Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Something to clarify, Ganon rolls and spot-dodges VERY fast, at the start. The only things that make them bad are, well of course, the lag and the options he has out of them.Ganondorf has 'okay' rolls and spotdodge, but more importantly, he has no very quick option that covers all sides after it. Rolling is okay, but most new players abuse it, which is something you shouldn't do.
What timing? You buffer it. The input is jump -> buffered dair. That is, jump ->_(ASAP) dair.I first learned it with tap jump. Once I figured out the proper timing from that I was able to learn roll my thumb from the X button to the A button. I find it's easier with tap jump though.
Ooh, that's a good Kirby.I use lagless dairs and uairs the same way, i push y or x, then c-stick up or down and i can move around while doing it w/the control stick and be care full using ganoncide when recovering, one of my friends, when i tried ganonciding him he countered it w/side b (kirby) http://www.youtube.com/watch?v=szgI-UnG5vQ&feature=channel_page it happens at 1:12 also a couple times ppl have edge guarded my side b, although i may just have bad timeing
my bad, i mean i use lagless dair w/ control stick up+ c-stick down
This is the reason i keep tap jump on.i know about the fair thing when i tried moving w/ crouch+y or x +a, I kept using a bair or fair and ppl could attack me.