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what other kind of ladder could it be? hardly any people play with more than a couple people offlineA SSB64 in a brawl site? This is an offense to SSB64.
And btw, i imagine its SSB64 ONLINE ladder...
Sadly true. In the good old days i could play with more than 15 of my friends the same day...what other kind of ladder could it be? hardly any people play with more than a couple people offline
wat?Guide to playing Super Smash Bros. Online! said:Delay
Like Brawl online, SSB64 online suffers from input lag. It's nowhere near as bad as Brawl's gets though. Without manual delay controls, here's what input delay comes out to based on your connection type:
LAN: 3 frames
Excellent: 5 frames
Good: 8 frames
Average: 11 frames
Don't even bother playing with a lower setting than average.
The higher the delay the smoother it will run and the less likely it will desynch.
Blame me for that, and I stand by my opinion that they are not ban-worthy stages. If you think they are that bad then counterpick there and demonstrate a broken tactic that warrants a ban. Record the match and open up discussion on it and we will see what happens.I just looked at the rules.....Zebes.....and Mushroom Kingdom for cp's.....WUT
If you mean that we don't know how to edgeguard at MK... yes, we lack BEEF!lawlz, u guyz just lack lots of BEEF! if you cen't take adventage against anything on Mushroom Kingdom.
Big delay from Europe?The ladder is now live! It works great too! There's really no excuse not to join this if you play SSB64 online already.
Apparently there's a bug where you have to first enter a Brawl friend code. So just put like all zeros or something. neal says he's working to remove this for the SSB64 ladder, as obviously it doesn't require a Brawl friend code.when i click join the ladder it doesn't work, when i click ssb64 chat matchmaking or brawl chat matchmaking it doesn't work...help?
p2p should allow you to get a delay of 8 frames or less as long as your internet is good.Big delay from Europe?