LiteralGrill
Smokin' Hot~
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The following images are a translation of Sakurai’s presentation at GDC 2008 about choosing, creating and developing characters for Super Smash Bros. Brawl. Translations were completed by PushDustIn. They detail the formation of the redesign of Pit, creating moves and setting the frames, details about Sonic and Snake, graphics, and more! See the details below.
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To see the rest of the slides be sure to support Source Gaming's efforts by checking out the original article. For more translations on character design in Smash check out this archive of translations on the subject. As they provide many amazing translations completely free with no ads on their site consider checking out their Patreon to show support as well.
SmashCapps always loves these translations and thinks we can all learn so much about how Smash is designed from them. To keep up with his writing follow him on Twitter.
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