So the Subspace Emissary just happened and no longer matters when it comes to future Smash Bros installments.
We're never going to get anywhere if you don't address my points. Simply saying the exact opposite of what I said is
not a refutation. You need to explain why you think the previous game in a series doesn't matter when it comes to developing the sequel.
Actually I did, I did get what point you are trying to make by saying I am "ignoring" your statements. You brought up that Falco's role as a wingman is more important than he lack of role in the Franchises existence. That is the point I have been making, but you seem to want to shove it under a bus.
This one is pretty difficult to decipher, but I don't think Falco's role as a wingman being important is the point you've been making otherwise we'd be agreeing. The point I'm making is that Falco's role as a wingman is an important aspect of the Star Fox series. His persistent presence as such, combined with two SSB games under his belt, gives him priority over Wolf who in comparison has only one SSB game and some boss fights to his name.
And that is all Falco has going for him, the reasons why if Falco was replaced by somebody else for the secondary Star Fox spot in Melee, that he would not have been more recommended. Wolf is the obstacle that Fox has to overcome.
Hypothesizing about what might have been if Peppy or Slippy were included in Melee instead of Falco is totally unproductive to this discussion. That's not what happened. Falco
was included in Melee and that can never be undone.
As I've said before, being a constant companion to the main character is a more important
role than a rival character with intermitten appearances in some of the games. With screen time of almost 100% in many of his appearances, Falco is a familiar face of the Star Fox series and a key part of the team gameplay, one of the core aspects of the franchise. You haven't addressed this yet, you're just repeating that Wolf is an "obstacle to challenge Fox" without explaining why that gives him priority.
Falco seriously has nothing besides being in past Smash Games.
Just because Falco came first does not give him more reason to stay when Wolf is more different.
The only reason people cannot see Falco going is because he has been in past iterations of Smash.
See above. Pretending I haven't already explained why this is not the
only reason Falco takes priority doesn't make my comments disappear. For the record, even without Falco's larger role in the Star Fox games, his appearances in the Smash Bros series alone would be enough for him to take priority anyway. As is the nature of
any video game sequel, previous entries bear a huge influence over the design choices made by the development team.
So tell me, how is Wolf's Up B so similar to Fox's that it does not count as different?
It is the same move with different modifiers. looking at some of the custom moves we've seen so far in SSB4, I'd say it's about as similar as some of those - a variation on one move with different attack properties or visual effects.
And so is Wolf going to feel different, but Falco would still require a massive overhaul to feel as diverse to Fox as Wolf is. Which is the reason why Falco would take much more work and time to make him more different than Fox. The whole point is that, the developers already have less work to deal with when it comes to Wolf and adding more to him.
With Wolf gone, Falco certainly wouldn't need a massive amount of work done to feel as different as Wolf because he can simply take assets from Wolf's appearance in Brawl. Again, it doesn't matter what the character looks like, recreating a character in SSB4 is the same amount of work. They're not porting characters over and tweaking them.
Either way, I wouldn't accept making Falco feel only as different from Fox as Wolf is as being adequate. Neither Falco
or Wolf stand out from Fox, Wolf just stands out slightly more than Falco. Both characters would require a serious overhaul in order to feel truly unique.
Yes, Fox's blaster was scrapped for Falco. Does it really add to Fox's tricky or deceptive nature?
I don't see how that's strictly relevant, but yes I suppose it does. Slipping in sneak shots to bulk up damage to the opponent without impeding their movement is pretty tricksy.
Response to bold, that is complete and utterly false. This is where your point falls completely flat.
I will refer to my previous example. Magnus picked up the ring in Kid Icarus Uprising. Had he not picked up the ring, Pit would have stayed stuck there and Hades would have taken over or whatever. This means Magnus was important to a
pivotal event in the game's story - however, he only makes appearances in three of the game's twenty-five chapters, and that's just ONE of the three Kid Icarus games. This means Magnus's
role in the Kid Icarus series is relatively small, and is why he'd never be considered for an appearance in SSB. Cycling back to Star Fox, this is why Wolf's august position as "a thorn in Fox's side" isn't enough for him to take priority over a character with a larger role in the series.
Your point that makes Falco important does not give him any leverage, it does not make him any more important than Slippy or Peppy Hare since they are also considered Wingman.
Granted that Falco might not be more important than Peppy or Slippy, but all three are a larger part of the series than Wolf. The games are
about the Star Fox team, the Star Fox team is on the box, the series is named after the Star Fox team. The members of the Star Fox team are the main characters. Falco's importance to Star Fox is supplemented by his appearances in the Smash games. That's what gives him more overall significance than Peppy or Slippy when it comes to SSB. Why he was chosen for Melee over the other two is neither here nor there; the fact is that he
was chosen, and that must be taken into account.
Falco has been around more than Wolf, but Wolf has also been given enough notice to get his own backing.
Naturally, that's not what I'm disputing. Wolf had at least enough merit to secure an inclusion in Brawl. But Falco has been around more than Wolf, you're right, and that's why I'm suggesting that in the even one of them leaves then Falco has more justification for staying taking into account his combined roles in previous Smash titles and the Star Fox series.
Falco has been in most Star Fox games, but does that warrant a more diverse role, when he is not in fact playable? Hey, Slippy and Peppy Hare have been there since the beginning, so why not add them? Cutting Wolf would cause some uproars, since he has his own diverse moveset and represents the special antagonist part of the Star Fox series. How many people clamor that Smash needs more characters that bring more to Smash? Falco does not do that for most people. Ask yourself this, when it comes down to it, would people rather have more diverse characters or more of the same?
From my perspective, what I'd really like (continuing our hypothetical situation that only two SF characters make it into SSB4) is two Star Fox reps that are
very different from one another, not just variations on the same thing. I explained in my previous posts that Falco is by no means obligated to appear exactly as he did in the previous game. I believe his following from two previous Smash Bros games and his role as part of the Star Fox team are enough to give him priority over Wolf as a character. I am not advocating Wolf be cut and for Falco to breeze through unchanged. I'm not even advocating Wolf be cut. All I'm saying is that as a character, Falco has much more security should one of them need to be removed.