I'm not trying to judge Half-Genie Hero, I'm just trying to point out that good games take time to make, and the fact that these are coming out so quickly is concerning. Due to my personal policy against buying digital games on consoles, and since WayForward apparently can't code for **** on PCs, the only Shantae game I've been able to play is the first one. It seemed like it was developed with care by people who were trying to make something good, instead of people who were only in it for the money. Unfortunately, WayForward is known mostly for producing licensed games, which have a reputation in gaming for being cheap cash-in that are almost universally terrible. Even if a game was developed by people who care, that doesn't mean that businessmen won't try to come in and mess it up in the search for ever-higher profits, while destroying the good thing they had going for them. Look at Assassin's Creed 1. Sure, the gameplay is unconventional and certain aspects are a little unpolished, but the storyline is solid and it's one of the more memorable games I've played (which is saying a lot, coming from me). Then AC2 came around, and the smart story was dumbed down quite a bit and the mechanics were reworked to be more gamey. Assassin's Creed became a yearly release and almost everyone agreed that the series suffered for it. I don't want the same thing to happen to Shantae.
Undoubtedly, adding Shantae to Smash is great marketing and will boost the series' popularity immensely, but maybe it's also a good thing if she doesn't make it in.
Maybe this was the wrong place to talk about this, I've been to the Isaac thread and figured this was sorta like a Shantae social.