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T-Stick

epic of DE

Smash Journeyman
Joined
Feb 27, 2008
Messages
223
Location
Newark, DE (only a mile from University of Delawar
Well...I don't main ganon personally but I don't see a great reason to switch the c-stick to tilts is what I think you're refering to.

this only makes a difference on the ground since whether its tilts or smashes in the air ganon will do a stomp if you tap the c-stick down with either set-up.

the best advice I'd say it to experiment with both and find if one works better for you than the other.
 

Stormbane

Smash Rookie
Joined
Apr 6, 2008
Messages
7
Location
New Hampshire
There's really no point in switching the c-stick to tilts for any character. It takes some getting used to but all you need to do is slightly hit a direction and hit a to use a tilt. The c-stick makes good use of smashing as quick as possible.
 

Tujex

Smash Ace
Joined
Oct 26, 2004
Messages
576
Location
Memphis. TN
IT's actually easier to do tilts with the basic controls than it is to do a smash attack. Leave the C-stick to smashes.
 

J0RDY

Smash Journeyman
Joined
Mar 29, 2008
Messages
229
Location
England
EXCEPT, when you do a dair with a tilt stick you dont fast fall :S thats it
 

Jekyll

Smash Ace
Joined
Aug 3, 2005
Messages
997
Location
Redwood City, CA
EXCEPT, when you do a dair with a tilt stick you dont fast fall :S thats it
^^ THIS!

It also makes it easier to:
  • Pivot tilts
  • Do followups after >+B
  • Buffer tilts after anything.

If you want to compare the ease of doing Gerudo followups with the two different setups, I can tell you that A-sticking makes it ridiculously easy. You just hit the direction of the tilt between the two times that your opponent bounces(I think...it's become so automatic I might have to check that). You can talk with Swoops about how it's done the other way since I'm pretty sure his C-Stick is still set to smashes and he's able to do them.

Between that and being able to do Dairs on the fly while edgeguarding without worrying about fastfalling to my death, I'm A-sticking for life.
 

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
1,000
Location
Tempe, AZ
NNID
SwoopsTii
It also makes it easier to:
  • Pivot tilts
  • Do followups after >+B
  • Buffer tilts after anything.

If you want to compare the ease of doing Gerudo followups with the two different setups, I can tell you that A-sticking makes it ridiculously easy. You just hit the direction of the tilt between the two times that your opponent bounces(I think...it's become so automatic I might have to check that). You can talk with Swoops about how it's done the other way since I'm pretty sure his C-Stick is still set to smashes and he's able to do them.

Between that and being able to do Dairs on the fly while edgeguarding without worrying about fastfalling to my death, I'm A-sticking for life.
I'm still C-Sticking my heart out, considering I've got d-tilt buffer out of gerudo and aerial down. Plus I don't use f-tilt out of Gerudo much, so really it comes down to personal playstyle. I still use c-stick for pivot fsmash and stutter step f-smash a lot, and I really don't want to change my habits to fit a-stick :p.

Speaking of true pivoting...Jekyll have you ever been able to consistently get d-tilt out of pivot? I've been working on true pivoting a lot and so far I've got jab and f-tilt down pretty well (I've got fsmash done for a while), but I can't get d-tilt down for the life of me...**** it it's probably easier with a-stick isn't it >_>?
 

Jekyll

Smash Ace
Joined
Aug 3, 2005
Messages
997
Location
Redwood City, CA
Speaking of true pivoting...Jekyll have you ever been able to consistently get d-tilt out of pivot? I've been working on true pivoting a lot and so far I've got jab and f-tilt down pretty well (I've got fsmash done for a while), but I can't get d-tilt down for the life of me...**** it it's probably easier with a-stick isn't it >_>?
Yessir. True pivoting into anything is pretty easy with A-sticking. It's just a matter of doing the pivot and hitting a direction on the stick that gives you the tilt you want. I don't even have to worry about the A button at all since hitting the C-stick backwards gives you a jab. It's gold.
 

Swoops

Smash Lord
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Apr 28, 2008
Messages
1,000
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Tempe, AZ
NNID
SwoopsTii
Yessir. True pivoting into anything is pretty easy with A-sticking. It's just a matter of doing the pivot and hitting a direction on the stick that gives you the tilt you want. I don't even have to worry about the A button at all since hitting the C-stick backwards gives you a jab. It's gold.
Agh, back to experimenting with a-sticking I suppose. It shouldn't mess me up much but it always does... I assume you can still iDA with tilt stick.
 

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
1,000
Location
Tempe, AZ
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SwoopsTii
God ****...I might have been missing out on something. With true pivoting this easy, a-sticking is looking a loooot better. Pivoted d-tilts are godly like I thought they would be and i don't have to ever worry about accidentally doing d-smash (eeew) or fast fall when I try to buffer in a d-tilt...I mean i never did it anyways but...yknow >.>.

A couple things I will say though, kinda miss u-smash on c-stick and f-smash, but I might get over it. Also, a-stick seems kind of buggy at points. Randomly jumps or double jumps for me sometimes...weird.

EDIT: Also...know that reverse grab boosting is the sh*t
 

:034:

Smash Hero
Joined
Jun 9, 2007
Messages
7,562
Location
Netherlands
Reverse grab boosting can be done with C-stick on smashes, too.

