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Technically, bthrow and fthrow to spike chain grabs only necessary?

LaserBust

Smash Journeyman
Joined
May 21, 2007
Messages
308
Location
NewportNewZ,Va
Alternating throws Guarantees 50% 2 Death once u get good at it..

Dthrow CGs sometimes nets u no more than 1 or 2 throwZ.

Spikes arent allways possible.

Meteor Canceling doesn't exist.

Id say, learn 2 Desynch b4 learning CGs, but I seriously think yur ICs will b absolutly feared if u took the time 2 learn those grabs.
 

Speedsk8er

Smash Champion
Joined
Apr 16, 2006
Messages
2,212
Location
Raleigh, NC
I rarely ever alt grab with consistency. The players I play against miss the techs alot so I do like 2 grabs into a spike into a Block reset -> regrab ->repeat.


>__________________>

It works.
 
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