• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Super Sigs; Awesome Animations; Grafix Shop!-= .:Dead:.=- GTFO!!!!!! lolcesspool:D

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
i hope yu like this new animation i made

i think there is barely any choppiness and the orange background was a good choice
Don't put more space between too much, that makes it choppy. Instead increase the framerate, that should help.
Good job with the choppiness

new animation
i made it really fast so its not very good.
It's better quality than most of yours, however I would have made a pokemonesque background and made it continuous instead of breaking it up with the words.

I made a new animation!

I think it has almost perfect palcing, little choppiness, and nice transition. It isn't as good as Rollerking's, though.
Not bad. My main point of advice would be to take a closer look at the animation and take out all the green. I understand the choppyness, I'm using the same sprite sheet and I am improvising half of hectors poses by making modifications to them. Because they are not that fluent.

EDIT: And mojo, that re-colored metaknight is AWESOME! there are virtually no imperfections, and the few that there are happen to be very menial. Great job!

PiSTolZ, Your recolors are good too. Just pay a tiny bit more attention to the edges of the character.
 

PKlucas84

Smash Cadet
Joined
Jun 8, 2008
Messages
66
Location
the best place ever a.k.a.brooklyn
yea pistolz yull probably make it,itll be crappy,then yull either say that yu were rushing or the sprite sheet
and yu double posted before.
I may not be able to be so hard on yu bcause of my noobiness but still
DOUBLE-POST *****
 

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
yea pistolz yull probably make it,itll be crappy,then yull either say that yu were rushing or the sprite sheet
and yu double posted before.
I may not be able to be so hard on yu bcause of my noobiness but still
DOUBLE-POST *****
This comes from the guy who double and triple posts frequently?

Although I do have to say that you are right about PiSTolz giving excuses. So PiSTolZ, take your time on this one. Don't give us any of that, o, I rushed...bs. I'm sure you'll do fine if you take an adequate amount of time. Are you using the hyrule background from spriters resource? I've been meaning to do one there...
 

MojoMan

Smash Ace
Joined
Jun 1, 2008
Messages
975
Location
Brooklyn

I think this recolor is worthy of praise. It has virtually no flaws. And it took forever. Sorry for the double.
 

PiSToLZ

Smash Lord
Joined
Feb 23, 2008
Messages
1,404
Location
Mains- Lucario, Falco, and Meta Knight Seconda
ya it is
also right the megaman sprite sheet sucks
idk why pklucas is saying that im making an excuse when you can clearly see it sucks
and pklucas
i woulldn't be talking about crappy...also i double posted oncenot the biggest deal in the world
and rollerking
i wont rush
i have a tendancy to do that a lot
i might work on this all day till 11 or 12
i want to finish today
also does anyone want to see their entrances
also should it be 1 stock or 3?

Mojo-i think your better than me and maybe even grandeza at recolors
i should spend more time on them...


OK
since pklucas dosent want me reposting i will edit my post
here is the beginning
tell me what you think
 

MojoMan

Smash Ace
Joined
Jun 1, 2008
Messages
975
Location
Brooklyn
Thank you tons, Pistolpz. And ur new animation is really choppy. U should restart with closer frames.
 

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
im using this one
That one is nice, better than the one I had seen. The only change I would make is cut out the white and paste a sky background in. That would look awesome.
and you dont believe me that the megaman sprite sheet was crappy
here
With a little improvisation, you could make a better animation with those.

and i am taking my time so stfu
:urg:........I am going to pretend that I didn't see that.
 

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
PK, Your animations are still a bit slow, speed up the frame rate and lower the amount of distance covered in between frames to stop choppyness.(the last one was a bit more choppy than your other recent ones.)
 

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
I made a new animation!

I think it has almost perfect palcing, little choppiness, and nice transition. It isn't as good as Rollerking's, though.
Not bad. My main point of advice would be to take a closer look at the animation and take out all the green. I understand the choppyness, I'm using the same sprite sheet and I am improvising half of hectors poses by making modifications to them. Because they are not that fluent.

That was my advice on your last one.
 

Roller

Smash Legend
Joined
Mar 21, 2008
Messages
13,137
Location
Just follow the grime...
rollerking
i was mad at pklucas not u
wat you quoted wasnt for you
and im not gonna say that about my new animation
i didnt even finish so dont jump to conclusions
You should be more clear about those things, because you were just adressing me, then randomly switched gears and talked to PK without stating you were speaking to him.

But the start to your new animation is choppy. I would add more frames in between because the distance you had the characters move between frames was ridonculous.
 

plural

Smash Journeyman
Joined
Mar 23, 2008
Messages
394
you're making a bunch of animations, how about taking em to the next level?

try longer ones or add a background.
 
Top Bottom