I know a lot of people are annoyed by Dark Pit's design for Super Smash Bros. for Wii U / 3DS. I was a little annoyed by his lack of differences and still kinda am now, but after thinking carefully about Dark Pit's source material and the aspects of Kid Icarus: Uprising, it makes some sense, so hear me out. Dark Pit is a basically a clone of pit in the sense that physically they're are identical. Their superficial aesthetics and their personalities are the only thing that changes between them. They should be identical in size, weight, and speed (explaining why he isn't a slow but heavy hitter clone like Ganon). It is implied by KI : U and Palutena's Guidance that they're are evenly matched in this kind of aspect. The only thing that really doesn't remain constant between the two are their weapons. Which explains why their only main difference are the bow and the Arm. This doesn't really mean that Pittoo's design is great per se, but taking this into account makes Sakurai's design appear more rational. Hey, it's a flawed theory, but it's good food for thought.
(I really hope this is in the right thread, I'd hate to see my first post to be wrong......)
(I really hope this is in the right thread, I'd hate to see my first post to be wrong......)
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