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THE LEGEND OF ZELDA [3d animations]

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France

Neon Ness

Designated Procrastinator
Joined
Jul 10, 2008
Messages
3,631
Uhm... whoa.

That is really good quality for having been made all by one person. Like really good, I was surprised. I almost can't believe you had the dedication to work 13 hrs a day for 12 days straight :laugh:

I hope this sort of talent lands you a successful career somewhere down the road.
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
Overall this was well done, good job.
I saw a few things that you could improve on though, I don't know if you came here looking for a critique though ;]
 

Spire

III
BRoomer
Joined
Apr 13, 2008
Messages
15,079
Location
Texas
Holy mackerel...

This is fantastic work. The trailer for your upcoming video really got me. Using a waterless Zora's Domain as Ganondorf's grounds was genius.
 

Glöwworm

Smash Lord
Joined
Jun 23, 2010
Messages
1,417
Location
CA
Well done! The animations are great!

Some of the spelling is a little off but who cares about that... I'm a terrible speller myself lol.

Thumbs up.

You have been approved by 3 members of the Orange Council... you get an internet cookie ( : : )
i think the mispellings was done by the translator as in the credits it shows the name of somebody else as the translator.
 

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France
Uhm... whoa.

That is really good quality for having been made all by one person. Like really good, I was surprised. I almost can't believe you had the dedication to work 13 hrs a day for 12 days straight :laugh:

I hope this sort of talent lands you a successful career somewhere down the road.
I hope too ^^

Overall this was well done, good job.
I saw a few things that you could improve on though, I don't know if you came here looking for a critique though ;]
Yes you can critique them ^^ as far as i'm concerned all critiques is good ;)


The whole 'Orange' part's been a bit compromised, don't you think? :p
Reguardless, you still get a cookie.
Soory i'm french and i don't understand what is a "cookie" xD

As far sa my trailer concerned i haven't finish the story for the moment so i will probably add few elements ^^ (sorry for my english i'm not very good xD)

I just would like to tell you THANKS ;)
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
Yes you can critique them ^^ as far as i'm concerned all critiques is good ;)
Well your editing is superb, and visually it's great.

There are a few tricks I would use to make body movements more natural looking.
For example, @1:20 in the Majora's Mask video, you show a quick clip of link walking. However, his arms are moving forward on the same side his legs are moving forward. When people walk, their leading arm is opposite to their leading leg.
You can make movement in general more natural by small tweaks in the movements, such as speeding up and slowing down an arm swing during a sword fight, or having Link's hips and back move with his arm movement. Human movement is very inaccurate in real life.

Do you take school for animation by the way? I would be very impressed if you're self taught.
Soory i'm french and i don't understand what is a "cookie" xD

The greatest thing you can possibly win on the internet, next to the internet itself.
 

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France
Well your editing is superb, and visually it's great.

There are a few tricks I would use to make body movements more natural looking.
For example, @1:20 in the Majora's Mask video, you show a quick clip of link walking. However, his arms are moving forward on the same side his legs are moving forward. When people walk, their leading arm is opposite to their leading leg.
You can make movement in general more natural by small tweaks in the movements, such as speeding up and slowing down an arm swing during a sword fight, or having Link's hips and back move with his arm movement. Human movement is very inaccurate in real life.

Do you take school for animation by the way? I would be very impressed if you're self taught.
Oh thanks i haven't seen that ! ^^ it's an stupid error xD thank you for your advice :)

Indeed i'm not in a school ^^ i learne only with tutorials that i find on internet xD it's possible that the next year i will be in a school for 3d animations ^^ but not for the moment ;)
 

Yink

The Robo-PSIentist
Joined
Oct 6, 2009
Messages
7,419
Location
Osaka, Japan
NNID
SSBYink
Ah R-w@n I've seen your stuff before! It still looks just as fantastic. : )

Loved watching them.
 

ZIO

( ͡° ͜ʖ ͡°)
Joined
Sep 14, 2006
Messages
10,884
Location
FREEDOM
This stuff does look amazing.

this only beef I have is that your characters still feel quite stiff. I know that's a process to learn, but I hope you can loosen them up a bit in the future. :)
 

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France
This stuff does look amazing.

this only beef I have is that your characters still feel quite stiff. I know that's a process to learn, but I hope you can loosen them up a bit in the future. :)
Thanks :) Don't worry I'll try to improve it ^^
 

SuSa

Banned via Administration
Joined
Jul 20, 2008
Messages
11,508
Location
planking while watching anime with Fino
.... wow... Oo usually looking at peoples first 3D things they're horrible.. but these were pretty good...

My only suggestion is to study human movement. I know it might sound weird, but actually... find videos of people walking or fake fight scenes from movies. XD It may sound insane considering you've been seeing people walk your whole life, but to just have a video to compare a walk to can help considerably.

I'm not a 3D person, but I have a few friends who do it. =P Just like with anything, references can help more than a person thinks.

Doing a very nice job, keep up the good work. :)
 

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France
.... wow... Oo usually looking at peoples first 3D things they're horrible.. but these were pretty good...

My only suggestion is to study human movement. I know it might sound weird, but actually... find videos of people walking or fake fight scenes from movies. XD It may sound insane considering you've been seeing people walk your whole life, but to just have a video to compare a walk to can help considerably.

I'm not a 3D person, but I have a few friends who do it. =P Just like with anything, references can help more than a person thinks.

Doing a very nice job, keep up the good work. :)
Oh thanks man :) it's a good idea ! i don't know why i haven't thought it before xD
What would be cool is that i use motion capture :p
 

R-w@n

Smash Cadet
Joined
Nov 10, 2008
Messages
47
Location
Mulhouse, France
Thanks . I'm 19 ;)

As soon as posible i will post some screenshots in order to show you the progress of my upcoming video ! ^^
 
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