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The MOAR FAIR Combo

Xzax Kasrani

Smash Master
Joined
Jun 14, 2007
Messages
4,575
Location
Philadelphia, PA
Well its not too big of a combo but I've gotten around doing it.

You start of doing a fair, into a fair. Once you hit the ground run and grab them(or if they attack you do a shield grab). Then throw them foward, jump and a repeat the process again(unless there gay and air dodge). Soon I'll have a video up to show you, once my Dazzle is installed >.>

http://www.youtube.com/watch?v=4eJDdGsc_6w
 

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
What do you do if they jump after the 2nd fair or air dodge it....
or air dodge/spot dodge the grab?

As xMiMix said, it's more of a mindgame than a combo. But it's something worth using in a match a few times. As for rinse and repeat, I wouldn't suggest doing it more than once or twice if you get lucky and want to aggravate them for falling for the same thing twice in a row =]
 

Xzax Kasrani

Smash Master
Joined
Jun 14, 2007
Messages
4,575
Location
Philadelphia, PA
Yah did you test it out. Its hard on lighter character I just found that out. BTW on lighter characters you might have to DI backwards to hit the 2nd Fair since you go farther than them.
 

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
Heheh, also you might want to note if you're tippering or not tippering those fairs >>(just to help people who want to try it out)

P.S. I actually didn't try it out since I'm feeling kinda lazy right now xD I was going to later, and I probably still will since it seems like a good idea to use in general. But usually when people say they figured out a combo, the best ways to test are if you can air dodge any of the hits, spot dodge any of the hits, shield/perfect shield any of the hits, or jump out of any of them with proper DI of course. =]
 

MachinegunNorm

Smash Lord
Joined
May 14, 2008
Messages
1,319
rawr, aren't i awesome at making videos? lol j/k thats the first video I've put together and i did it in like maybe 15 mins.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
I think people use this already i dont see why it we should put your name on it.
 

Boat Mode

Smash Journeyman
Joined
Sep 14, 2006
Messages
257
Location
Long Island, NY
Yeah i agree with jinofcoolnes, I've been pulling that off already, I just figured it was an already discovered Marth tactic or w/e. Its not your combo. Its a chain of double fairs and forward throws.

On a different note, I have done this to some heavier lv9 cpu's(I don't know if that means anything), as well as people too. A good player using a light character will almost always air dodge out of this, but it gets harder with heavier characters. I know that its hard to dodge as Ike.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
Simple approach, not a true combo, and people really need to stop naming old things after themselves. Ken combo only managed to get its name because Ken was a big name. Gimpyfish combo was a joke based on a joke video.
 

Warlock*G

Banned via Warnings
Joined
Feb 1, 2003
Messages
1,953
Location
Québec, Canada
3DS FC
0146-9477-0226
Well its not too big of a combo but I've gotten around doing it.

You start of doing a fair, into a fair. Once you hit the ground run and grab them(or if they attack you do a shield grab). Then throw them foward, jump and a repeat the process again(unless there gay and air dodge). Soon I'll have a video up to show you, once my Dazzle is installed >.>

http://www.youtube.com/watch?v=4eJDdGsc_6w
You shouldn't name your own combo with your nickname, that's lame. The name "Lytha Way" wasn't actually coined by Lytha (hint hint : Thief:DP), and Ken surely didn't come up himself with the name "Ken Combo".
 

KaosKun

Smash Cadet
Joined
Nov 14, 2007
Messages
47
Location
Leominster, MA / Lowell, MA
*shrug* nothing new...in fact 2 fairs usually gets stale and opponents catch on fairly quickly...(and no the pun was not intended)...mixing up the attacks after the throw would work better than grabbing and going again...maybe i don't know though...
 

Divine Seraphim

Smash Rookie
Joined
Aug 11, 2007
Messages
15
Location
South Carolina
if u connect 2 fairs like i do in the video ,then grab. Then that could lead into something even greater
listen to yourself "IF you connect two fairs" then you're fighting a bad opponent, and should be able to roll him anyways, should be the end of that sentence.

Out of all the grabs and f-throws from all the marths in the world, nothing 'profound' has come out of it besides a fair, which is pretty much common knowledge.

f-throw->fair nothing new, nothing special.
 
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