Thino
Smash Master
Its been almost a year since I have Melee , I enjoy both games even if I have a slight preferecence for SSB64 , mostly due to the lack of opponents in Melee I think. Since then I always tried to keepmy lvl up with both games, scared by the fact if I play one too much, I start sucking at the other.
This thread is for those who play both SSB64 & Meleecompetitively i mean with advanced techs .
what kind of problem or nuisances do you encounter :
1) when switching from SSB64 to Melee?
2) when switching from Melee to SSB64?
I start with listing mine :
when switching from SSB64 to Melee
This thread is for those who play both SSB64 & Melee
what kind of problem or nuisances do you encounter :
1) when switching from SSB64 to Melee?
2) when switching from Melee to SSB64?
I start with listing mine :
when switching from SSB64 to Melee
- Timing L-cancel, wallteching
- Jigglypüff rest's hitbox
- bad habit from SSB64 , where I ledgehop by pressing down instead away from the ledge , dont have any problem with it in SSB64 but in Melee I often end up having to use my UpB with fastfallers
- ForwarB to death with Falco and Fox <_<
- Grapple beam/hookshot instead of aerial (that goes with timing L-cancel I think)
- When you quick attack Up with Pika, he faces right in SSB64 but he faces left in Melee <_<
- No , I never ever ever try to wavedash in SSB64, blasphem.
- I try to airdodge with yoshi tho <_<
- dashgrabbing doesnt work with falcon is the opponent is too close <_<
- I Z-cancel better(???)
- I always think about fastfalling thru the platform , then on the last moment i remember i must Z drop thru them , screwing up my next moves