Okay, so I feel compelled to comment on the bit about Piranha Plant in this article which was posted here earlier:
https://www.gameinformer.com/interv...lant-spirits-and-20-years-of-super-smash-bros
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"I’m actually not paying too much focus on the surprise element when we introduce a new fighter. The surprise element quickly fades once the announcement has been made.
Rather, I believe it’s important to have a good balance as a game. In the past titles in the series, Mr. Game & Watch, R.O.B. and Duck Hunt Dog were some of the examples we offered outside of people’s typical expectations. However, if we don’t have these types of fighters, and we only had typical “hero/heroine” type fighters in the lineup, there’s not much difference. It’s probably not very interesting. Correct?
Also, unlike some main characters from some (not widely known) franchises, Piranha Plant is a character everyone knows well. And, I want to make sure to remind everyone that it is a limited-time offer fighter everyone can get for free as an early-purchase bonus." - Sakurai, in translation of course
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In the first paragraph, Sakurai's kidding himself. In the project plan for Smash 4 he explicitly labeled Duck Hunt as "this game's surprise character," suggesting that some characters are picked at least in part because they are surprising (
https://www.sourcegaming.info/2015/07/04/english-smash4-project-proposal-slides/). There's enough evidence to suggest that a "character frame" is left open for a surprise just like one was left open for Pokémon, but we can't know for sure so I won't argue based on that. There are, of course, other reasons for Duck Hunt being included, which is why I don't have a problem with them being picked; same with R.O.B., G&W, and Wii Fit Trianer (who was not mentioned by Sakurai here). I do agree that surprises quickly fade and thus should not be a reason to include a character, but Sakurai's clearly not following this logic even if he says that he is.
Now, in the second paragraph Sakurai tries to argue that these "surprise" characters are picked because they are unique and different from the rest of the cast, not being your typical "hero/heroine" fighters. I actually agree with this to some extent, as there is something to be said for respresenting all the wacky and weird things Nintendo has done through the years. But it's not enough on its own for a character to make it into Smash. This should be clear from the types of "surprise" characters we've gotten, which all represent games that had some impact on Nintendo's history and introduced the Smash audience to something they may never have seen before. For example, if Wii Fit had not sold well at all, was bombed by critics, and didn't represent all the interesting things Nintendo did to appeal to casuals during the Wii era, I doubt Wii Fit Trainer would've made it into Smash 4. If they were going for a surprise they would've chosen something else. Similarly, R.O.B. has a great history with Nintendo's ability to survive in the Western gaming market. R.O.B. is a bit harder to justify than Wii Fit because his games didn't achieve the same notoriety or critical success, but without these little historical bits R.O.B.'s inclusion would've been even harder to justify for fans in the Brawl era and would've made it confusing to bring him back in Smash 4, as he's not a "surprise" anymore. The point is that after the surprise wears off, there has to be something else there that makes fans say "oh, in retrospect that makes sense." But the logic of Wii Fit and R.O.B. breaks down when you try to apply it to Piranha Plant. You can't really argue that the Piranha Plant itself had any major impact on gaming or Nintendo's history. Maybe you can say that the Mario franchise did, but the Piranha Plant itself was little more than an insignificant enemy; the Mario franchise would barely be any different without the Piranha Plant in it. So you can't really use relative importance as a reason to justify the "surprise." There has to be some other reason to justify Piranha Plant's inclusion once its hype wears down and people begin to question why it's there.
But how does Sakurai try to justify the surprise? In the third paragraph of the quote above, with the same argument we've been fighting for almost 20 years now. That he's "recognizable," more so than "main characters from some franchises." But is this
really why Piranha Plant is in? Just because he's recognizable and surprising? Fittingly, Sakurai gives us the answer in the next sentence: "I want to make sure to remind everyone that it is a limited-time offer fighter everyone can get for free as an early-purchase bonus." Here, we are reminded that this is all a marketing ploy, that Piranha Plant is in because they believe that he will sell. That instead of making someone who fans love but the general public doesn't know they're missing, instead of introducing something that actually represents a piece of history that's been waiting its turn for a while, we get whatever is most "recognizable" because it sells the best. And this is what's gone wrong with Smash roster selection these past few games.