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Smashers, I kindly ask for your support.

Pit_Icarus

Smash Apprentice
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In your 2 and 4 keys
You can now choose the next stage for battle in the New Classic Mode for Wii U. Under the group of opponents, you will be able to see the shaded image of the stage where the fight will take place if you choose to challenge a specific group or foe. I'm pretty sure Smash Tour isn't meant to always be in your favor. Wouldn't you agree?

That same thing can be said for anybody who doesn't want to play on very large stages. "Practical" in this sense is measured by the individual or group of individuals in agreeance of stage selection and of course this won't be the same for everybody else.

The choice to restrict many stages is very questionable. Even with restrictions there are some stages me and others thought would be available for 8P to be honest


EDIT: btw heres a pic if you haven't seen it http://smashbros-miiverse.com/images/modes/wiiu/TS_classic.jpg

That doesn't mean anything. That only shows the next stage; it doesn't prove that small stages aren't practical in any way. Also, everyone would agree it's a stupid idea to cram 8 players onto one small platform. Plus, there's only so much RAM the Wii U has; it's not infinite. Also, i've made you turn back your opinion on Coliseum, which means i've destroyed the entire point of this argument in the first place. I'm so sorry, but you've admitted to losing, Phoenix Wright. You lose, and i win.
 
Joined
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Messages
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You can now choose the next stage for battle in the New Classic Mode for Wii U. Under the group of opponents, you will be able to see the shaded image of the stage where the fight will take place if you choose to challenge a specific group or foe. I'm pretty sure Smash Tour isn't meant to always be in your favor. Wouldn't you agree?

That same thing can be said for anybody who doesn't want to play on very large stages. "Practical" in this sense is measured by the individual or group of individuals in agreeance of stage selection and of course this won't be the same for everybody else.

The choice to restrict many stages is very questionable. Even with restrictions there are some stages me and others thought would be available for 8P to be honest


EDIT: btw heres a pic if you haven't seen it http://smashbros-miiverse.com/images/modes/wiiu/TS_classic.jpg
Even with the choice, people can run into some sticky situations. Also, while you are right about Smash Tour not always meant to be in your favor, it still needs to be a bit fair to be fun.

When it comes to practicality, some of these stages were designed with 8-player Smash in mind. From the gameplay I've seen, they work perfectly. Everyone is nicely spread out, running opponents won't be a problem, etc. I'm not so sure about how cramming everyone onto a few tiny platforms can be considered practical at all.

Also, again, why is this such a big issue that you need to petition over it?
 
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mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
That doesn't mean anything. That only shows the next stage; it doesn't prove that small stages aren't practical in any way. Also, everyone would agree it's a stupid idea to cram 8 players onto one small platform. Plus, there's only so much RAM the Wii U has; it's not infinite. Also, i've made you turn back your opinion on Coliseum, which means i've destroyed the entire point of this argument in the first place. I'm so sorry, but you've admitted to losing, Phoenix Wright. You lose, and i win.
They may not be practical to you, that's obvious.

I wouldn't recommend turning to generalization.

Never did I say that the Wii U has infinite RAM. Nobody in this thread ever said that.

I only said that it was a possibility. Yet stands the rest

Losing? lose what? its just a forum on a thread.....for a video game...? Did I say something offensive?

Even with the choice, people can run into some sticky situations. Also, while you are right about Smash Tour not always meant to be in your favor, it still needs to be a bit fair to be fun.

When it comes to practicality, some of these stages were designed with 8-player Smash in mind. From the gameplay I've seen, they work perfectly. Everyone is nicely spread out, running opponents won't be a problem, etc. I'm not so sure about how cramming everyone onto a few tiny platforms can be considered practical at all.

Also, again, why is this such a big issue that you need to petition over it?
Sticky situations? Oh yeah I forgot to say earlier that Smash Tour is 4-Players only anyways so the stages are still the same as they've always been in that mode

Yes I agree. As far as practical it's basically just different tastes/personal preferences. Not everybody is looking for the same thing. I completely understand that some people can't/don't play with a certain amount of characters under certain circumstances. I respect that

I answered you the last question already and also provided the video..........but to add, the stages might end up getting freed by modders but thats not certain.
 
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Pit_Icarus

Smash Apprentice
Joined
Sep 17, 2014
Messages
189
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In your 2 and 4 keys
They may not be practical to you, that's obvious.

But will they be practical to people who're trying to have a fair fight?

I wouldn't recommend turning to generalization.

But that's the point: I'm saying a lot of people will agree to my facts.

Never did I say that the Wii U has infinite RAM. Nobody in this thread ever said that.

But you keep acting that it does by wanting Sakurai to somehow make every stage work with eight player.

I only said that it was a possibility. Yet stands the rest

If there's only a possibility, then why are you betting on it so much?

Losing? lose what? its just a forum on a thread.....for a video game...? Did I say something offensive?

You lost the argument because you yourself agreed Coliseum won't work on the Wii U with 8 players, and you want every stage to be 8-player compatible. You essentially said "I lose."

And do i need to mention Custom Stages? You did say "all stages", after all, how about a Max Weight custom stage?
 

CCTANK93

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Well I think we should wait until we know what the final stage roster is. There may be some hidden stages that support 8 players too and we just don't know it yet. We could end up with 20 stages that supports 8 players, which would give us a nice variety to play on.
 

mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
But will they be practical to people who're trying to have a fair fight?

I can't just blatantly speak for this group of people which includes myself as far as "a fair fight" but based on the similarities of many of the "locked" stages, I can say with confidence that there would be stages available for giving the same fight measure as the ones already playable for 8 Player Smash.

But that's the point: I'm saying a lot of people will agree to my facts.

