Manic Rykker
Smash Lord
Well. I have a few arguments pegged so far. Check em out:
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"Shantae is too obscure"
This "obscurity" so many contractors bring up is very unjustified.. Her obscurity in the industry can primarily be singled out to just bad luck. Her first game, "Shantae" (2002), was for the gameboy color... As you might notice by the year, this was near the end of the handhelds life. This caused Shantae to see a limited release.. A shame for such a good game (and later for such a good series). The poor girl unfortunately wouldn't see a sequel for eight years because of all this.. Risky's Revenge, in 2010. Many other Shantae fans will agree with me she deserves much more exposure in the industry, and will agree they are happy they stumbled upon the series.
"Shantae is an indie character! There's no way she could get in!"
This may be so by today's standards, but she hardly feels indie when you look at her games...
Shantae = Gameboy Color 2002
Shantae: Risky's Revenge = DSiWare (Also had ports for iOS and Steam later, but still..) 2010
Shantae and the Pirate's Curse = Wii U AND 3DS 2014
Shantae: Half-Genie Hero = Wii U (Still in development)
Notice any pattern here? 99% of the games are on Nintendo consoles.. (Save for Risky's Revenge, and even those were just later ports) Awfully dedicated for an indie character.. (Heck some could even go as far to call her First Party Indie at this point). She is much more than "just an indie character". She has been with Nintendo for a very long time, has a lot of history with them, and has been very loyal.
"Shantae is an indie/3rd Party character! They would have to jump through too many hoops, and deal with too much licensing issues to get her in."
Thats not valid any longer. Wayforward, the company that produces the Shantae games, is ALL FOR her presence in smash. Don't believe me? Check this out: https://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero/posts/1187315
Seems like it wouldn't be an issue to me... they even made possible alternate costumes she could use.
"What would she do? She hardly seems like she would bring much to the game."
Hardly true. Her games provide her with many options for a unique and effective moveset. From her transformation abilities, to the Pirate gear she had access to in Pirate's Curse.. She even has access to magic.
"When do you hear people talking about wanting Shantae be in the game before the Fighter Ballot was announced."
Same thing could be said for a lot of characters... The support and desire for these characters has always been there.. the ballot just caused it to boil to the surface.
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If any of you have any other possible arguments to add, feel free to shoot em up. I would love to add them to this! We need all the defences we can get.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"Shantae is too obscure"
This "obscurity" so many contractors bring up is very unjustified.. Her obscurity in the industry can primarily be singled out to just bad luck. Her first game, "Shantae" (2002), was for the gameboy color... As you might notice by the year, this was near the end of the handhelds life. This caused Shantae to see a limited release.. A shame for such a good game (and later for such a good series). The poor girl unfortunately wouldn't see a sequel for eight years because of all this.. Risky's Revenge, in 2010. Many other Shantae fans will agree with me she deserves much more exposure in the industry, and will agree they are happy they stumbled upon the series.
"Shantae is an indie character! There's no way she could get in!"
This may be so by today's standards, but she hardly feels indie when you look at her games...
Shantae = Gameboy Color 2002
Shantae: Risky's Revenge = DSiWare (Also had ports for iOS and Steam later, but still..) 2010
Shantae and the Pirate's Curse = Wii U AND 3DS 2014
Shantae: Half-Genie Hero = Wii U (Still in development)
Notice any pattern here? 99% of the games are on Nintendo consoles.. (Save for Risky's Revenge, and even those were just later ports) Awfully dedicated for an indie character.. (Heck some could even go as far to call her First Party Indie at this point). She is much more than "just an indie character". She has been with Nintendo for a very long time, has a lot of history with them, and has been very loyal.
"Shantae is an indie/3rd Party character! They would have to jump through too many hoops, and deal with too much licensing issues to get her in."
Thats not valid any longer. Wayforward, the company that produces the Shantae games, is ALL FOR her presence in smash. Don't believe me? Check this out: https://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero/posts/1187315
Seems like it wouldn't be an issue to me... they even made possible alternate costumes she could use.
"What would she do? She hardly seems like she would bring much to the game."
Hardly true. Her games provide her with many options for a unique and effective moveset. From her transformation abilities, to the Pirate gear she had access to in Pirate's Curse.. She even has access to magic.
"When do you hear people talking about wanting Shantae be in the game before the Fighter Ballot was announced."
Same thing could be said for a lot of characters... The support and desire for these characters has always been there.. the ballot just caused it to boil to the surface.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
If any of you have any other possible arguments to add, feel free to shoot em up. I would love to add them to this! We need all the defences we can get.