Grizzlpaw
Rawr~ ♪
First off, that Exclamation Point "!" in the title was totally unintentional.
Second, I'm sorry for any typos, grammer errors, or run-on's that I haven't fixed.
----
Moving on...
So, I decided to try and build a stall team. I figured since all stall teams win by inflicting residual damage, and since the majority of top players use either rain or sand:
That I might as well try to build a Sandstorm Stall.
Basically I did what I always do. I tried to think up some sort of purpose to the team, then picked a group of pokemon that worked well together to fullfill that purpose. (In this case staying alive for as long as possible, and being annoying as H***)
I went on the Pokemon Marriland team building site, and made sure that the team didn't have any glaring weaknesses,and it didn't. In the end, I wound up with this group of Poke's
Edit: I decided to test out a lot of the changes you guys were proposing on Pokemon Showdown for a few hours and see how they worked out.
90% of them were beneficial, but I ended up having to make some other modifications to deal with certain other problems. The changes are listed below.
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 SDef / 4 Atk / 252 HP
Careful Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Superpower
Added For Reasons listed by Ice Arrow
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 76 Spd / 252 HP / 180 Def
Impish Nature
- Earthquake
- Taunt
- Swords Dance
- Ice Fang
Added For Reasons listed by Ice Arrow
My original plan with gliscor was to go with the typical set of Taunt, Substitute, Protect, and Earthquake to maximize stalling potential. But then I ran into an odd problem. I was getting wrecked by Garchomp and other Gliscor's carrying this set. As a solution, I changed his set to the swords dance variant so that Gliscor can act as a check to these two.
Also, 8 EV's were taken out of Def and added into Speed in order to allow me to reliably outspeed those other Gliscor.
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 44 SDef / 220 Spd
Calm Nature (+SDef, -Atk)
- Torment
- Substitute
- Protect
- Lava Plume
Aside from being one of my favorite stall options, I chose Tormentran because he's just so good at stalling for time. With Toxic Spikes out, he can be a pretty potent threat to a team that isn't equipped to handle him.
As an added bonus, he has Flash Fire which helps cover the Fire weaknesses in both Skarmory and Jirachi.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
While not really a Sand Poke, Tentacruel does a good job of both laying and getting Rid of Toxic Spikes. Another benifit to having him (that I didn't find out until later) is that he maxes a surprisingly good Anti-rain poke. With Rain Dish, and a much helpful Water-Type resistance, he really comes in handy when dealing with the likes of Jelicent, Vaporeon, and Politoed.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 Def / 252 Sp.D / 4 HP
Hardy Nature
- Wish
- Softboiled
- Seismic Toss
- Toxic
Also not exactly a sand pokemon. But my team was in need of a nice sturdy Special Wall, and I could think of nobody better for the job than Blissey. Her main purpose is to act as a special check while keeping the team healthy, and spreading around Toxic to levitators and flyers like Zapdos and Latios.
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 Sp.D
-Leech Seed
-Spikes
-Protect
-Gyro Ball
It was my original plan to run Garchomp in this slot since my team needed a good revenge killer. But, after a bit of testing, I found out that Garchomp wasn't a very good fit. The problem with him was that having him on my team left me badly exposed to the likes of Mamoswine and Cloyster. Mamoswine was problematic due to it carrying Focus Sash and Ice Shard, and Cloyster was a problem because Garchomp wasn't able to reliably check the variants running Shell Smash. (At this point Cloyster would then proceed to sweep my entire team).
As a result, I decided to run Ferrothorn since he helps me deal with both mamoswine and Cloyster. On top of that, he's also good for countering certain rain pokes that otherwise might give me trouble.
Thanks a lot everyone for your inputs so far.
After running this team for a while, I haven't encountered any major problems. Mamoswine is still a bit of an issue due to Super Power, but thankfully I have Tentacrel and Gliscor as good switch in's to it on predict. It's a little tricky since they both have to worry about Ice Shard and EarthQuake respectively, but it's much better than before.
Also, I haven't actually fought any Keldeo's yet, but I'd imagine he still might be a bit of an issue for this team. I'm considering exchanging Ferrothorn for Celebi to fix this, but then I run into the problem of 3 of my pokemon getting hurt by Sandstorm, which is pretty nasty.
I'm sure there are other problems this team might have (e.g. Ferrothorn not fitting his role as well as some other pokemon might), but I can't think of any at the moment.
Again, thanks everyone for your helpful advice.
Okay wierd... apparently the site is glitching, because I checked beneath Skarmory's image and theres no seperate Collapse tag listed...
[COLLAPSE="Replaced Pokemon"]
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 176 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam (Considering replacing with Thunder Wave)
- Iron Head
- Fire Punch
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Whirlwind
- Brave Bird
Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Slack Off
- Roar
Garchomp @ Choice Scarf
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 6 HP
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Fire Blast
[/COLLAPSE]
Second, I'm sorry for any typos, grammer errors, or run-on's that I haven't fixed.
