawn, heck you wouldn't know Ike was in the game until you actually open up the box.

Next, lets look at this, the DLC. In the first "Value Pack" we have Roy, Marth, and Micaiah. Now if IS didn't like Micaiah, I don't think she'd be in a DLC pack with two of the most popular Fire Emblem characters. Clearly in IS eyes shes quite favorable. And since she was too new for Brawl, and was popular then, the announcer for Brawl actually made a clip with her name in it.

Let's take a look at some of the newcomers:
Wii Fit Trainer, Villager, Rosalina, Little Mac. These four when Smash 4 was announced most recently appeared on the Wii. Micaiah is from one of the maybe not best selling, but one of the higher rated games out of the 1st and 2nd party pool. She'd be a great representation for the Wii. Which it kinda seems like they are going for.

She will also be recent again soon. We don't know what her part will be in SMT x FE, and if it is a big part, which it might be since her role was a bit snubbed in FE, than she might actually make the perfect choice to promote that game.

Also there is the fact that Fire Emblem needs a female character who doesn't use a sword. And while yes Robin could fit both of these rolls, Robin isn't on the cover art of her game, so as I said before, only really those who have played the game, or have been on sites like this would know who she is. With Micaiah, she's at least on the box art, so you might not need to have played her game to know who she is.

Hopefully some of that rambling made an understandable argument.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
First let's look at the characters we've gotten from Fire Emblem:
Ike
Marth
Roy

All of these characters are not only the main characters, but they are the characters you make decisions as in there games. You play as them.
By that logic that would rule out the character Chrom because you do not make choices as him, you make them as the avatar. That would leave Micaiah and the Avatar as possible choices.

Next, let's see why she should be chosen over Avatar. Avatar actually isn't visible anywhere on the box art for the game, so unless you actually play the game you would have no idea. Micaiah is on the box art of Radiant Dawn, heck you wouldn't know Ike was in the game until you actually open up the box.

Next, lets look at this, the DLC. In the first "Value Pack" we have Roy, Marth, and Micaiah. Now if IS didn't like Micaiah, I don't think she'd be in a DLC pack with two of the most popular Fire Emblem characters. Clearly in IS eyes shes quite favorable. And since she was too new for Brawl, and was popular then, the announcer for Brawl actually made a clip with her name in it.

Let's take a look at some of the newcomers:
Wii Fit Trainer, Villager, Rosalina, Little Mac. These four when Smash 4 was announced most recently appeared on the Wii. Micaiah is from one of the maybe not best selling, but one of the higher rated games out of the 1st and 2nd party pool. She'd be a great representation for the Wii. Which it kinda seems like they are going for.

She will also be recent again soon. We don't know what her part will be in SMT x FE, and if it is a big part, which it might be since her role was a bit snubbed in FE, than she might actually make the perfect choice to promote that game.

Also there is the fact that Fire Emblem needs a female character who doesn't use a sword. And while yes Robin could fit both of these rolls, Robin isn't on the cover art of her game, so as I said before, only really those who have played the game, or have been on sites like this would know who she is. With Micaiah, she's at least on the box art, so you might not need to have played her game to know who she is.

Hopefully some of that rambling made an understandable argument.
Yes, it's understandable. But I don't exactly agree with it.

First off, when has it been said that Fire Emblem characters can only be characters you make decisions for? That seems more like a coincidental thing that all the previous characters have had more than anything. As much as I wish you could, you just can't rule Chrom out based on that one idea.

Similarly, who's to say that you have to be on the box art to get into Smash? A good number of Smash characters have never been on box arts; for example, most of the Pokemon characters. Going off of that, I think Robin can be compared to the Pokemon Trainer, to a degree. The character may not be the face of their game, but they are still the main character, regardless, and that importance means something. Now granted, Pokemon Trainer was cut from this installment, but it seems this was most likely due to the removal of the transformation feature more than anything. Also, I would like to pose a question; who are characters added for? Are they added for a general public, people who aren't really familiar with specific Nintendo series and just recognize a few faces, or the fans who actually played through the games and want their favorite characters in Smash? I would think it's the latter; an Awakening character would be added for the people who played through Awakening, and thus know who Robin is quite well. I really don't think you can brush Robin off due to not being on the box art.

I notice you excluded Greninja from your list of newcomers. That kind of hurts your Wii argument. Also, Villager most recently appeared on the 3DS.

