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Special Assist on Tuesday Double

Mic_128

Wake up...
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BRoomer
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Again, another double update. Today we got another Assist Trophy, the original Andross from Starfox on Snes, and a “Special Moves” update, showing off Metaknights special moves.

<img src="/blog/wp-content/uploads/2007/08/assist06_070828.jpg" alt="He's such a blowhard" />




<strong>Andross</strong>

I know some people will be disapointed, as they had hoped that Andross (the “new” incarnation where he actually looked like a real head and had floating hands) would be a boss (some suggesting the head to Crazy and Master Hands) but regardless, Andross is an assist trophy, one which seems to share a similarity to Lugia in Smash Bros Melee.

It goes without saying that he’s, well, big. Like really big.

<img src="/blog/wp-content/uploads/2007/08/assist06_070828a-l.jpg" alt="Did I mention he's also big?" />

After he comes out, he moves off into the background, inhales and begins to launch his blocky projectiles that he attacked with back in the Snes days.

<img src="/blog/wp-content/uploads/2007/08/assist06_070828c-l.jpg" alt="Wario takes the opertunity to show off his Karate moves. Chop. Yeah, chop. Chop." />

Needless to say, they probably hurt a lot.

<img src="/blog/wp-content/uploads/2007/08/assist06_070828d-l.jpg" alt="Bonus point if you got the "chop" reference in the last alt-text." />

<strong>Special Moves, Staring Metaknight</strong>
This update is a rough explanation of the various 4 special moves and how one uses them. While it’s another “Beginners guide to Brawl” it does show us Metaknights 4 special moves, which look interesting to say the least, even though there’s not much detail on exactly what each one does.

<strong>Neutral Special</strong>
Mach Tornado: This attack seems to involve Metaknight holding his sword upwards and spinning around. Fairly simple.

<img src="/blog/wp-content/uploads/2007/08/basic05_070828a-l.jpg" alt="Now we know what KirbyKnight will be doing" />

<strong>Forward Special</strong>
Triple Dash: I’m thinking this attack is going to be a mix of Pikachu’s Up Special and Marth and Roy’s old Forward Special. I’m guessing it’ll be like Pikachu’s dash, but require timing and be limited to only horizontal movement, like Melee’s Fire Emblem pair.

<img src="/blog/wp-content/uploads/2007/08/basic05_070828b-l.jpg" alt="MetaKnight must not have an Inner ear with all these spinning attacks." />

Now, the 2 that look the least clear on what they do.

<strong>Up Special</strong>
Shuttle Loop: I’m not sure how this will work as a recovery move, as he does seem to move in a loop, backwards, so it seems like most angles he would actually fly away from the stage at the point where he would want to grab it, unless he flies to the top of the arc, flips around, and then, as seen in Trailer 2, glides. Again, I’m just guessing.

<img src="/blog/wp-content/uploads/2007/08/basic05_070828c-l.jpg" alt="More Spinning!" />

<strong>Down Special</strong>
Dimentional Cape: It’d be a safe assumption that this move is what MetaKnight showed of in the first trailer, reflecting Pit’s arrow. The fact that the description for “Down Special” is “Many of these do unusual things, like reflect enemy attacks.” would also hint as to what this does. I hope, for variety’s sake, it doesn’t reflect so much as <em>de</em>flect, otherwise the move is just a tad too similar to Foxes reflector. At least from what I can see right now, could be totally diferent.

<img src="/blog/wp-content/uploads/2007/08/basic05_070828d-l.jpg" alt="Even more spinning!" />
 

Sneaky 2.0

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Makes me wonder what happens if Assist Trophies come out for boss battles. Apparently, people wanted Andross as a boss.
 

