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TCRhade's Posse: GRAPHICAL EFFECTS GET! Pics coming up!!

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TCRhade

Smash Champion
Joined
Jan 10, 2008
Messages
2,829
Location
Quebec, Canada
NNID
TabuuForte
I have none in mind right now... but it could be a huge fireball...

And he works. Just can't run and can't be thrown. Everything else works. You still have FitYoshi.pac? I'm just worried about the filesize of his Motion file.
 

TCRhade

Smash Champion
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Jan 10, 2008
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2,829
Location
Quebec, Canada
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TabuuForte
I'll actually try the model changer this time. It's the original model from FitGKoopa00.pcs, with no added bones. Not the same as the one on Yoshi.
 

hammerbros.98

Smash Lord
Joined
Mar 16, 2011
Messages
1,264
yes. that is fine!
for Ground Pound.
try copy codes from FitGKoopa.pac

How I know this?
becuase Bowser and Giga Bowser had Article...I think.
Article can patched with .REL.
without .REL You can't use same Article.
 

TCRhade

Smash Champion
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Jan 10, 2008
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2,829
Location
Quebec, Canada
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TabuuForte
It's missing A LOT of subactions.
And he TPoses at 3rd hit. IS there a way to PSA this without using IC-constant?

And do you know how to use the soundbank code? I need to switch Luigi's to Bowser's.
 

hammerbros.98

Smash Lord
Joined
Mar 16, 2011
Messages
1,264
but more harder to use it.
Sound Bank Modifier NTSC-U:[Phantom Wings]
4A000000 80AD89E0
14000020 0000000B
E0000000 80008000
 

hammerbros.98

Smash Lord
Joined
Mar 16, 2011
Messages
1,264
I don't know.

Timer
If Press Button
change Subaction
End If


try 2
Sound Bank Modifier NTSC-U:[Phantom Wings]
4A000000 80AD89E0
14000044 00000008
E0000000 80008000
 

TCRhade

Smash Champion
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Location
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TabuuForte
I don't either...

I am working on Giga's Catch. Trying it again on Yoshi. I gave up the one on Luigi.

OMG!! I FIXED HIS CATCH!!
 

TCRhade

Smash Champion
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Jan 10, 2008
Messages
2,829
Location
Quebec, Canada
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TabuuForte
It worked! :D

And I started using his soundeffects too. :) And I removed the ModelChanger events and I'll make him go in his shell manually in the Motion file.
 
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