STATS
Size: Near that of
Weight:
Ground speed:
Air speed:
NEUTRALS
Jab: Rapid hair whip, no finisher. (1.1% per hit, literally 1* knockback)
Dash: Elbow dash from
GBC!Shantae. (Deals 3-8% based on timing and 20-40 knockback at 70deg)
Forward tilt: Left straight, right straight. Can't be spammed. (Solid 3% per punch, plus 10 or so Sakurai-angle knockback)
Up tilt: Shantae plants her hand down and pulls off Sonic's u-air from a handstand. (2% and 6.9% at 90deg, in that order; 10 then 20.4 set knockback)
Down tilt: Same as jab, but not as rapid. (2.2% and 14.5 knockback, Sakurai angle)
SMASH ATTACKS
Forward smash: Stands her ground while charging, then spins lunges forward using the Side Kick from Pirate's Curse. The more you charge, the further Shantae kicks; the maximum is 2.25 stage builder blocks. (13.5-17% based on timing, 111.1-128 knockback at 11deg)
Up smash: Shantae generates a flame that grows as she charges. When she actually attacks, Shantae punches the ground with the flame stuck in her hand, creating a sparkling pillar of flame that reaches up to 1.5x her height. (4 rapid hits of 1.625%, then one bigger hit worth 11%; rapid hits worth 3 to 1* knockback, while big hit has 100 knockback, all from 110deg to 90deg)
Down smash: Mario's breakdance, kind of. (Front hit 18% and 104.3 knockback at 30deg, back hit 10% and 98.9 knockback at 130deg)
* denotes set knockback