Anyway, I still don't think I'll leave this hanging over a stutter-stepped fsmash. That and I always use C for smashes, and I don't think I wanna get rid of the habit. It's just... so easy and fun...
 

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
1,000
Location
Tempe, AZ
NNID
SwoopsTii
Reverse grab boosting can be done with C-stick on smashes, too.

Anyway, I still don't think I'll leave this hanging over a stutter-stepped fsmash. That and I always use C for smashes, and I don't think I wanna get rid of the habit. It's just... so easy and fun...
Yea, I did it with both C-stick and a-stick, I was just making the random comment :p.

...Dutchman...I know it's hard but...let it go. You deserve something better.

lulz

To be honest I might end up switching between the two. The a-stick being buggy is certainly bothering me a lot.
 

Jekyll

Smash Ace
Joined
Aug 3, 2005
Messages
997
Location
Redwood City, CA
Yea, it gets ******** at times. Hitting the stick even at a slight diagonal gives you a jab(on the ground) or nair(in the air), and for some unexplainable reason, if you hit it just before coming out of any sort of lag(when your character normally can't do anything) you get a jump. It just takes a bit of getting used to.
 

Mr.Black

Smash Rookie
Joined
Sep 25, 2008
Messages
9
Location
Smashville
Will anyone type out a short pro-con thing for a-stick and c-stick? I'm having a bit of trouble deciding between them.
 

fromundaman

Henshin a go-go Baby!
Joined
Sep 26, 2008
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Fromundaman
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I have a question: Is A-sticking useful for other characters as well? I ask because I tend to switch up certain characters (Like I mainly play Kirby, Ganon, and MK (though I'm not nearly as good with Ganon as the other two unfortunately), with Sonic, DK and Diddy on the side), and while I think I could maybe overcome my old C-stick habits with Ganon, I'm wondering if I could with any other char, and I think if I set up two different control schemes, I'm going to confuse myself.
Also, A-sticking means I can't stutter step anymore, doesn't it?
 

Swoops

Smash Lord
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Apr 28, 2008
Messages
1,000
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Tempe, AZ
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SwoopsTii
Eh, it seems to be the most useful with Ganon because of buffered tilts, pivoting etc. It might be decent with DK because of his spacing game but I'm not a DK main.

You can still stutter step with a-stick: away on control stick, smash towards. It's really not to hard after you do it a couple times.
 

PK-ow!

Smash Lord
Joined
Mar 28, 2008
Messages
1,890
Location
Canada, ON
^^ THIS!

It also makes it easier to:
  • Pivot tilts
  • Do followups after >+B
  • Buffer tilts after anything.

If you want to compare the ease of doing Gerudo followups with the two different setups, I can tell you that A-sticking makes it ridiculously easy. You just hit the direction of the tilt between the two times that your opponent bounces(I think...it's become so automatic I might have to check that). You can talk with Swoops about how it's done the other way since I'm pretty sure his C-Stick is still set to smashes and he's able to do them.

Between that and being able to do Dairs on the fly while edgeguarding without worrying about fastfalling to my death, I'm A-sticking for life.
Apparently, despite all my problems with handling a controller, I'm above average at being "gentle" with the control stick. I never fast fall my dairs when I don't want to, don't smash or run when I don't want to.

What I would like to know is what a pivoted tilt is. As I understood the pivot, "a pivoted tilt" was a contradiction in terms.
 

Swoops

Smash Lord
Joined
Apr 28, 2008
Messages
1,000
Location
Tempe, AZ
NNID
SwoopsTii
Apparently, despite all my problems with handling a controller, I'm above average at being "gentle" with the control stick. I never fast fall my dairs when I don't want to, don't smash or run when I don't want to.

What I would like to know is what a pivoted tilt is. As I understood the pivot, "a pivoted tilt" was a contradiction in terms.
How so? It's a pivot...with a tilt afterwards. If you understand the pivot then you should know that you can throw a jab or f-smash out of it relatively easy. You dash away, dash again then hit back quickly, resetting you to neutral which you can immediately follow with whatever move you wish. Check my guide in the tech section, I have some stuff on pivoting and the link to the original thread on it.
 

PK-ow!

Smash Lord
Joined
Mar 28, 2008
Messages
1,890
Location
Canada, ON
How so? It's a pivot...with a tilt afterwards. If you understand the pivot then you should know that you can throw a jab or f-smash out of it relatively easy. You dash away, dash again then hit back quickly, resetting you to neutral which you can immediately follow with whatever move you wish. Check my guide in the tech section, I have some stuff on pivoting and the link to the original thread on it.
Okay, so basically my problem is I didn't see this: http://www.youtube.com/watch?v=_4tmLsflA_c (phanna's vid)
and skimmed over your section on pivot for Ganon.

. . .

What I'll do is see if I can buffer reversed dtilts, then see if I can true pivot a dtilt (I mean manually). Sounds like if I can do those, I'll have no need of this A-stick.

. . . You know, I think I already am buffering reverse dtilts.

Also, this true pivot explains something I thought I was noticing. I would be messing around with dashing, and sometimes I would just stop moving, like I cancelled the dash. Couldn't correlate it with anything I was doing though, other than slightly pushing the control stick back at the time for a dash dance.

Ooookay, so thanks.
 
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