Holy crap all this semantics and arguing for something so simple. For the dude who doesn't get it:
is more defensive. They gave him a better defensive tool (Hadoken).
is more offensive. They gave him a better offensive tool (Shoryuken).
From a game play perspective it makes sense.
Even if you are right about
having a fiery Hadoken (which you aren't btw), it still makes sense in the context of Smash, and the iteration of
and
they are basing their design on.
I think you are the one who doesn't get it.
I'm not saying the way they made Ken and Ryu doesn't make sense, of course it makes sense and I like Ken the way he is now.
I'm just saying that in my opinion he would be even better if he had the Fire Hadoken from Street Fighter V, and that it makes sense to him have the Fire Hadoken (by the arguments I've made before), THAT'S ALL!
But it seems you guys don't like to accept different opinions. I already answered all the arguments that everyone here have made and I've explain why also makes sense to Ken have the Fire Hadoken (from SFV) in Smash, If you think I'm wrong about it explain with arguments, if you don't have arguments you can't say I'm wrong.
Chrom's moves all have the same frame data, hitboxes (minus FTilt), angles, damage and knockback formula, and Chrom himself has the same hurtbox, air speed, ground speed, fall speed, fast fall speed, and weight.
Wrong.
Chrom's damage is always the same, but
Roy's damage is stronger if he hits the opponent with the base of his sword, the tip of
Roy's sword is much more weaker, while
Chrom is much more consistent, this makes the style between them be very different to play. Also,
Roy's knockback is stronger than
Chrom's if
Roy hits the opponent with the base of his sword.
Also, using the CSS doesn't work because ECHOES WEREN'T A THING IN SMASH 4. They were grouped together because they were all originally added as alts before they were made separate, and as such, for the sake of I'm guessing not having to recode the CSS for unlocks, they were all put together. Also, even back in Smash 4, people were arguing that Doc was infintely more unique than the "True Clones" as we called them at the time.
That's why I've put quotes in the term "Echo Fighter", what I mean is that they put Dr. Mario in the same category of Lucina and Dark Pit as clones in Smash 4, but in Smash Ultimate they considered Dr. Mario a entirely new character, my point is, they changed the pattern, the creator can change the pattern, the way the game categorizes the characters, etc, therefore the term "Echo Fighter" isn't a problem to Ken having the V-Trigger from Street Fighter V.
And even if you still think it is, as I said before:
Or simply don't call Ken Echo (if this is the "problem"), he could be perfectly an Original Fighter something like Villager/Isabelle. "Problem" solved.
Not putting this mechanic (the V-Trigger and consequently the Fire Hadoken) in Smash was an option of Sakurai, not an impossibility. Maybe making this mechanic would demand much time, but we don't know if this is true, I think it was indeed just an option of Sakurai.
He's not wrong, but I'm not wrong either.
Also, if the move is taken from a character but the rest of the moveset is from another character, that one move is still fair game unless you want to argue Doc's Dair was actually just cloned from Ganondorf
Yes, I agree. Just like Chrom's up special, it's a fair move, but still it's not a new move. Even though the Chrom's up special has a new movement, new animation and has even a new up attack with his sword (which Ike doesn't have) before he jumps in the air, which makes the Chrom's up special much more unique than the Dr. Mario's down special. So, a character having a move taken from a second or even a third character isn't a big deal.