choknater
Smash Obsessed
Soooo, guys. Ever since I picked up Ice Climbers it's been an endless struggle for me to conquer IC's counter characters. There have been quite a number of difficult matchups that it took me a while to figure out... Peach, Fox, Ganon, Marth, Jigglypuff, Samus, and even G&W and Yoshi. There were also times where characters who are supposed to suck against IC's (like Sheik and Falco) became very challenging. But at this point I've pretty much figured out all the matchups and I am able to play confidently at them.
So now there's one, just ONE LEFT that is really difficult for me. I need your help, IC board!
I'm pretty sure we all agree on why Luigi is difficult, right?
We'll I'll elaborate on a some important notes.
1. Luigi wavedashes faster than the IC's.
In fact, he is the only character who can do that. Obviously, this would give him some advantages. He outspeeds and outranges them with what seems like almost double their wd length. His horizontal movement (coupled with that sliding tornado of his) makes it very difficult to punish any mistake he makes, which he covers with double aerials and shield stun. His wd smashes are able to push the IC's back really far. So pretty much his approaches are clean and almost unpunishable. It seems like the only way to stop his approach is to predict and intercept him with some sort of forward tilt or smash, or a blizzard or block...
So my question is, how do I deal with fighting Luigi when I am being forced into defensive game? How can I take offense? It works against Falco because you can kill him from a single punished mistake. Luigi, unfortunately, can't be combo'd to death from 0%. Let's assume I don't know how to wobble.
2. Luigi has double aerials.
This is the main reason why it's hard to shield grab him. Sometimes I just really need to get that grab to kill him off without having too much lag. Fsmashes and usmashes can be too risky because of the lag, and it's hard to hit him with dsmash because 1 his horizontal movement is faster and 2 he's in the air a lot of the time. So is there a way to punish him between his aerials or should I just roll away? Is there any way to prevent that kind of approach in general?
3. Luigi beats IC's on FD.
So let's say I get used to the matchup... Now what stage should I pick against him? From past experiences I've seen that Luigi is pretty much the only character that gains an advantage against Ice Climbers on FD because of his WD speed. He seems to control the space much better because his moves are faster, with faster ways to approach, and less lag.
Would it be okay to pick a small stage like Yoshi story? How about a big one like Dreamland? Are there any unorthodox counter picks (Mute, Corneria, a moving stage...?) that would work in this matchup?
More questions later. Thank you guys very very much for your help!
So now there's one, just ONE LEFT that is really difficult for me. I need your help, IC board!
I'm pretty sure we all agree on why Luigi is difficult, right?
We'll I'll elaborate on a some important notes.
1. Luigi wavedashes faster than the IC's.
In fact, he is the only character who can do that. Obviously, this would give him some advantages. He outspeeds and outranges them with what seems like almost double their wd length. His horizontal movement (coupled with that sliding tornado of his) makes it very difficult to punish any mistake he makes, which he covers with double aerials and shield stun. His wd smashes are able to push the IC's back really far. So pretty much his approaches are clean and almost unpunishable. It seems like the only way to stop his approach is to predict and intercept him with some sort of forward tilt or smash, or a blizzard or block...
So my question is, how do I deal with fighting Luigi when I am being forced into defensive game? How can I take offense? It works against Falco because you can kill him from a single punished mistake. Luigi, unfortunately, can't be combo'd to death from 0%. Let's assume I don't know how to wobble.
2. Luigi has double aerials.
This is the main reason why it's hard to shield grab him. Sometimes I just really need to get that grab to kill him off without having too much lag. Fsmashes and usmashes can be too risky because of the lag, and it's hard to hit him with dsmash because 1 his horizontal movement is faster and 2 he's in the air a lot of the time. So is there a way to punish him between his aerials or should I just roll away? Is there any way to prevent that kind of approach in general?
3. Luigi beats IC's on FD.
So let's say I get used to the matchup... Now what stage should I pick against him? From past experiences I've seen that Luigi is pretty much the only character that gains an advantage against Ice Climbers on FD because of his WD speed. He seems to control the space much better because his moves are faster, with faster ways to approach, and less lag.
Would it be okay to pick a small stage like Yoshi story? How about a big one like Dreamland? Are there any unorthodox counter picks (Mute, Corneria, a moving stage...?) that would work in this matchup?
More questions later. Thank you guys very very much for your help!