What facts? "a lot of people" is not everybody. I could say the same thing if I wanted too

But you keep acting that it does by wanting Sakurai to somehow make every stage work with eight player.

I'm not acting like it does at all. I'd like to know what the actual obstacle is

If there's only a possibility, then why are you betting on it so much?

Because there are also available stages that can relate, stages that are less reactive and Melee's freedom.

You lost the argument because you yourself agreed Coliseum won't work on the Wii U with 8 players, and you want every stage to be 8-player compatible. You essentially said "I lose."

And do i need to mention Custom Stages? You did say "all stages", after all, how about a Max Weight custom stage?


Once again, Never did I say that I Agreed Coliseum won't work on the Wii U with 8 players. Why do you keep trying to put words in my mouth? So I had to say All non Custom stages for you?
Well I think we should wait until we know what the final stage roster is. There may be some hidden stages that support 8 players too and we just don't know it yet. We could end up with 20 stages that supports 8 players, which would give us a nice variety to play on.
Yeah, I have the hidden stages in consideration. I brung this out now at least for the awareness and also to show that Melee (an older smash game for the gamecube) doesn't even have a limit under such circumstances. And yes variety is very important. The normal stage roster could use more variety.
 
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LunarDistortion

Lord of the Nigelchu's
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I think the main reason why some stages are blocked off is because having 8 players on a small stage like Onett, or a stage with lots of sudden and large transformations like Orbital Gate Assault or Woolly World aren't exactly the most enjoyable things to play on and lead to cluttered messes, so they limit it to the good stages that work well.
 

GreenFlame

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I know this is unrelated, but doesn't change.org sell your email addresses and is therefore a scam?



Anyway, while I do support freedom of choosing whatever stage you want for eight-player Smash, I really doubt a petition will do anything. Also, they have the bigger stages because otherwise it would get too chaotic and clustered, so it's not that bad if we can only do bigger stages.
 

mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
I think the main reason why some stages are blocked off is because having 8 players on a small stage like Onett, or a stage with lots of sudden and large transformations like Orbital Gate Assault or Woolly World aren't exactly the most enjoyable things to play on and lead to cluttered messes, so they limit it to the good stages that work well.
You do know.....that Onett is playable right?
I won't give you any support and I'll never watch the video. You're welcome.
I'll never have a problem with that.
I know this is unrelated, but doesn't change.org sell your email addresses and is therefore a scam?



Anyway, while I do support freedom of choosing whatever stage you want for eight-player Smash, I really doubt a petition will do anything. Also, they have the bigger stages because otherwise it would get too chaotic and clustered, so it's not that bad if we can only do bigger stages.
Is that true about selling email addresses? That's really concerning if it is. I've never heard of such a situation with that website. If it's true then thank you for informing me.

Yes, its about your freedom to choose whatever stage you want but notice that there are playable non-big stages in the selection. Many of which have relations to the locked stage(s) and there are stages that "switch" it up that are available.
i'm gonna start a petition for smaller stages
Smaller than the ones already in the game? How come?
 
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PreciseMotion

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PreciseMotion
Are people really comparing 8 ice climbers on melee to 8 player smash? I'm sorry but that's just plain ignorant...8 player smash involves 8 different movesets and button input, 4 of the ice climbers are AI that follow the same exact button input as the other climber. Let's not make stupid comparisons here.
 
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mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
Are people really comparing 8 ice climbers on melee to 8 player smash? I'm sorry but that's just plain ignorant...8 player smash involves 8 different movesets and button input, 4 of the ice climbers are AI that follow the same exact button input as the other climber. Let's not make stupid comparisons here.
What people? There has been little said about the Ice Climbers besides 1 dude on the 1st page of this thread, who was celebrating I think.
 
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PreciseMotion

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What people? There has been little said about the Ice Climbers besides 1 dude on the 1st page of this thread, who was celebrating I think.
Someone mentioned melee as if melee could handlle 8 player smash on small stages trying to support the argument that wii u can
 

mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
Someone mentioned melee as if melee could handlle 8 player smash on small stages trying to support the argument that wii u can
Weren't you just talking about the Ice Climbers? What would be an example of a small stage for you?
 
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PreciseMotion

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Weren't you just talking about the Ice Climbers? What would be an example of a small stage for you?
Early in the thread, someone made the argument that Smash Bros. for Wii U can handle 8 player smash on small stages with a high amount of items, and used the fact that Smash Bros. melee can do the same with 8 Ice climbers to back that statement up. He asked if the other person wanted him to record a video to proof it. His evidence makes no sense because 4 of these Ice Climbers are A.I controlled and respond to the exact same input as the other climber, where as in 8 player smash you have 8 different movesets loaded up and 8 different sets of input for characters, so its totally different.
 
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mikeyn1gm

Smash Journeyman
Joined
May 7, 2012
Messages
219
Early in the thread, someone made the argument that Smash Bros. for Wii U can handle 8 player smash on small stages with a high amount of items, and used the fact that Smash Bros. melee can do the same with 8 Ice climbers to back that statement up. He asked if the other person wanted him to record a video to proof it. His evidence makes no sense because 4 of these Ice Climbers are A.I controlled and respond to the exact same input as the other climber, where as in 8 player smash you have 8 different movesets loaded up and 8 different sets of input for characters, so its totally different.
Oh ok, I see the problem here. I believe it was @Captain Norris who brung that up with the Ice Climbers on page 2 of this thread. By the way you are wording your statement, it looks like you really mean 4 Ice Climbers when you say 8 (As in 4 on screen slots of 2 characters/1 partnership). I can tell you for sure that anybody here is legit talking about 8 Ice Climbers (As in 16 Men and Women fighting on screen)......just to clear things up.
 
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