AugsEU
Smash Cadet
- Joined
- Feb 15, 2014
- Messages
- 66
I have come up with an idea for how we should handle having so many FD's. The problem being this: each FD is too different to be considered the same, but each FD is too similar to be considered it's own stage.
Game 1:
For game 1, all variations of FD are striked except for the standard FD. Then the striking is done as usual.
All Other Games:
For these games, the loser of the previous match(the counter picker) gets to select a version of FD, then all the others get striked. Then the winner does his bans, then the counter-picker chooses a stage.
What this system allows is for us to be able to play on FD, but for FD to still be one stage in the banning system.
Any questions?
Game 1:
For game 1, all variations of FD are striked except for the standard FD. Then the striking is done as usual.
All Other Games:
For these games, the loser of the previous match(the counter picker) gets to select a version of FD, then all the others get striked. Then the winner does his bans, then the counter-picker chooses a stage.
What this system allows is for us to be able to play on FD, but for FD to still be one stage in the banning system.
Any questions?