You know, after seeing this in response to a complaint against Smash 4, someone aught to do a montage of these complaints getting addressed in actual play.
"Edgeguarding doesn't exist in Smash 4"
"Rolls are OP in Smash 4"
"Spammers are cheap in 4 Glory"
etc.
just have a choice few moments of such being proven wrong... call the montage "No Johns: The Movie" or something
I won't argue that hogging was a part of edgeguarding in past games, and is about as valid a strategy as anything else used to win, but I will not hide the fact that I don't like it, predominantly because it means that any competent player with a decent sense of timing can do it. it sort of kills a lot of incentive to use very many other fighters that don't have a strong and flexible recovery, and that kind of encourages staying safely on the stage, as opposed to chasing the target and making certain they're not coming back.
something that, IMO, is detrimental to Smash 4, which seems to really encourage offstage play...