ADHD
Smash Hero
Sheik does have a chaingrab on ness here it is just skim to ness
http://jp.youtube.com/watch?v=i85euqQhlS4
http://jp.youtube.com/watch?v=i85euqQhlS4
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There's no DI in grab breaks, fyi.There are many factors involved here. If DI is applied, I doubt Shiek will reach Ness fast enough. And for the jump break, Ness reacts more quickly than the characters involved. Not to mention that you can interrupt the grab with something we call the super grab break. So, no until we find otherwise.
That's a bad thing. Grab release to f-tilt lock. Q_QOn the negative side, she can grab you, and grab release ftilt you.
Which I might add, can be effectively averted with your super grab break discovery (surprise the player)Yea EB360 we already figured out the CG does not work. The jump break to f air does not work either. Only thing that may work is grab release to forward tilt.
So is the matchup no longer broken?It's true everyone should have know how to break a grab but I brought it up because I've been watching people get pummeled about 5 times at 0 percent because all they do is mash buttons and go wild on their controller...
Everyone should have been at least breaking grabs by rotating the controller...
So it will definitively stay under this name... What else to call it but Rotate the controller and flick the C stick...
People mash buttons... Ask a lot of people how they break from grabs and they'll tell you mash buttons...
Pressing R, L, A, B, Y, X, or Z will deduct 6 frames...
press it 4 times and it's 24 frames
Pressing 1 cardinal direction takes away 6 frames...
Basically 1 rotation is 24 frames
Because of brawl's weird C stick you can no longer smash unless you return to neutral so rotating this is useless...
C stick inputs a direction and A... It should still do it in grabs... You can add R's and L's to this...
Certain things will slower your rotation... This is a personally preference... It depends on how your bones and muscles are in your hands...
In essence Rotate the control stick and Press Some sort of button(s)... For me this happens to be the C stick...
Which still unable to prove may input 1 direction and A...
Meaning even if I flick it half as slow as I press A I will still break as fast as pressing A...
( I actually flick it a lot faster than I press A
Plus due to me having access to R and L using My method helps me when I need to spot dodge...
People go spamtastic on their controls, Not necessarily a bad thing but if you are getting pummeled 5 or 4 times by Marth at 0 percent, You have a problem...
And if you get grabbed again or even better attacked out of the grab you have a problem as well...
So Yes, We do not Need a name for it, But people recognize and use things that have names better... We post here to try to help people in their quest to be good... Sometimes we have to name and point out the obvious...
It never was broken... All marth does is chain grab Ness... Break out faster DI away, it'll end faster and result in less damage...So is the matchup no longer broken?
versus Marth I mean.
It doesn't end in a smash.... Yes you will take a bit of damage... No it is not broken, I faced Marths in tourneys and won pretty easily... F air out ranges Marth's swordIt's still broken. Marth has a really good matchup against ness with or without the sadgrab. and minimizing damage doesn't change the fact that you're caught in a bunch of unavoidable damage that ends in a smash.
You forgot aerial mobility, which enables Ness to actually be able to beat Marth in the air. Ness also outranges Marth in certain areas.Uh.... last time I checked, Marth out-everything'd Ness in every department except for weight and having a projectile.
It isn't an infinite, call it something else please, Ness has bad tourney results because not many people play Ness in tourneys...Then its settled, the infinite isn't that bad. Then why does Ness have bad tourney results?