Added information about Sephiroth's super armor on smash attacks when he has One Wing. Because I just genuinely didn't know that was there until dash attacking into him for the 10th time and noticing he didn't flinch. Speaking of didn't know, I found that Mii Brawler's Feint Jump does have an automatic meteor kick like ZSS' Down B. Though in my defense I'm pretty sure that wasn't there in Smash 4.
Yeah if it seems I'm missing details like this about a character's frame data, be sure to let me know. The only thing I don't document is knockback, since it's not quantifiable within the game itself. I do know quite a bit about the 78 characters in this game, and still play the game on a fairly regular basis, but nobody knows everything, and I'm still just the one guy. That's sort of my one regret with these charts. For the sake of accuracy, I should have reached out to get more eyes on this stuff for double checking. When this game came out, I just assumed a website would be created based entirely on accurate data interpreted from the game's code, so these charts were just a resource for people that wanted practical numbers quickly for each character. The ultimate frame data website is excellent, and does incorporate my charts, but my hope is that with future smash games I can play a more active role in making a complete resource like that. I think the most ideal scenario is that frame data would be dumped from the game's code by some hackers, and then manual testers like myself would test and fact check whatever they can for accuracy.