Corgian
Smash Apprentice
With Smash 4, many changes have occurred from previous renditions of the Smash universe. One of the more notable changes was to our character of choice, Bowser, whose mobility and speed changed more than any other character. He's now bigger, faster, and stronger too, he's the first member of the cast to be noticed by universally by the meta with the release of the game. That being said, I want to discuss a useful tool that I don't see that many Bowsers do that apparently helps in quite a few matchups, but slows down everything to a snail's pace.
Walking.
Now, I understand that while Bowser's walk speed is the fastest it has ever been, he has the 4th slowest walk in the game. This makes walking far more situational than for other characters such as Fox or Marth. That considered, since walking, unlike running, allows us to retain the use of all of our moves, I can definitely see it being helpful considering his big meaty tilts and smashes. I haven't experimented enough with walking with Bowser, but I want to hear what others think when it comes to strolling with the Bowz.
I've been thinking about this often ever since Nick Riddle told me about a month or two ago that a good way to deal with characters such as Samus and Link is to walk more. We lose quite a few frames by running into a perfect shield against projectiles, but is it enough to justify the overall loss of speed? For reference, while Bowser has the 4th slowest walk in the game, he has the 14th fastest run. That is a massive change in the speed of approach. Is it possible that we can use this to our advantage? What can be done with walking by Bowser that we can't do by running into shield and then doing an immediate action OoS?
Walking.
Now, I understand that while Bowser's walk speed is the fastest it has ever been, he has the 4th slowest walk in the game. This makes walking far more situational than for other characters such as Fox or Marth. That considered, since walking, unlike running, allows us to retain the use of all of our moves, I can definitely see it being helpful considering his big meaty tilts and smashes. I haven't experimented enough with walking with Bowser, but I want to hear what others think when it comes to strolling with the Bowz.
I've been thinking about this often ever since Nick Riddle told me about a month or two ago that a good way to deal with characters such as Samus and Link is to walk more. We lose quite a few frames by running into a perfect shield against projectiles, but is it enough to justify the overall loss of speed? For reference, while Bowser has the 4th slowest walk in the game, he has the 14th fastest run. That is a massive change in the speed of approach. Is it possible that we can use this to our advantage? What can be done with walking by Bowser that we can't do by running into shield and then doing an immediate action OoS?