Does Micaiah have a confirmed role in SMTxFE? I haven't really been paying attention to that. Even then, will it actually have an impact on Smash?

I wouldn't say we really need more female characters, by the way. I think they're great to have, and it is really nice to see that we're getting more gender diversity this time around, but I don't think a character should be added in just because of their gender. I think they should have other qualities that make them good character choices aside from their gender.

I think that's about it.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
Yes, it's understandable. But I don't exactly agree with it.

First off, when has it been said that Fire Emblem characters can only be characters you make decisions for? That seems more like a coincidental thing that all the previous characters have had more than anything. As much as I wish you could, you just can't rule Chrom out based on that one idea.

Similarly, who's to say that you have to be on the box art to get into Smash? A good number of Smash characters have never been on box arts; for example, most of the Pokemon characters. Going off of that, I think Robin can be compared to the Pokemon Trainer, to a degree. The character may not be the face of their game, but they are still the main character, regardless, and that importance means something. Now granted, Pokemon Trainer was cut from this installment, but it seems this was most likely due to the removal of the transformation feature more than anything. Also, I would like to pose a question; who are characters added for? Are they added for a general public, people who aren't really familiar with specific Nintendo series and just recognize a few faces, or the fans who actually played through the games and want their favorite characters in Smash? I would think it's the latter; an Awakening character would be added for the people who played through Awakening, and thus know who Robin is quite well. I really don't think you can brush Robin off due to not being on the box art.

I notice you excluded Greninja from your list of newcomers. That kind of hurts your Wii argument. Also, Villager most recently appeared on the 3DS.

Does Micaiah have a confirmed role in SMTxFE? I haven't really been paying attention to that. Even then, will it actually have an impact on Smash?

I wouldn't say we really need more female characters, by the way. I think they're great to have, and it is really nice to see that we're getting more gender diversity this time around, but I don't think a character should be added in just because of their gender. I think they should have other qualities that make them good character choices aside from their gender.

I think that's about it.
Ok, I see what you mean. My Wii argument stands though. As I said before, Pokemon is probably the only franchise who can make a risk like that and chose Greninja before the game comes out. Also, no when they said they were working on a new smash, the newest game was City Folk, heck they are even having a City Folk stage. The Wii idea will remain my biggest argument, as with Brawl, GCN heavyweights Olimar and Ike, the only DS character who was a hit from the beginning Wario in Wario Ware Touched, as well as GBA revived Pokemon Trainer were chosen. It's gonna be the old Wii and new 3DS (games made before Uprising excluding Greninja) that get chosen.

Also two other things,

1. Yes her appearance in SMT x FE has been confirmed and as some people think Sceptile might get a shot since gen 3 remakes are coming, I guess its only fair to think SMT x FE might have a chance.

2. I think for the female fans of Fire Emblem it's only fair to get a Fire Emblem female, especially since from the games I have played from the franchise have some pretty cool girls. I really wish one would be added, Any of them really.
 
Last edited:

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
Ok, I see what you mean. My Wii argument stands though. As I said before, Pokemon is probably the only franchise who can make a risk like that and chose Greninja before the game comes out. Also, no when they said they were working on a new smash, the newest game was City Folk, heck they are even having a City Folk stage. The Wii idea will remain my biggest argument, as with Brawl, GCN heavyweights Olimar and Ike, the only DS character who was a hit from the beginning Wario in Wario Ware Touched, as well as GBA revived Pokemon Trainer were chosen. It's gonna be the old Wii and new 3DS (games made before Uprising excluding Greninja) that get chosen.

Also two other things,

1. Yes her appearance in SMT x FE has been confirmed and as some people think Sceptile might get a shot since gen 3 remakes are coming, I guess its only fair to think SMT x FE might have a chance.

2. I think for the female fans of Fire Emblem it's only fair to get a Fire Emblem female, especially since from the games I have played from the franchise have some pretty cool girls. I really wish one would be added, Any of them really.
Well, we got a City Folk stage on the Wii U version. We got a New Leaf stage on the 3DS version. We also have Arena Ferox on the 3DS version, and an X and Y stage on both versions of the game.

Personally, I don't think Sceptile has a shot.

As for females, I still see Robin as a perfectly viable choice for such a role.
 

