Purpletuce
Smash Lord
So I was just practicing this new thing I found, and it is kind of awesome. When you're recovering low, you can toss an egg to sweetspot the ledge, which is nice, but your move has no priority, so it is risky if you get hit. If you option select a tech the moment you hit UpB, you will throw the egg, and be able to tech the stage if you get hit. While you're throwing the egg/getting hit, SDI into the stage with quarter circle DI, and end by going up, to jump out of the tech. Finally, airdodge to cancel the momentum of your jump, into landing on stage.
Summary: go for UpB sweetspot, as you toss egg hit R then SDI in, airdodge onte stage after tech.
The egg will still come out, and can hit your opponent.
This is something I would use if your opponent charges smashes to edgeguard you.
I have done this, I'm not theorycrafting, but haven't gotten chance to try it in a real match. ATM I have a horrible success ratio with it, and it isn't part of my gameplay at all, and I don't know if it is practical.
I am sharing this as soon as I discovered it and thought instead of practicing on my own, I would put it up here for other Yoshis to try.
Edit: I already brought this up before, but just a reminder since I'm putting up the technical stuff. . . shield drop -> platform cancel U-air is amazing, and can't really be punished unless you mess up somehow, and it follows up really easy, so Yoshis should implement that as well. . .
The other option (harder) is to neutral tech then airdodge up onto the stage.
Summary: go for UpB sweetspot, as you toss egg hit R then SDI in, airdodge onte stage after tech.
The egg will still come out, and can hit your opponent.
This is something I would use if your opponent charges smashes to edgeguard you.
I have done this, I'm not theorycrafting, but haven't gotten chance to try it in a real match. ATM I have a horrible success ratio with it, and it isn't part of my gameplay at all, and I don't know if it is practical.
I am sharing this as soon as I discovered it and thought instead of practicing on my own, I would put it up here for other Yoshis to try.
I feel like some other player is going to say he discovered this already . . .
Edit: I already brought this up before, but just a reminder since I'm putting up the technical stuff. . . shield drop -> platform cancel U-air is amazing, and can't really be punished unless you mess up somehow, and it follows up really easy, so Yoshis should implement that as well. . .