Cactusblah
Smash Apprentice
- Joined
- Jan 22, 2014
- Messages
- 130
I still think Lucina should have been an alt for Marth with Roy returning. Regardless, I want him back, even if it means 5 Fire Emblem characters.
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Actually, that may lead to his return, I'm sure Sakurai hasn't forgotten about him, fingers crossedPoor Roy, he was the only veteran without a trophy (Snake too, but he's 3rd party so no), could there be any possibiltiy with DLC? we'll see...
What he does have going for him as a clone is that he's already a Smasher, so if they're going to put in any clones Roy should definitely be at the front of the line. I still think Melee- and Brawl-oriented DLC bundles are a definite possibility though.I would imagine that Roy is pretty low on the priority list for adding to the game, due to his status as a clone, and especially since we already have one Marth clone in the game. We would probably see Lucas, Wolf, IC's, and maybe Snake before him. But I can definitely see a clone characters DLC at some point, so I still have hope for the boy.
If Sakurai approves of having veterans return, it'd be amazing. He'd be doing the whole Smash fans a favor.What he does have going for him as a clone is that he's already a Smasher, so if they're going to put in any clones Roy should definitely be at the front of the line. I still think Melee- and Brawl-oriented DLC bundles are a definite possibility though.
They're dead, Jim.If Sakurai approves of having veterans return, it'd be amazing. He'd be doing the whole Smash fans a favor.
But before anything, I want Ice Climbers back. Mewtwo is coming, but I need the Ice Climbers before Roy.
I honestly think we would see Squirtle, Ivysaur, and/or a revamped Pokemon Trainer before him.I would imagine that Roy is pretty low on the priority list for adding to the game, due to his status as a clone, and especially since we already have one Marth clone in the game. We would probably see Lucas, Wolf, IC's, and maybe Snake before him. But I can definitely see a clone characters DLC at some point, so I still have hope for the boy.
We can't deal with any more suffering.How would all feel about Roy being a costume alt for Marth?
NO.How would all feel about Roy being a costume alt for Marth?
I don't see this happening. Sakurai made Lucina playable despite her only notable difference being her lack of a tipper, while Roy was different than Marth virtually everywhere.How would all feel about Roy being a costume alt for Marth?
and young link...Poor Roy, he was the only veteran without a trophy (Snake too, but he's 3rd party so no), could there be any possibiltiy with DLC? we'll see...
Some could argue one way is to have a prefix that distinguishes the two. The Announcer could say "Roy", for , but for Our Boy, he could say something slightly different, like "Lord Roy!" ...Then again, there's that FreakyForms trophy of a 'King Roy'... Only 1 of these Roys is Our Boy. If you left it to me to do the announcement call for Roy, I'd probably go with: "The boy Roy!"It would be pretty awesome if they actually brought back Roy as DLC. The only issue to me is that there's already a on the roster. Maybe they could differentiate the voices?
Peril Dance sounds really awesome! Also, just a point of reference, does Roy take damage with every sword strike, or is it just for his specials?So, as for a moveset:
Roy's playstyle is heavily centered on high risk, high reward. Most of his stats are pretty tame: he has moderately high speed, lackluster jumping prowess and somewhat light weight (slightly lighter than Mario). However, Roy's main perk relies on his sword. At the tip, it deals averange damage and knockback, but if you are hit by the blade, you are welcomed with brutal ammounts of damage, and enemies hit at the very hilt of the sword will be sent really far away, even at low percentages. Here's the catch, though; if Roy lands a hit with the hilt of the blade, he recieves recoil damage, which becomes more significant with his stronger moves.
Think of Roy as a merge between his gameplay style and that of Pichu's; most of his attacks hurt him, but the hurt the enemy even more.
- - Flare Blade: Roy's signature move. Like Eruption, this move involves Roy charging up his blade before releasing a powerful slash. Charge it too much and it will cause a deadly explosion that hits opponents far away and recoil on Roy. Sweetspotted, this attack can become a OHKO, dealing even more damage to his foes and himself.