Sneaky 2.0

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Well, there's "Kirbykid" and "Kirby King". They're seperate people.
 

falcofuku69

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i didnt know today was a double update till i read the headline here, wario looks funny when hes getting smacked un the face, i added u sneaky
 

Homelessvagrant

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I don't see why Smash brawl can't have bosses who are also assist trophies. a petey assist trophy or Master hand assist trophy would be awesome and would also allow these character a chance in multiplayer.

Of course to prevent discursion in single player mode assist tophies can simply not appear there or be limited in selection. I mean when your fighting a hammer bro and send out a hammer bro wouldn't that already strike as odd?
 

Ravenkikas

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I have to say that after register in the smashboards this is not so boring after all.. sorry 4 what i said before.. i just hope some ppl came back like thor axe.. WE MISS U MAN! lol
Can we use custom avatars? that would be great! :samus:
 

King Axel

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Wow. Interesting. The way I see it, looking at Meta Knight's rather strong B moves (I don't know how they fully work, but judging by how they LOOK they work) he's an instant favorite.
 

Ravenkikas

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Yeah meta knight's atacks look awesome! Meta knight 4 this week update? or maybe someone new? Anyway is atacks are cool, just like snoop dogg would say: Whass up Meta knizzle, he's atckizle are the shizzle tizzle foshizzle for da killzzle hizzizzle on the other charctizzle fizzle dizzle ma nizzle!
lool =|
 

EdwardGordon

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Maybe bosses after being defeated can be unlocked ATs =o
or maybe not =o
Ravenkikas, you are a genius, and now I wouldn't be surprised if this is implimented in the game. Though, to branch on your idea and some of my own ideas, wouldn't it be more entertaining if they created a mode in multiplayer that let's you team up against bosses you've already defeated, but you can make them more powerful?

Sort of like training.... 4 vs 1 huge guy or even 3 vs a human controlled boss.
They wouldn't nessessarily be unlocked characters but more like multiplayer events like the single player ones in Melee.
 

EdwardGordon

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Oh and is this new AT like another Devil AT? (Where it doesn't help anyone?) Maybe the person who threw it is ammune?

I think it would be smarter to have more ATs that don't help anyone, so you will be weary upon picking it up. You use them just to create chaos and a more exciting atmosphere.
 

Ravenkikas

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Sort of like training.... 4 vs 1 huge guy or even 3 vs a human controlled boss.
They wouldn't nessessarily be unlocked characters but more like multiplayer events like the single player ones in Melee.
That would be awesome man, to tell you the truth sometimes in melee me and more 2 friends try to kill a CPU mewtwo level 9 with handicap lvl 9 with ours at lvl1 just for fun.. lool
(am i the only one that ever done this? lool we even call this playing the BEAST mode) it's really cool just for some fun, i can imagine something like that but instead of a simple character, one boss! That would be so awesome!! LoL
I would love some new game modes like that!
 

Ravenkikas

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About the Andross AT, i was expecting him as a AT but not his old version lol.. i think this one would be like a Lugia.. but i would prefer if he hits everyone so that chaos would break free lol

"Omg you unleashed Andross! Run for your lives!" lol

The pokemons should never hurt the player that used them but ATs would be cool if some didnt assist the user at all and just create random chaos in the game.
 

solid_snack

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I don't think Meta Knight reflected Pit's arrow, it looked to me like he just disappeared and dodged it.
 

Ravenkikas

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lool i love the idea, i cant wait to see more bosses, i guess that sakurai will be revealing them after showing some in videos, or maybe after the game comes out.
 

Ravenkikas

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I think its just a reflector like fox down B.. i'm not worrying much about that since the two characters are so diferent.
By the way, sometimes my english sucks, scream loud if i dont make myself clear lol
 

Ravenkikas

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Petey Piranha AT: He appears on the stage and strike the players, the first two of them to get hit get trapped inside the cages.. Petey keep using the cages to atack the players or if ther's only 2 players on satge he just strikes the ground.. while he's atacking the players keep getting dammage inside the cages untill he disapears.

Boss ATs should be very rare but really powerfull
 
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