----
Moving on...
So, I decided to try and build a stall team. I figured since all stall teams win by inflicting residual damage, and since the majority of top players use either rain or sand:
That I might as well try to build a Sandstorm Stall.
Basically I did what I always do. I tried to think up some sort of purpose to the team, then picked a group of pokemon that worked well together to fullfill that purpose. (In this case staying alive for as long as possible, and being annoying as H***)
I went on the Pokemon Marriland team building site, and made sure that the team didn't have any glaring weaknesses,and it didn't. In the end, I wound up with this group of Poke's
Edit: I decided to test out a lot of the changes you guys were proposing on Pokemon Showdown for a few hours and see how they worked out.
90% of them were beneficial, but I ended up having to make some other modifications to deal with certain other problems. The changes are listed below.
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 SDef / 4 Atk / 252 HP
Careful Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Superpower
Added For Reasons listed by Ice Arrow
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 76 Spd / 252 HP / 180 Def
Impish Nature
- Earthquake
- Taunt
- Swords Dance
- Ice Fang
Added For Reasons listed by Ice Arrow
My original plan with gliscor was to go with the typical set of Taunt, Substitute, Protect, and Earthquake to maximize stalling potential. But then I ran into an odd problem. I was getting wrecked by Garchomp and other Gliscor's carrying this set. As a solution, I changed his set to the swords dance variant so that Gliscor can act as a check to these two.
Also, 8 EV's were taken out of Def and added into Speed in order to allow me to reliably outspeed those other Gliscor.
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 44 SDef / 220 Spd
Calm Nature (+SDef, -Atk)
- Torment
- Substitute
- Protect
- Lava Plume
Aside from being one of my favorite stall options, I chose Tormentran because he's just so good at stalling for time. With Toxic Spikes out, he can be a pretty potent threat to a team that isn't equipped to handle him.
As an added bonus, he has Flash Fire which helps cover the Fire weaknesses in both Skarmory and Jirachi.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
While not really a Sand Poke, Tentacruel does a good job of both laying and getting Rid of Toxic Spikes. Another benifit to having him (that I didn't find out until later) is that he maxes a surprisingly good Anti-rain poke. With Rain Dish, and a much helpful Water-Type resistance, he really comes in handy when dealing with the likes of Jelicent, Vaporeon, and Politoed.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 Def / 252 Sp.D / 4 HP
Hardy Nature
- Wish
- Softboiled
- Seismic Toss
- Toxic
Also not exactly a sand pokemon. But my team was in need of a nice sturdy Special Wall, and I could think of nobody better for the job than Blissey. Her main purpose is to act as a special check while keeping the team healthy, and spreading around Toxic to levitators and flyers like Zapdos and Latios.
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 Sp.D
-Leech Seed
-Spikes
-Protect
-Gyro Ball
It was my original plan to run Garchomp in this slot since my team needed a good revenge killer. But, after a bit of testing, I found out that Garchomp wasn't a very good fit. The problem with him was that having him on my team left me badly exposed to the likes of Mamoswine and Cloyster. Mamoswine was problematic due to it carrying Focus Sash and Ice Shard, and Cloyster was a problem because Garchomp wasn't able to reliably check the variants running Shell Smash. (At this point Cloyster would then proceed to sweep my entire team).
As a result, I decided to run Ferrothorn since he helps me deal with both mamoswine and Cloyster. On top of that, he's also good for countering certain rain pokes that otherwise might give me trouble.
Thanks a lot everyone for your inputs so far.
After running this team for a while, I haven't encountered any major problems. Mamoswine is still a bit of an issue due to Super Power, but thankfully I have Tentacrel and Gliscor as good switch in's to it on predict. It's a little tricky since they both have to worry about Ice Shard and EarthQuake respectively, but it's much better than before.
Also, I haven't actually fought any Keldeo's yet, but I'd imagine he still might be a bit of an issue for this team. I'm considering exchanging Ferrothorn for Celebi to fix this, but then I run into the problem of 3 of my pokemon getting hurt by Sandstorm, which is pretty nasty.
I'm sure there are other problems this team might have (e.g. Ferrothorn not fitting his role as well as some other pokemon might), but I can't think of any at the moment.
Again, thanks everyone for your helpful advice.
Okay wierd... apparently the site is glitching, because I checked beneath Skarmory's image and theres no seperate Collapse tag listed...
[COLLAPSE="Replaced Pokemon"]
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 176 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam (Considering replacing with Thunder Wave)
- Iron Head
- Fire Punch
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Spikes
- Whirlwind
- Brave Bird
Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Slack Off
- Roar
Garchomp @ Choice Scarf
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 6 HP
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Fire Blast
[/COLLAPSE]