chimpact
Smash Lord
that I like to do.
If my opponent is pursuing me in the air pluck a banana (facing away from my opponent so that the banana lands towards him) and Z drop one that is in my hand. if they try to sandwich in between the two nanas i can bair, fair FF up air or they can hit the two other bananas or catch the bananas or airdodge the aerial. All options allow me to reach the ground safely and reset my spacing/position.
After getting hit off stage, B reverse pop gun cancel to face away from the stage and pluck a banana. Sometimes I grab it, sometimes I don't. I mix it up so my opponent can't punish me easily. if they go for it and you still have your jump you can attempt to spike them, but be real careful. If i have a banana in my hand already and don't need to DI with it. I pluck then throw it up. It kinda guarantees that ill make it back on stage no problem.
Z drop above the opponent to Diddy hump. if they spotdodge, im sure the didy hump gets them if they get hit and trip the diddy hump still gets them , but a grab works much better, and if they shield you can diddy hump. Or Side b to z drop. If you barely miss a side b because your spacing gets missed up, just jump after you miss it instead of doing a kick and zdrop the banana and DI the direction opposite of which you diddy humped in order to not get punished.
Z drop to instant throw. It's a pretty good way to trick your opponent. Since people already rarely regularly throw bananas and two different ounds are made from Z drop and instant throw, it might catch your opponent off guard. Ive also seen Count do z drop to glidetoss and get a few people with that.
I wanted to write more, but I forget exactly what I was gonna write. Maybe ill refresh my memory and edit this post.
If my opponent is pursuing me in the air pluck a banana (facing away from my opponent so that the banana lands towards him) and Z drop one that is in my hand. if they try to sandwich in between the two nanas i can bair, fair FF up air or they can hit the two other bananas or catch the bananas or airdodge the aerial. All options allow me to reach the ground safely and reset my spacing/position.
After getting hit off stage, B reverse pop gun cancel to face away from the stage and pluck a banana. Sometimes I grab it, sometimes I don't. I mix it up so my opponent can't punish me easily. if they go for it and you still have your jump you can attempt to spike them, but be real careful. If i have a banana in my hand already and don't need to DI with it. I pluck then throw it up. It kinda guarantees that ill make it back on stage no problem.
Z drop above the opponent to Diddy hump. if they spotdodge, im sure the didy hump gets them if they get hit and trip the diddy hump still gets them , but a grab works much better, and if they shield you can diddy hump. Or Side b to z drop. If you barely miss a side b because your spacing gets missed up, just jump after you miss it instead of doing a kick and zdrop the banana and DI the direction opposite of which you diddy humped in order to not get punished.
Z drop to instant throw. It's a pretty good way to trick your opponent. Since people already rarely regularly throw bananas and two different ounds are made from Z drop and instant throw, it might catch your opponent off guard. Ive also seen Count do z drop to glidetoss and get a few people with that.
I wanted to write more, but I forget exactly what I was gonna write. Maybe ill refresh my memory and edit this post.