IronFish

Smash Ace
Joined
Apr 17, 2014
Messages
915
Location
Seattle WA
Well, we got a City Folk stage on the Wii U version. We got a New Leaf stage on the 3DS version. We also have Arena Ferox on the 3DS version, and an X and Y stage on both versions of the game.

Personally, I don't think Sceptile has a shot.

As for females, I still see Robin as a perfectly viable choice for such a role.
I think he is just grasping at straws, so I don't see any logic in arguing with him.

Also male Robin having female Robin alt costume count as a female character is just a viable as having female villager count as a female character.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
I think he is just grasping at straws, so I don't see any logic in arguing with him.

Also male Robin having female Robin alt costume count as a female character is just a viable as having female villager count as a female character.
Ironfish could you please leave my thread, you're really getting annoying. This is a support thread you don't have to agree with what I say. But if you aren't gonna give support leave.

And I don't think either should count as a female character.
 
Last edited:

IronFish

Smash Ace
Joined
Apr 17, 2014
Messages
915
Location
Seattle WA
Ironfish could you please leave my thread, you're really getting annoying. This is a support thread you don't have to agree with what I say. But if you aren't gonna give support leave.

And I don't think either should count as a female character.
by that logic they also shouldn't count a male characters either
 

loganhogan

Smash Ace
Joined
Dec 22, 2011
Messages
816
I wouldn't say we really need more female characters, by the way. I think they're great to have, and it is really nice to see that we're getting more gender diversity this time around, but I don't think a character should be added in just because of their gender. I think they should have other qualities that make them good character choices aside from their gender.

I think that's about it.
It wouldn't be out of place for a female Fire Emblem newcomer to join in though. For the 4th Fire Emblem character to join Smash bros that actually goes right in with the distribution in the actual series. I think a few of these definitely have other qualities besides their gender, it sucks that relevance isn't on their side though. However I believe that in an alternate situation someone else was picked instead of Chrom and they were female it would blend in with FE's lord distribution.



Next, lets look at this, the DLC. In the first "Value Pack" we have Roy, Marth, and Micaiah. Now if IS didn't like Micaiah, I don't think she'd be in a DLC pack with two of the most popular Fire Emblem characters. Clearly in IS eyes shes quite favorable. And since she was too new for Brawl, and was popular then, the announcer for Brawl actually made a clip with her name in it.
I always thought it was a bit odd that Roy and Micaiah were lined with Marth in that pack. I'm not convinced it's a direct hint to the characters, but it's interesting.
 
Last edited:

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
Ok, today's pic of the day may help Micaiah, or maybe I'm just too optimistic.

1. Flames are Roy's thing, so that hurts his chances, especially since they are red flames.
2. They aren't blue flames, and that's what Yune (the goddess who resides at one point within Micaiah) possesses. I know it might be a small little detail, but it's just something I'm hoping for.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
For speculation reasons, let's just say Chrom is confirmed as an AT. Is it a race between Robin and Micaiah as the top two contenders for a third spot? Or is Anna in that mix. Am I forgetting someone?
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
I would say Anna's chances are better than Micaiah's. Not to say anything on MIcaiah's chances. I just think Anna has a better running than people give her credit for.

No comment on Robin since it can be anywhere between "no chance in hell" and "a shoe in" depending on the developer's mindset.

Chrom and Lucina have a decent chance of being a cooperative Assist Trophy, though.
 

The Light Music Club

Smash Master
Joined
Dec 25, 2013
Messages
3,225
Location
Knoxville, MD/Elizabethtown, PA
NNID
_TLMC_
3DS FC
0576-6097-0725
Well it looks like her chances have been shot down. Oh well. I'm sure if Awakening would've come out after Smash it would've been a different story. I just hope she gets a chance as an assist or possible DLC.

Can't wait for SMT x FE to see what her Wii U model looks like!
 

JaidynReiman

Smash Hero
Joined
May 31, 2014
Messages
8,840
NNID
JaidynReiman
Well it looks like her chances have been shot down. Oh well. I'm sure if Awakening would've come out after Smash it would've been a different story. I just hope she gets a chance as an assist or possible DLC.

Can't wait for SMT x FE to see what her Wii U model looks like!
I'm thinking Micaiah mind end up as part of Ike's updated Final Smash. My theory is the startup for his Great Aether will be based on Micaiah powering up Ike to do the attack. Just a theory, though, she might become an AT instead.
 
Top Bottom