kennypu
Smash Journeyman
yes you can jump cancel, tilt, etc. before the patchPac-Man's dash attack has almost zero lag. Has it always been like that?
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yes you can jump cancel, tilt, etc. before the patchPac-Man's dash attack has almost zero lag. Has it always been like that?
On the Eshop, at the top, you will see a button to enter the code. People who have the code get him two weeks early. He'll appear on the Eshop then.I have my Mewtwo codes but he's not in my eShop, is this normal?
Don't worry, alot of people had theirs before me. It'll come eventually, just watch your email like a hawk. XDdon't get the code yet.. i'm not the only one ...right? ...right???
NVM, I was typing the codes wrong.On the Eshop, at the top, you will see a button to enter the code. People who have the code get him two weeks early. He'll appear on the Eshop then.
I read that all his aerials have been nerfed. Can anyone confirm that?honestly if that was the only "nerf" I would still play him. Diddy still lookin fresh
PK thunder travels faster it seems. As far as I can tell as well, down throw has larger knockback growth.Played some For Glory with Ness and King Dedede, both seem pretty much unchanged.
It's just a pop up to tell you about the eShop menu which can be accessed from the notices mini menu off the main screen.When I booted up my game, there was some pop-up window or message before the title screen came up that I completely missed because I accidentally pressed the A button or something when that window popped up.
I hope it was just an indicator window of some kind saying "the game has now been updated," but I could have sworn I saw a selection had to be made in that window, as in you select yes or no to whatever question came up. Does anyone know what I'm talking about, did I miss something important or was it nothing?
@ Wintropy , I did not have any issues like that one.
yea, i know a few thingsDoes anyone know anything about Game and Watch?
I saw some comments on DK that his Bair has less landing lag. I wonder if other things have lag reduced.Donkey Kong's Uair has a 1% nerf. 13 damage now insteadd of 14%.
His Grounded UpB has a 1% nerf. 17 damage instead of 18%.
Not entirely sure but Uthrow>Uair seeems easier to hit.
Dong Cyclone remains untouched. As with everything else.
Will do further testing in 5+ hours, school :^(
It's telling you about the stage-, etc-sharing features and something about new "notifications" (though it's not specific about what sort of notifications), and asks if you would like to receive these things. It defaults to No, but I assume this can be changed in the options menu.When I booted up my game, there was some pop-up window or message before the title screen came up that I completely missed because I accidentally pressed the A button or something when that window popped up.
I hope it was just an indicator window of some kind saying "the game has now been updated," but I could have sworn I saw a selection had to be made in that window, as in you select yes or no to whatever question came up. Does anyone know what I'm talking about, did I miss something important or was it nothing?
@ Wintropy , I did not have any issues like that one.
I'm just glad Sonic's USmash and Fsmash are still as godly as ever. xDI had a feeling it'd be the case... Well, time to record a load ._.
Sonic's Bthrow has been nerfed? Well I was expecting that, and I can live with that... I wonder what else has changed ._.