- Great Flare Blade: A variant on his original move. The charge on this on takes less time and has additional range. However, the sweetspot is significantly weaker.
- Solar Blade: Pretty much the opposite of the original move. Instead of causing a double edged explosion, it will heal Roy if he connects the move with a target, at the expense of killing power. A safer option to compliment Roy's risky playstyle. Based on the Sol skill in Fire Emblem.
- - Peril Dance: A revamp on his original side special, Double Edge Dance. Roy still performs a series of slashes that variate by the player's input, like Marth's Dancing Blade. However, this time Roy releases a wave of flames with every slash he performs. Tilting the joystick at a given direction alters the angle of the waves, and Roy can perform up to three slashes. Based on Roy's ranged attack in FE6.
- Danger Dance: Like Peril Dance, but only produces a wave on the last wave. This wave, however, is larger and slower, being great for stage control.
- Double Edge Dance: Roy's classic Side B. This version doesn't produce any waves, making it more viable for combos. First two slashes deal considerable damage and set knockback, while the last one deals brutal knockback.
- - Blazer: Another of Roy's signature moves. Roy charges briefly before rising in a spiral of flames caused by his sword. During the charge, he is invulnerable to knockback and opponents touching Roy will be sent upwards before they get trapped in the fiery tornado Roy engulfs himself in. It can be angled in much more directions than Marth's Dolphin Slash, but doesn't recover as much; to compensate, he won't go into helpless mode after using this move (but he won't be able to use the move again in midair)
- Rapid Blazer: Roy goes further away with this move than with normal Blazer. However, it doesn't trap enemies in and the charge time is higher.
- Impact Blazer: The KO variation of this move. It doesn't require a charge before the rising, and at the apex of the jump, it causes a small explosion that sends victims flying away after drilling them all the way up (ew). Doesn't go as far as the regular version, and renders Roy helpless.
- - Counter: Roy's trusty Counter. The window of activation is limited, but deals twice the damage of the attack that connects with the counter.
- Meteor Counter: Sends opponents plummeting into the ground while only countering half the damage it counters.
- Mirror Counter: Lasts longer and is able to reflect projectiles, but deals the same amount of damage as the countered attack.
- - Limit Breaker: Roy's Final Smash. Based on Roy's Critical Hit animation when wielding the Sword of Seals, Roy leaps into the air and launches a freaking GINORMOUS fire wave into the battlefield, wreaking havoc on everyone (think of Zero's Genmu Zero move in Mega Man X5/Marvel Vs Capcom 3).
Every swordstrike will hurt Roy if the sweetspot at the hilt connects with an opponent. Some attacks do more recoil damage than others, though.Peril Dance sounds really awesome! Also, just a point of reference, does Roy take damage with every sword strike, or is it just for his specials?
As a Dr. Mario main, i can't see Roy being a costume.How would all feel about Roy being a costume alt for Marth?
If Roy, < this handsome fella, were to be DLC. I think they easily could just alter 's name by calling him "Roy Koopa", because that IS his name. I'm insulted that they just went with "Roy" for him, when that isn't even what he's addressed as in his own perspective series.Some could argue one way is to have a prefix that distinguishes the two. The Announcer could say "Roy", for , but for Our Boy, he could say something slightly different, like "Lord Roy!" ...Then again, there's that FreakyForms trophy of a 'King Roy'... Only 1 of these Roys is Our Boy. If you left it to me to do the announcement call for Roy, I'd probably go with: "The boy Roy!"
Do they actually go "Roy's our Boy" for Roy Koopa!?If Roy, < this handsome fella, were to be DLC. I think they easily could just alter 's name by calling him "Roy Koopa", because that IS his name. I'm insulted that they just went with "Roy" for him, when that isn't even what he's addressed as in his own perspective series.
He even stole our boy's crowd chant, seriously.