A bad controller? he diserves a much better one and im glad you got him one.. If you guys all have money and plan on getting a great controller, buy this.
http://www.amazon.com/Official-Nintendo-Classic-Gamecube-Wii-Controller/dp/B0017KIBAI Its in my opinion the best controller you can use. 3 meter long cable (the longest for GC) A stylish white, fully functional, official nintendo brand, and its actually a japanese import! Ive had mine for about 4 months now and its still great.
Happy birthday to adrian as well, he was 6 and played smash brothers with an attitude of a competitive community. simply amazing.
Zachattax64 that controller looks awesome, yeah Christian still needs a new controller when we practice I use the crappy one now. He uses mine, so when we do buy him a controller we might get him the one you mentioned.
Also he appreciates the thoughts, he has had one hell of a day.
Teaching Children Melee 6: Update and Spacing
So as the above reply states it was Adrian's birthday today, he got some cool gifts but he also got super smash bros brawl. Now he was extremely happy to have gotten this game. Him and Christian immediately noticed that it was slower(which is good it means they at least understand melee's pace a little bit). However they did already bring up whether they would want to switch to brawl or not. This is reasonable, my main question is whether I should intervene or not. Because to put it simply while I definitely favor melee to brawl. I don't totally have the right to just take them away because I am bias. I just want to hear a second opinion on whether that is fair or not. The idea is that while I will keep playing melee if they want to switch or want to do both or something, I will say my opinion, but pretty much let them do what they want. So please tell me if that is a good idea or not.
Anyways I actually have some stuff to talk about as far as melee goes if they continue to play that.
Christian's progress is incredible, honestly I don't know when but he is really good at short jump nair's as well as other air attacks now. He uses his projectiles to rack up damage as well as space his opponents(although spacing is something i'll mention in a bit). Needless too say the roll dodging idiot is definitely gone and while sometimes I do catch him slip. I'd say that his game has improved a lot compared to the video from like a week and a half ago.
Adrian's is weird right now. I did get him that new controller for his birthday(nintendo brand purple controller for those wondering) but as far as his progress goes, well...he hasn't really made any XD He is definitely watching a lot of Dr. Mario vids(mostly shroomed from wherever tournaments I could find) but he seems to have hit a wall of sorts. This is partially my fault, and partially a sudden change in his personality. This might be some sort of younger brother effect, but as of a few days ago he literally throws a fit when he starts losing, I had a feeling it would come eventually the whole tears and stuff. But it is really just more raging than anything else, he doesn't cry as much as scream and kick a lot calling lies and what not. When I am trying to show his pill game and he can't seem to do a pill double jump pill move. After like 10 tries he just totally loses it, it is somewhat frustrating. I realize this may partially be my fault since he has definitely been losing a lot more lately with all this training and him being the younger one. He also gets really cocky when he starts winning. I do understand that many people do act this way and its not completely unnatural, but I will say he is growing into this habit. And I am really going to try and stop it before it becomes permanent. I refuse to let him pull that kind of crap in any sort of competitive environment(he was doing it during his party and I let it slide for today because of his birthday and all).
This is something I haven't tried yet, but I want some advice for what I want to teach next. I really want to teach them about spacing, I probably would've done this sooner. But I really only have about as well of a grasp as they do, I want to give my definition of it, and then see if you guys approve of it. It's important that I give them a clear definition of this because they main young link and Dr. Mario, and projectiles play a big part. So here is my basic definition of spacing.
"The idea that a character keeps himself out of opponents range and looks for a place to strike." This is a general idea I have of spacing, to use my fireballs(I main Mario btw), and wait for the opponent to slip up and then run in and attack. I really don't want to mess this lesson up, Christian main's young link and many have already said how important projectiles are. Adrian main's Doc and were working on his pill game XD But I would seriously appreciate some feedback on this, I won't say anything advanced or extreme to them. But I would definitely appreciate it if I for sure had a complete understanding of spacing. Since feeding them false information would be a horrible idea.
That about wraps it up for this post. See ya guys next time.