Orancube
Smash Cadet
Hi guys, I got some questions I need answered :3.
Hopefully someone can help me. I'll cut right to the chase.
1. Upthrow -> Upair fox
At low percentages it's impossible to hit certain characters with it right? (Cpt Falcon for example).
What's the best alternative out of a grab?
On levels with platforms I up-throw and they fall on a platform, if they roll in one direction, is it possible to hit them with an up-air? Because I find it hard to connect the up-air, or they shield it. (Or is backair the better option?)
(is there a thread with roll invincibility frame data?)
2. What exactly is the use of shine into backair?
Most of the time I find it way easier to stand near the edge and backair, or ledgehang -> backair.
When do you use it?
3. I play PAL, so marth for example falls over from shines.
What are good follow ups when you hit a shinedrill? Thunders combo?Can cpt falcon stop a shine into upsmash with a jab?
4. DI
How do I train this?
I'm not sure when exactly to press a direction to get out of a combo?
When I run do a nair, but I get hit instead of hitting my opponent, I basically have no time left to DI am I right?
I feel like I'm ''too slow'' to respond with DI. If you have to use the c-stick too I'd have even less time because my thumbs are usually near A and Y.
5. Is there a good thread on matchups?
Thanks ^^.
Hopefully someone can help me. I'll cut right to the chase.
1. Upthrow -> Upair fox
At low percentages it's impossible to hit certain characters with it right? (Cpt Falcon for example).
What's the best alternative out of a grab?
On levels with platforms I up-throw and they fall on a platform, if they roll in one direction, is it possible to hit them with an up-air? Because I find it hard to connect the up-air, or they shield it. (Or is backair the better option?)
(is there a thread with roll invincibility frame data?)
2. What exactly is the use of shine into backair?
Most of the time I find it way easier to stand near the edge and backair, or ledgehang -> backair.
When do you use it?
3. I play PAL, so marth for example falls over from shines.
What are good follow ups when you hit a shinedrill? Thunders combo?Can cpt falcon stop a shine into upsmash with a jab?
4. DI
How do I train this?
I'm not sure when exactly to press a direction to get out of a combo?
When I run do a nair, but I get hit instead of hitting my opponent, I basically have no time left to DI am I right?
I feel like I'm ''too slow'' to respond with DI. If you have to use the c-stick too I'd have even less time because my thumbs are usually near A and Y.
5. Is there a good thread on matchups?
Thanks ^^.