Perhaps I just see the matter differently, but I find it interesting how 1 character, managed to push people over the edge when it came to Fire Emblem.
and
were fine as one was unique and the other was generally understood to be a last minute bonus (though there were still the usual people trashing on all the clones regardless.)
was still fine for most as he was a highly requested, fan favorite Melee veteran. But then
became the final straw.
I do understand where most are coming from though, and while the FE hate spurred on by Smash 4 is unfortunate, it was inevitable despite other franchises doing similarly in past games.
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Pokemon got 4 newcomers in one go back in Brawl, but it wasn't an issue as:
-Pokemon is a much more popular franchise.
-The Pokemon chosen were extremely popular.
-Many only saw it as 2 newcomers due to
accounting for 3 characters in one "slot".
-Many that did recognize that
was 3 newcomers, found the concept novel and an important representation of the Pokemon games. (Which it was, though perhaps not executed all too well.)
-None of the additions were clones. All were unique characters.
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Whereas with FE in Smash 4:
-FE is a much smaller, more niche franchise. Even with it's recent resurgence/revitalization it didn't compare to the big 3, and it still had some more growing to do. That growth is of course more apparent now.
-
and
were both clones. (Roy's a semi-clone I know, but he is still attacked for being one regardless.)
-
and
were both DLC, "stealing" the "spots" of other potential DLC characters.
-Even within the FE fan base, the divide from the newer titles left ire for
from long time fans.
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The reason it doesn't bother me is because I see it as chance circumstances that happened at just the right time, that coincide with the growth FE experienced. While I agree that its reached the limit, I think reflecting FE's growth was fine.
- Unique newcomer. I expected at least one FE character if we got one at all. (I actually thought we were only going to get Marth
)
- Bonus clone; took no development time/resources from the rest of the game's content. While she is a separate character that increases the FE headcount, I don't see it as egregious, because she's just that, a bonus.
- Highly requested veteran
- Very popular character from the most recent entry, aligning with the dev's desire for a promotional character. Not necessarily important, but it also coincidentally but quite nicely coincided with the 25th anniversary of FE.
Now again, I do think the limit has been reached, and 6 is likely pushing it. And I do get that people were hoping that the DLC would have yielded the opportunity for other characters that fans have been clamoring for for a long while. That being said I still like all the FE characters we have and given the circumstances, think that what we got was fair.
Would the outrage have occurred if we had only gotten
as DLC? Probably not. It all came down to
, and just like the circumstances for her inclusion aligned perfectly, I think the circumstances for the FE debacle aligned perfectly as well. Had we gotten more DLC I feel, the issue wouldn't have happened or would be present to a much lesser extent.